Dungeon Crawl Stone Soup version 0.27-a0-890-ged2907cb04 (webtiles) character file. Game seed: 11142805848099715908 69 Torax the Magician (level 4, 0/31 HPs) Began as a Djinni Conjurer on Apr 5, 2021. Slain by Sigmund ... wielding a +2 scythe of venom (13 damage) ... on level 2 of the Dungeon. The game lasted 00:01:41 (1267 turns). Torax the Magician (Djinni Conjurer) Turns: 1267, Time: 00:01:41 Health: 0/31 AC: 2 Str: 6 XL: 4 Next: 20% Gold: 66 EV: 12 Int: 20 God: SH: 0 Dex: 12 rFire + + . SeeInvis . d - +0 short sword rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: confused, flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of identify {unknown} c - a scroll of immolation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 3d5 2% 2 c - Dazzling Flash Conj/Hex 48% N/A 4% 3 d - Fulminant Prism Conj/Hex 12% 3d9 16% 4 e - Iskenderun's Mystic Conj/Tloc 24% 2d7 16% 4 f - Animate Skeleton Necr 48% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Done exploring. You see here a quokka corpse. You reach down and open the door. There is an open door here. You see here 8 arrows. There is a stone staircase leading down here. Done exploring. You fly downwards. There is a stone staircase leading up here. A ball python and Jessica come into view. Jessica shouts! The ball python hisses angrily. You hear a shout! Sigmund the Dreaded comes into view. He is wielding a +2 scythe of venom and wearing a +2 robe of resistance. Jessica moves out of view. The ball python moves out of view. You hear a shout! You hear a shout! x2; You hear an angry hiss. You need no library to learn spells. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A ball python comes into view. The ball python hisses angrily. A gnoll comes into view. It is wielding a +0 whip. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (25% to evade) Okay, then. Jessica shouts, "Stop bothering me, or I'll kill you!" Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (25% to evade) The searing ray hits the ball python! You kill the ball python! The searing ray hits Jessica! Jessica is severely wounded. The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) A gnoll comes into view. It is wielding a +0 halberd. Jessica casts a spell at you. Pain shoots through your body! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. The power to cast Animate Skeleton wells up from within. Spell assigned to 'f'. The searing ray hits Jessica! You kill Jessica! The searing ray misses the gnoll. Sigmund points at himself and mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is almost dead. You finish channeling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (19% to evade) The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) You have reached level 4! You feel agile. Unknown command. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits something. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits something! You finish channeling your searing ray. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a strange disturbance nearby! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) You hear some strange, mumbled words. You are confused. Something hits you! You die... #.<.# #...# #...# #...# #.### #.# #.# #.# #@# #.# #{# #)# #.# #...!..# #...###@# ....≈ .. #[.≈.. ≈≈. There were no monsters in sight! Vanquished Creatures Jessica (D:2) 2 gnolls (D:2) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:1) 6 ball pythons 3 frilled lizards (D:1) 2 kobolds (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Torax the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 427 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 428 | D:1 | Reached skill level 4 in Spellcasting 1249 | D:2 | Noticed Jessica 1249 | D:2 | Noticed Sigmund 1259 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 1259 | D:2 | Learned a level 1 spell: Animate Skeleton 1259 | D:2 | Killed Jessica 1263 | D:2 | Reached XP level 4. HP: 20/31 MP: 0/0 1267 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, hex_tiny D:2: layout_rooms, chequers_ecumenical_altar_island, uniq_natasha, uniq_jessica, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.9 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 39 | || 39 Searing Ray | 2 | 1 || 3 Armor: Robe | 1 | || 1 Dodge: Dodged | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1266 | 1194 | 72 | 181 | 933 | 2 | 633.0 | Dungeon | 1266 | 1194 | 72 | 181 | 933 | 2 | 633.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1236 daAuts D:2: 29 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 49.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 49.5 +-------+-------+-------+-------+-------+----------------------