Toshax Level 1 of the Dungeon (0, 0, D:1) a cursed -2 club (1, 21, D:1) a +0 club (3, -1, D:1) a +0 club (4, -1, D:1) a +0 club a +0 leather armour (6, -1, D:1) a +2 leather armour (13, 14, D:1) a +0 short sword (13, 18, D:1) a mace (15, 3, D:1) a +0 club (20, -1, D:1) a +0 club (23, -4, D:1) a +0 club (29, 21, D:1) 16 bolts (33, 1, D:1) 16 arrows (33, 15, D:1) 25 bolts (36, 7, D:1) a ring mail Level 2 of the Dungeon (0, 0, D:2) 21 bolts (18, 27, D:2) a +0 halberd (33, 12, D:2) a leather armour (35, 12, D:2) a club (41, 50, D:2) a robe (42, 45, D:2) a +0 dagger (48, 22, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a short sword (9, -1, D:3) 14 arrows (10, -2, D:3) a spear (10, 9, D:3) a +0 club (13, 8, D:3) a hand axe (16, 13, D:3) a ring mail (26, 22, D:3) a +0 club (54, -2, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (1, 16, D:4) a hand axe (3, 16, D:4) a dagger (6, -5, D:4) 7 needles of confusion (14, 3, D:4) 4 large rocks (14, 7, D:4) a runed arbalest (29, 4, D:4) a +0 dagger a +0 robe (31, 20, D:4) a ring mail (32, 2, D:4) a +0 dagger a +0 robe (33, 3, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 flail (3, 12, D:5) a +0 giant spiked club (10, 13, D:5) a leather armour (12, 11, D:5) 7 arrows a +0 shortbow (13, -3, D:5) a war axe (14, 6, D:5) a +0 giant spiked club (14, 11, D:5) 2 arrows (14, 26, D:5) a cursed -1 hand axe a cursed +0 scale mail (15, 10, D:5) an arrow (18, 9, D:5) a +0 chain mail a +0 halberd (19, 9, D:5) a +0 ring mail a +0 dagger a +0 dagger (20, 9, D:5) a +0 leather armour a +0 falchion (21, 7, D:5) a +0 hand axe a +0 robe a +0 dagger (21, 9, D:5) a +0 scale mail (22, 7, D:5) a dagger (38, 7, D:5) a robe (52, -2, D:5) a +0 hand axe a cursed +0 leather armour (52, 0, D:5) a +0 hand axe (52, 2, D:5) a +0 hand axe a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a hand axe (26, 12, D:6) a +0 mace a +0 ring mail (33, 23, D:6) a ring mail (37, 12, D:6) a glaive Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (0, 1, D:7) a +0 war axe (0, 2, D:7) a +0 club an exploding tomahawk a +0 club (0, 3, D:7) a +0 club (1, 3, D:7) 3 potions of degeneration (5, 2, D:7) a +1 leather armour of poison resistance a +0 short sword (9, 14, D:7) a whip (16, -4, D:7) 8 arrows (17, 10, D:7) a glowing dagger (17, 11, D:7) a +0 club (18, -3, D:7) a robe (20, 9, D:7) a spear (20, 11, D:7) a +0 leather armour a +2 quarterstaff of holy wrath (27, 24, D:7) a long sword (44, 0, D:7) a +0 quarterstaff (44, 4, D:7) a flail (46, -2, D:7) a +2 halberd of freezing (46, -1, D:7) a cursed +0 spear Level 8 of the Dungeon [Shop] Kumam's Weapon Boutique 11 poisoned needles (52 gold) a +2 scythe of venom (187 gold) the cursed +1 great sword of Triumph {venom, rElec rF- rN+} (252 gold) It poisons the flesh of those it strikes. It makes you vulnerable to fire. It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. a +3 scythe (240 gold) a +0 battleaxe (78 gold) 23 stones (27 gold) a +0 short sword (36 gold) 5 large rocks (42 gold) the cursed +1 dagger "Doebae" {pierce, rC+ Str+4} (328 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from