Dungeon Sprint DCSS version 0.18-a0-1514-g6ed9364 (webtiles) character file. 0 Torax the Sneak (level 1, -11/9 HPs) Began as a Spriggan Enchanter on Mar 6, 2016. Mangled by a siren ... wielding a +0 spear (13 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:21 (35 turns). Torax the Sneak (Spriggan Enchanter) Turns: 35, Time: 00:00:21 Health: -11/9 AC: 3 Str: 4 XL: 1 Next: 0% Magic: 5/5 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . b - +1 robe rNeg . . . Faith . (shield restricted) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... NoTele + (no amulet) Stlth +++....... (no ring) (no ring) @: mesmerised, very quick, not resistant to hostile enchantments, fairly stealthy A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Books c - a book of Maledictions Comestibles d - a bread ration Skills: + Level 1.1 Short Blades - Level 3.0 Dodging - Level 4.4 Stealth - Level 2.6 Spellcasting - Level 3.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are tiny and cannot use many weapons and most armour. You have supernaturally acute eyesight. You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History Welcome, Torax the Spriggan Enchanter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 2 worker ants come into view. Found 243 gold pieces. There is an open door here. 2 worker ants come into view. The worker ant twitches its antennae in your direction. The worker ant misses you. The worker ant twitches its antennae in your direction. You see here 243 gold pieces. There is an open door here. You close the door. There is a staircase leading out of the dungeon here. You open the door. A siren comes into view. It is wielding a spear. There is an open door here. The helpless siren fails to defend itself. You puncture the siren! The siren is heavily wounded. The siren chants a haunting song. You are mesmerised by the siren! You closely miss the siren. The siren is heavily wounded. The siren chants its luring song. You hit the siren but do no damage. The siren is heavily wounded. The siren chants its luring song. You closely miss the siren. The siren is heavily wounded. The siren chants its luring song. You hit the siren. The siren is heavily wounded. The siren chants its luring song. You barely miss the siren. The siren is heavily wounded. The siren chants its luring song. You closely miss the siren. The siren is heavily wounded. The siren chants its luring song. You hit the siren but do no damage. The siren is heavily wounded. You hit the siren but do no damage. The siren is heavily wounded. The siren chants its luring song. You closely miss the siren. The siren is heavily wounded. The siren chants its luring song. You hit the siren. The siren is heavily wounded. The siren chants its luring song. You hit the siren but do no damage. The siren is heavily wounded. The siren chants its luring song. You hit the siren but do no damage. The siren is heavily wounded. The siren chants its luring song. You closely miss the siren. The siren is heavily wounded. The siren hits you with a spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You closely miss the siren. The siren is heavily wounded. The siren chants its luring song. You hit the siren but do no damage. The siren is heavily wounded. The siren chants its luring song. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the siren but do no damage. The siren is heavily wounded. The siren closely misses you. You hit the siren but do no damage. The siren is heavily wounded. The siren chants its luring song. You closely miss the siren. The siren is heavily wounded. The siren chants its luring song. You hit the siren but do no damage. The siren is heavily wounded. The siren barely misses you. You hit the siren. The siren is heavily wounded. The siren chants its luring song. You hit the siren but do no damage. The siren is heavily wounded. The siren chants its luring song. You closely miss the siren. The siren is heavily wounded. The siren chants its luring song. You hit the siren. The siren is heavily wounded. The siren hits you with a spear! Ouch! That really hurt! You die... ## ## ##.###+# a## #...##.###a.# #@'.<.+a# #.m.##.###..# ##.###+# a## ## ## You could see a siren. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Torax the Spriggan Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 1 | D | Noticed a worker ant 1 | D | Noticed a worker ant 3 | D | Noticed a worker ant 3 | D | Noticed a worker ant 9 | D | Noticed a siren 25 | D | HP: 2/9 [siren/spear (7)] 35 | D | Mangled by a siren Vault maps used: D: the_violet_keep_of_menkaure Action || total -------------------------++------- Melee: Dagger || 24 Stab: Sleeping || 1 Vault maps used: D: the_violet_keep_of_menkaure Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 39.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 39.0 +-------+-------+-------+-------+-------+----------------------