Dungeon Crawl Stone Soup version 0.22-a0-367-gb72a975701 (webtiles) character file. 19 Torax the Scratcher (level 2, -1/12 HPs) Began as a Felid Transmuter on Apr 23, 2018. Slain by a worker ant (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:56 (730 turns). Torax the Scratcher (Felid Transmuter) Turns: 730, Time: 00:00:57 Health: -1/12 AC: 1 Str: 6 XL: 2 Next: 55% Magic: 6/6 EV: 18 Int: 14 God: Gold: 10 SH: 0 Dex: 16 Spells: 4/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ h - amulet of magic regeneration HPRegen 0.04/turn (no ring) MPRegen 0.35/turn (no ring) @: lethally poisoned (-1 -> -6), quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 2 of the Dungeon. You were completely stuffed. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Missiles a - 12 arrows Jewellery h - an amulet of magic regeneration (around neck) (You found it on level 2 of the Dungeon) Scrolls b - a scroll of blinking {unknown} d - a scroll of remove curse {unknown} e - a scroll of teleportation {unknown} f - a scroll of identify {unknown} Comestibles c - a ration g - 5 chunks of flesh Skills: - Level 1.0 Fighting - Level 2.6 Dodging + Level 3.9 Unarmed Combat - Level 2.0 Spellcasting - Level 2.1 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History A dart slug comes into view. A leopard gecko, a goblin and a kobold come into view. The kobold shouts! You barely miss the hobgoblin. The kobold throws a stone. The stone hits you. The hobgoblin closely misses you. The leopard gecko hisses angrily. You scratch the hobgoblin. The hobgoblin is severely wounded. The goblin hits you with a club. The hobgoblin misses you. The kobold throws a stone. The stone misses you. You see here a stone. You see here a dagger of draining. There is a stone staircase leading down here. You climb downwards. A hobgoblin comes into view. It is wielding a club. There is a stone staircase leading up here. The hobgoblin completely misses you. You scratch the hobgoblin but do no damage. The hobgoblin closely misses you. You scratch the hobgoblin. You kill the hobgoblin! Things that are here: a club; a hobgoblin corpse Things that are here: a club; a hobgoblin corpse You butcher the hobgoblin corpse. g - 7 chunks of flesh (gained 4) Things that are here: a club; a hobgoblin skeleton You start resting. Eating one of 7 chunks of flesh. You eat one of the 7 chunks of flesh. This raw flesh tastes great. Some of the chunks of flesh in your inventory have rotted away. HP restored. A bat comes into view. The helpless bat fails to defend itself. You claw the bat! You kill the bat! No target in view! You butcher the bat corpse. g - 5 chunks of flesh (gained 1) You open the door. A rat comes into view. There is an open door here. You scratch the rat. You kill the rat! No target in view! No target in view! A worm comes into view. Found a stone staircase leading down. The helpless worm fails to defend itself. You claw the worm! The worm is severely wounded. You scratch the worm. The worm is almost dead. The worm barely misses you. You scratch the worm. You kill the worm! No target in view! Found a stone staircase leading down. You open the door. There is an open door here. h - a small zirconium amulet A hobgoblin comes into view. The hobgoblin shouts! You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You scratch the hobgoblin but do no damage. The hobgoblin barely misses you. You scratch the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You scratch the hobgoblin. You kill the hobgoblin! No target in view! You now have 10 gold pieces (gained 5). A worker ant comes into view. A kobold comes into view. The kobold shouts! The worker ant bites you. You scratch the worker ant. The worker ant is lightly wounded. The worker ant barely misses you. The kobold misses you. You scratch the worker ant but do no damage. The worker ant is lightly wounded. The worker ant bites you. You are lethally poisoned! The worker ant poisons you! The kobold hits you but does no damage. * * * LOW HITPOINT WARNING * * * You feel sick. You aren't carrying any potions. You're too full to eat anything. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You can't wield jewellery. You can't wear anything. Unknown command. Put on which piece of jewellery? (? for menu, Esc to quit) The amulet hums as it attunes itself to your energized body. h - an amulet of magic regeneration (around neck) The worker ant bites you. You die... ....... ####### # ..# ##############.# ............##.# ###########.##.##### #.##.#.K.# #.##.#a#.# #.##.#@#.# .#####.##.#.#.# #..........#.#.# ######.......#.# ......######.# ####.## .# #. .. ... You could see a worker ant and a kobold. Vanquished Creatures A worm (D:2) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins A bat (D:2) A frilled lizard (D:1) 3 kobolds (D:1) 3 rats 16 creatures vanquished. Vanquished Creatures (others) A bat (D:1) 1 creature vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Torax the Felid Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 329 | D:1 | Reached XP level 2. HP: 12/12 MP: 6/6 728 | D:2 | HP: 3/12 [poisoned by a worker ant] 730 | D:2 | Slain by a worker ant Vault maps used: D:1: dpeg_arrival_rooms_a, lemuel_flame_loot_1 D:2: cheibrodos_pilgrimage, overflow_temple_1_default, grunt_temple_overflow_open Action || total -------------------------++------- Melee: Unarmed || 45 Bite || 3 Stab: Sleeping || 2 Eat: Chunk || 7 Armor: Skin || 2 Dodge: Dodged || 34 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 28 | 0.0 | 0 | 16 | 0.0 | 730 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 17 | 0.0 | 0 | 11 | 0.0 | 474 D:2 | 0 | 11 | 0.0 | 0 | 5 | 0.0 | 256 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_rooms_a, lemuel_flame_loot_1 D:2: cheibrodos_pilgrimage, overflow_temple_1_default, grunt_temple_overflow_open Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 53.2 | 23.2 | 365.0 Dungeon | 100.0 | 100.0 | 0.0 | 53.2 | 23.2 | 365.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+----------------------