cold. It has a curse placed upon it. a +0 whip (30 gold) a +0 giant spiked club (22 gold) (0, 0, D:8) a +0 short sword (0, 1, D:8) a +2 dagger of speed a +0 robe (1, -1, D:8) a +0 club a +0 ring mail a +3 dagger a +0 robe (14, 40, D:8) a +0 hand axe 8 potions of degeneration a +0 ring mail a +0 club (15, 46, D:8) a leather armour (17, 10, D:8) a +0 flail (17, 25, D:8) a +0 trident (17, 44, D:8) 17 bolts (17, 45, D:8) a +0 giant spiked club (19, 29, D:8) 9 poisoned needles (19, 45, D:8) a +0 robe a +2 short sword (20, 32, D:8) a +0 robe (21, 18, D:8) a +0 robe a cursed +0 mace (21, 25, D:8) a +0 flail a +0 plate armour a +0 hand axe (22, 18, D:8) an arrow (23, 18, D:8) an arrow (24, 18, D:8) an arrow (26, 18, D:8) 13 arrows a +0 shortbow (28, 34, D:8) a +0 whip (31, 29, D:8) a +0 ring mail a +0 dagger (32, -2, D:8) a +5 flail a +0 robe (32, 1, D:8) a +0 short sword a +0 robe (33, -2, D:8) a +3 dagger a +0 robe (37, 36, D:8) a +0 robe (42, 7, D:8) a +2 spear a +0 robe (42, 36, D:8) 4 large rocks (51, 25, D:8) 18 bolts Level 9 of the Dungeon (0, 0, D:9) a glaive (3, 25, D:9) a +0 short sword (7, 8, D:9) a +0 short sword (9, 9, D:9) a +0 robe a +0 dagger (9, 10, D:9) a cursed -2 mace (15, 8, D:9) a +0 flail a +0 plate armour (16, -11, D:9) a +0 scale mail (20, -1, D:9) a +0 robe a cursed -2 dagger (21, 0, D:9) a +0 hand axe (21, 16, D:9) 18 arrows (22, 0, D:9) a +0 hand axe a +0 hand axe 6 potions of degeneration (23, 33, D:9) a robe Level 10 of the Dungeon (0, 0, D:10) a +0 plate armour a +0 short sword (1, -2, D:10) a +0 robe a cursed -2 dagger (1, 0, D:10) a +0 leather armour (4, 4, D:10) a +0 scale mail a +1 glaive of venom (4, 18, D:10) a long smoking staff (7, -20, D:10) 28 arrows (7, 9, D:10) 12 poisoned needles (14, 3, D:10) a +0 falchion (16, 3, D:10) 31 bolts (24, 0, D:10) 15 bolts (27, -4, D:10) 20 poisoned needles (29, 17, D:10) a shortbow (37, -5, D:10) the +7 quarterstaff of Letacaut {flame, +Rage rElec rF+ MR-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you go berserk. (38, -5, D:10) a +1 spear of flaming a +0 falchion of chaos a +0 hunting sling a +2 falchion of distortion Level 11 of the Dungeon (0, 0, D:11) 6 tomahawks (1, -5, D:11) 17 arrows a +0 shortbow (1, 3, D:11) 11 stones (10, 8, D:11) a +0 shortbow 13 arrows (10, 12, D:11) a chain mail (11, 9, D:11) a +0 battleaxe a +0 robe a cursed +0 long sword a +0 robe (11, 10, D:11) a +5 war axe a +0 robe (12, -1, D:11) a +0 club an orc corpse (skeletalised by now) (13, 4, D:11) 2 arrows (13, 11, D:11) a cursed +0 battleaxe a +0 robe a whip (13, 13, D:11) a poisoned needle (15, 12, D:11) a poisoned needle (15, 13, D:11) a +0 short sword a +0 mace a kobold corpse (skeletalised by now) (16, 13, D:11) a poisoned needle (17, 12, D:11) a +0 dagger (unseen) (17, 13, D:11) a stone a +0 short sword a kobold corpse (skeletalised by now) (17, 14, D:11) a +0 short sword 2 stones a big kobold corpse (skeletalised by now) (18, 14, D:11) a +1 short sword of venom (unseen) (18, 15, D:11) a +0 club (19, 15, D:11) 2 brown potions (23, 14, D:11) 22 bolts