Dungeon Sprint DCSS version 0.18-a0-1471-gbbaf034 (webtiles) character file. 0 Torax the Ducker (level 1, -9/11 HPs) Began as a Spriggan Abyssal Knight on Mar 2, 2016. Was a Follower of Lugonu. Mangled by an ogre ... wielding a cursed -3 giant club (16 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:13 (11 turns). Torax the Ducker (Spriggan Abyssal Knight) Turns: 11, Time: 00:00:13 Health: -9/11 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 18 Int: 13 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 15 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +1 short sword rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (shield restricted) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... NoTele + (no amulet) Stlth +......... (no ring) (no ring) @: very quick, not resistant to hostile enchantments, very unstealthy A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: Renounce Religion You were in the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +1 short sword (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a bread ration Skills: - Level 2.4 Fighting + Level 2.1 Short Blades - Level 3.5 Dodging - Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are tiny and cannot use many weapons and most armour. You have supernaturally acute eyesight. You are an herbivore. You cover ground extremely quickly. You need consume almost no food. Message History Welcome, Torax tha Spriggan Abyssal Knight. Lugonu says: Spread carnage an' corruption! Press ? fer a list o' commands an' othar information. Found a staircase leadin' outta tha dungeon. Okay, than. Okay, than. Ye op'n tha door. Markin' area around Ijyb as unsafe fer travellin'. Ijyb tha Twisted Goblin comes inta view. Ijyb shouts! Thar be an op'n door 'ere. Ijyb misses ye. Ye closely miss Ijyb. Ijyb misses ye. Ye hit Ijyb but do nay damage. Ijyb hits ye. Ye hit Ijyb. Ijyb be lightly wounded. Ijyb hits ye. Ye closely miss Ijyb. Ijyb be lightly wounded. Ijyb closely misses ye. Ye hit Ijyb but do nay damage. Ijyb be lightly wounded. Ijyb hits ye but does nay damage. As ye op'n tha door, it creaks loudly! Ye hear a shout! Ijyb misses ye. An ogre comes inta view. It be wieldin' a giant club. Tha ogre hits ye wit' a giant club! Ouch! Tha re'lly hurt! Ye die... ########## #<.#.g@O.# #..'..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre and Ijyb. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Torax the Spriggan Abyssal Knight began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D | Noticed Ijyb 11 | D | Noticed an ogre 11 | D | Mangled by an ogre Vault maps used: D: dungeon_sprint_1 Action || total -------------------------++------- Melee: Short sword || 5 Vault maps used: D: dungeon_sprint_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 16.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 16.0 +-------+-------+-------+-------+-------+----------------------