Torious2 Level 1 of the Dungeon (2, 1, D:1) a +0 club (12, 34, D:1) a +0 ring mail (23, 19, D:1) a +0 pair of gloves (26, -4, D:1) 20 poisoned darts (28, 2, D:1) 17 arrows (28, 3, D:1) 3 stones (36, 22, D:1) a +0 whip (38, -14, D:1) a +0 leather armour (38, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (7, 30, D:2) a +0 mace (25, 29, D:2) 22 stones (26, 7, D:2) a +0 whip 3 stones (31, 18, D:2) 9 sling bullets (36, 26, D:2) a +0 ring mail (51, 19, D:2) a +0 short sword (60, -14, D:2) 19 arrows (64, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 leather armour a +0 dagger a +0 ring mail a +0 trident 3 boomerangs a +0 leather armour (1, -13, D:3) a +0 plate armour (6, -19, D:3) 21 arrows (7, -8, D:3) a +0 pair of gloves (8, 11, D:3) 19 stones (10, 8, D:3) a +0 giant club (11, -10, D:3) a +0 dagger 5 stones (13, -22, D:3) a +0 dagger (16, -8, D:3) a +0 short sword (16, 17, D:3) a +0 falchion (17, -5, D:3) a potion of might an uncursed ring of teleportation a +0 club (22, 3, D:3) a +0 short sword (31, 7, D:3) an uncursed amulet of harm (40, -7, D:3) a +0 hand axe (55, -3, D:3) a +0 robe (56, 3, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, 1, D:4) a +0 cloak (18, 27, D:4) a +0 battleaxe (27, 33, D:4) a +0 club (28, 13, D:4) 23 arrows (33, 31, D:4) 12 arrows (33, 39, D:4) a +0 mace (34, 18, D:4) a +0 giant club (37, 34, D:4) 16 stones (37, 46, D:4) 5 boomerangs (39, 46, D:4) 13 arrows Level 5 of the Dungeon [Shop] Fiekeh's Antique Weapon Emporium a +0 mace (93 gold) the +9 quarterstaff "Oleonaar" {flame, *Drain +Fly rN+++ Int+6} (2768 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It renders you almost immune to negative energy. It lets you fly. It causes draining when unequipped. the +11 glaive "Giantslayer" {drain, MR+} (2458 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. a +0 whip (77 gold) a +0 great mace (201 gold) a +0 whip (77 gold) a +0 trident (108 gold) a +1 arbalest of flaming (468 gold) [Shop] Lycwa's Gadget Shoppe a lightning rod (4/4) (560 gold) a wand of flame (24) (182 gold) a phial of floods (560 gold) a fan of gales (560 gold) a phial of floods (560 gold) a wand of scattershot (8) (504 gold) a crystal ball of energy (280 gold) a box of beasts (280 gold) a wand of enslavement (6) (112 gold) a wand of clouds (7) (462 gold) a box of beasts (280 gold) a wand of random effects (23) (175 gold) [Shop] Suaq Eve's Book Emporium a book of Battle (480 gold) the Collected Works on Boosts and Fire (780 gold) Spells Type Level a - Regeneration Charms/Necromancy 3 b - Inner Flame Hexes/Fire 3 c - Sticky Flame Conjuration/Fire 4 d - Excruciating Wounds Charms/Necromancy 5 e - Bolt of Magma Conjuration/Fire/Earth 5 the Reference Book on Fetching Conjuration (579 gold) Spells Type Level a - Corona Hexes 1 b - Throw Frost Conjuration/Ice 2 c - Stone Arrow Conjuration/Earth 3 d - Tukima's Dance Hexes 3 e - Throw Icicle Conjuration/Ice 4 f - Irradiate Conjuration/Transmutation 5 a book of Conjurations (360 gold) a book of Misfortune (240 gold) a book of Cantrips (240 gold) a book of Cantrips (240 gold) a book of Debilitation (480 gold) (2, 3, D:5) a +2 hunting sling of velocity (14, 12, D:5) a stone (14, 15, D:5) a stone (15, 12, D:5) 6 large rocks (16, 14, D:5) a stone (17, -5, D:5) a +0 flail (17, 11, D:5) 4 large rocks (18, 1, D:5) a +0 giant club (18, 13, D:5) a stone (19, 15, D:5) a stone (19, 30, D:5) a potion of might (26, 28, D:5) a +0 giant spiked club (26, 37, D:5) a +0 club a +0 ring mail (29, 36, D:5) 3 boomerangs (30, 35, D:5) a +0 giant club (37, 39, D:5) a +0 club (40, 45, D:5) a +0 whip (47, 7, D:5) a cursed -3 club (47, 9, D:5) a +0 dagger 2 boomerangs (48, 10, D:5) a +0 club Level 6 of the Dungeon [Shop] Cofaepoh's Book Shop a book of Misfortune (200 gold) a book of Maledictions (250 gold) Fatom's Tome of the Hot Ocelot (528 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Call Imp Summoning 2 d - Ignite Poison Fire/Transmutation/Poison 3 e - Call Canine Familiar Summoning 3 f - Spider Form Transmutation/Poison 3 g - Alistair's Intoxication Transmutation/Poison 5 a manual of Maces & Flails (1104 gold) a book of Debilitation (400 gold) a book of Callings (300 gold) a book of Power (450 gold) a book of Necromancy (300 gold) a book of Cantrips (200 gold) a book of Misfortune (200 gold) a book of the Sky (650 gold) (15, 15, D:6) 16 arrows (15, 24, D:6) an arrow (16, 24, D:6) a +0 flail (16, 28, D:6) a +0 spear (17, 26, D:6) a +0 leather armour (19, 25, D:6) a +0 shortbow 27 arrows (23, 33, D:6) 22 arrows (26, 15, D:6) a +0 giant spiked club (33, 20, D:6) a +0 trident (34, -4, D:6) a +0 club a +0 ring mail a +0 dagger a +0 robe (37, 0, D:6) a +0 flail (40, 0, D:6) 22 stones (50, 13, D:6) a +2 mace of draining Level 7 of the Dungeon (12, -16, D:7) a +0 giant spiked club (13, -19, D:7) 15 stones (24, -19, D:7) 10 arrows (27, -14, D:7) a cursed -2 long sword (43, -52, D:7) a +0 chain mail a +0 war axe (43, -50, D:7) a +0 mace (43, -49, D:7) a +0 robe a +0 dagger (44, -47, D:7) a +0 falchion (47, -25, D:7) a +0 dagger (47, -16, D:7) 21 arrows (48, -34, D:7) a +0 robe (49, -49, D:7) 18 arrows a +0 shortbow (56, -36, D:7) a +0 long sword (60, -19, D:7) a +0 shortbow 20 arrows (66, -18, D:7) an arrow (68, -17, D:7) a +0 robe Level 8 of the Dungeon [Shop] Macsit's Weapon Shop a +0 scimitar (48 gold) 15 arrows (36 gold) 9 stones (10 gold) a +0 dagger (24 gold) a cursed -3 scimitar (1 gold) a +0 long sword (42 gold) 19 stones (22 gold) 16 stones (19 gold) 14 sling bullets (84 gold) a +0 mace (36 gold) a +2 dagger of venom (172 gold) 14 stones (16 gold) (0, 0, D:8) 27 sling bullets (8, 28, D:8) a +0 giant club (10, 5, D:8) a +0 giant spiked club (14, 1, D:8) 3 sling bullets (15, 1, D:8) a sling bullet (21, 0, D:8) a +0 hunting sling a +0 quarterstaff 24 sling bullets a +0 ring mail (25, -10, D:8) a ration (27, 31, D:8) a potion of berserk rage (29, 22, D:8) a +0 short sword (32, 19, D:8) a +0 leather armour a +0 club a +0 chain mail a +0 short sword (32, 21, D:8) a +0 robe a cursed -3 dagger Level 9 of the Dungeon (5, 36, D:9) 20 gold pieces (5, 37, D:9) 14 gold pieces (26, 29, D:9) a +0 giant club (26, 42, D:9) a +0 leather armour 3 boomerangs a +0 club (27, 41, D:9) a cursed +0 robe (27, 42, D:9) a +0 robe a +0 dagger (42, 2, D:9) a cursed -3 flail (42, 22, D:9) a +0 flail of holy wrath a +0 leather armour (43, 21, D:9) a +0 club a +0 leather armour (44, 19, D:9) a +0 hand axe a +0 leather armour (45, 17, D:9) a +0 giant club (45, 20, D:9) a +0 dagger a +0 robe (46, 16, D:9) a +0 hand axe a +0 leather armour (50, 10, D:9) a +0 ring mail (50, 30, D:9) a -2 spear of venom a +0 ring mail (52, 0, D:9) a +0 robe (61, 27, D:9) a +0 animal skin Level 10 of the Dungeon (1, 48, D:10) a +1 hat (4, 13, D:10) a +0 dagger a +0 robe (4, 25, D:10) a potion of magic (6, 11, D:10) a +0 dagger a +0 robe (6, 26, D:10) a ration (6, 27, D:10) a potion of lignification (7, 11, D:10) a +0 hand axe a +0 leather armour (19, 42, D:10) 15 arrows a +3 shortbow (22, 43, D:10) a +0 robe a +0 quarterstaff of freezing (24, 21, D:10) a +0 robe (30, 23, D:10) a +0 mace (31, 11, D:10) a wand of random effects (23) (31, 22, D:10) a +0 club a +0 leather armour a +0 club (34, 21, D:10) 3 potions of degeneration (36, 6, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) 9 poisoned darts (5, 0, D:11) a ration (6, 5, D:11) 2 arrows (23, -13, D:11) 10 arrows (26, -12, D:11) 6 gold pieces (28, -20, D:11) 13 bolts (28, -13, D:11) 2 arrows (28, -11, D:11) an arrow (28, -5, D:11) 9 gold pieces (29, -7, D:11) a +0 dagger (30, -12, D:11) an arrow (31, -15, D:11) a +0 troll leather armour (31, -14, D:11) an arrow (32, -14, D:11) 15 arrows Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 stones (2, -24, Lair:1) a +0 robe (4, -11, Lair:1) an uncursed ring of ice (16, -28, Lair:1) 23 bolts (16, -26, Lair:1) 20 bolts (16, -1, Lair:1) 5 arrows (17, -44, Lair:1) 22 arrows (18, -1, Lair:1) a +0 spear (31, -27, Lair:1) 22 stones (33, 1, Lair:1) a +0 mace (36, -9, Lair:1) 12 stones (42, -14, Lair:1) a +0 shortbow (49, -1, Lair:1) 21 bolts Level 2 of the Lair of Beasts (9, 12, Lair:2) 18 bolts (14, -14, Lair:2) a ration (14, -13, Lair:2) 2 potions of might (14, -12, Lair:2) a book of Debilitation (14, 19, Lair:2) 18 stones (17, 20, Lair:2) a +0 hand crossbow (25, -24, Lair:2) 12 poisoned darts (30, -4, Lair:2) an uncursed amulet of faith (31, -18, Lair:2) a cursed -3 hand axe (40, -20, Lair:2) an uncursed ring of protection from fire an uncursed ring of protection from fire an uncursed amulet of regeneration (41, -19, Lair:2) a wand of enslavement (12) an uncursed ring of ice a wand of flame (26) a wand of polymorph (15) a wand of random effects (50) a +2 dagger of draining a +2 dagger of chaos (43, -30, Lair:2) the cursed +1 scale mail of Lucidity {Str+8 Int+3 Dex-4} It affects your strength (+8). It affects your intelligence (+3). It affects your dexterity (-4). It has a curse placed upon it. (48, 18, Lair:2) 20 arrows (48, 19, Lair:2) 7 poisoned darts (49, 0, Lair:2) a +0 battleaxe (52, -5, Lair:2) a +0 falchion (54, -25, Lair:2) 26 sling bullets Level 3 of the Lair of Beasts (8, 30, Lair:3) a +0 ring mail (22, 39, Lair:3) 7 boomerangs (24, 3, Lair:3) a +0 robe (28, 39, Lair:3) a cursed +0 cloak (31, 44, Lair:3) 25 sling bullets (42, 11, Lair:3) 21 stones (47, 20, Lair:3) 20 sling bullets (49, 36, Lair:3) a +0 flail (54, 5, Lair:3) 22 stones Level 4 of the Lair of Beasts (34, 27, Lair:4) a wand of random effects (16) (37, 26, Lair:4) a cursed +0 ring mail (39, -3, Lair:4) a +0 ring mail (45, 4, Lair:4) an uncursed ring of see invisible (49, -10, Lair:4) 23 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of blinking (9, 10, Lair:5) a yak corpse (9, 12, Lair:5) a throwing net (11, 10, Lair:5) a yak corpse (still there?) a water moccasin corpse (still there?) (16, 5, Lair:5) a chunk of flesh a dream sheep skeleton (17, -25, Lair:5) 27 arrows (22, 10, Lair:5) a dream sheep corpse (24, 10, Lair:5) a hydra corpse (27, -8, Lair:5) a +0 dagger (38, -1, Lair:5) 23 stones