TotallyRasta Level 1 of the Dungeon (0, 0, D:1) a +0 spear (0, 2, D:1) a +0 dagger (1, 11, D:1) a +0 dagger (10, 7, D:1) 9 stones (14, 25, D:1) a +0 short sword 4 stones (18, 7, D:1) a +0 dagger (47, 43, D:1) a +0 whip Level 2 of the Dungeon (12, 14, D:2) a +0 club (17, -14, D:2) a +0 leather armour (19, 17, D:2) 6 curare-tipped darts (25, -18, D:2) a +0 trident (30, -16, D:2) a +0 club (30, 16, D:2) a +0 whip (32, 1, D:2) a +0 ring mail Level 3 of the Dungeon (8, -44, D:3) a +0 short sword a +0 hand axe a +0 dagger a +0 robe a +0 club (9, -14, D:3) a +0 leather armour (12, -5, D:3) a +0 dagger a +0 robe (20, -39, D:3) a +0 sling (23, -42, D:3) 5 boomerangs (23, -38, D:3) a +0 club (31, -40, D:3) a +0 dagger (31, -19, D:3) a +0 ring mail (33, -51, D:3) a +0 dagger (44, -49, D:3) a +0 quarterstaff Level 4 of the Dungeon [Shop] Qoenn's Weapon Shoppe the +7 dagger "Killer Bee's Regret" {heavy, rC+} (526 gold) rC: It protects you from cold. a +0 mace of draining (74 gold) a +0 bardiche (90 gold) the +4 dagger of the Brewing Pill Bug {freeze, rPois rC+ Will++} (558 gold) rC: It protects you from cold. rPois: It protects you from poison. Will: It greatly increases your willpower. a +2 heavy spear (174 gold) a +0 falchion (30 gold) a +7 rapier of venom (418 gold) a +0 trident (35 gold) [Shop] Pauw's Antique Armour Shop a +0 leather armour (56 gold) a +4 chain mail of poison resistance (798 gold) a +4 chain mail of fire resistance (882 gold) a +0 leather armour (56 gold) a +0 ring mail (112 gold) a +0 robe (19 gold) a +0 chain mail (126 gold) the +0 leather armour of Gluttony {SInv} (369 gold) SInv: It lets you see invisible. the +2 robe of Monotheism {rPois rN+} (730 gold) rPois: It protects you from poison. rN: It protects you from negative energy. a +0 leather armour (56 gold) [Shop] Xusukk's Jewellery Shop a ring of see invisible (195 gold) the ring of Daofaomn {Wiz Fly rF+ rN++} (735 gold) [ring of wizardry] It improves your spell success rate. rF: It protects you from fire. rN: It greatly protects you from negative energy. Fly: It grants you flight. the ring "Afowuv" {rF+ rC+ Will+ Dex+2} (652 gold) [ring of willpower] Dex: It affects your dexterity (+2). rF: It protects you from fire. rC: It protects you from cold. Will: It increases your willpower. a ring of protection from cold (325 gold) a +6 ring of dexterity (468 gold) a ring of see invisible (195 gold) the amulet of Cynicism {Reflect Str+4 SH+5} (590 gold) [amulet of reflection] It reflects blocked missile attacks. Str: It affects your strength (+4). SH: It affects your SH (+5). a ring of resist corrosion (260 gold) (22, -1, D:4) a +0 ring mail (25, -1, D:4) a +0 dagger a +0 hand axe (27, -25, D:4) a +0 short sword (28, -23, D:4) a +0 spear (29, -20, D:4) 4 poisoned darts a +0 short sword (29, -12, D:4) a Young Poisoner's Handbook (29, 2, D:4) a +0 club a +0 dagger a +0 hand axe (30, 5, D:4) a +0 dagger a +0 robe (31, 4, D:4) a +0 giant spiked club (32, -17, D:4) a +0 hand axe (41, 30, D:4) a +0 dagger a +0 leather armour (44, 31, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a staff of earth (1, 4, D:5) 3 stones (10, -7, D:5) 6 stones (19, 0, D:5) a +0 hand axe a +0 chain mail (19, 1, D:5) a +0 club (20, 0, D:5) a +0 dagger a +0 leather armour (31, -26, D:5) a +0 trident a +0 leather armour (32, -27, D:5) a +0 trident a +0 leather armour (32, -26, D:5) a +0 mace 2 boomerangs a +0 leather armour (32, -25, D:5) a +0 falchion a +0 chain mail a +0 war axe a +0 scale mail a +0 flail (33, -26, D:5) a +0 hand axe a +0 chain mail (34, -10, D:5) 4 stones (34, 14, D:5) 5 stones (35, -20, D:5) a +0 chain mail (35, 13, D:5) a +0 sling (36, 24, D:5) a +0 pair of gloves (39, -21, D:5) a +1 dagger of venom a +0 animal skin a +0 hand axe (48, 1, D:5) a +0 ring mail (54, 1, D:5) a +0 ring mail (58, 1, D:5) a +0 flail Level 6 of the Dungeon (4, 9, D:6) a +0 halberd (4, 11, D:6) a +0 whip a +0 whip (5, 12, D:6) a +0 halberd (12, 20, D:6) a +0 sling (13, 19, D:6) a +0 scythe a +0 robe of resistance (16, 23, D:6) 6 stones (27, 7, D:6) a +0 short sword (27, 20, D:6) a +0 robe (31, -7, D:6) a +0 sling (31, 10, D:6) a +0 leather armour a +2 flail of holy wrath a +0 robe a +0 robe a +0 short sword a +0 robe a +3 short sword of freezing (32, 14, D:6) a +0 dagger a +0 robe a +0 giant club (33, 14, D:6) a +0 dagger a +0 leather armour (36, 1, D:6) a +0 hammer (38, 3, D:6) a +3 quarterstaff of chaos (49, 27, D:6) a +0 robe (59, -2, D:6) a +0 mace a +0 robe Level 7 of the Dungeon (7, -20, D:7) a +0 hand axe a +0 leather armour (14, -17, D:7) a +0 flail (17, 6, D:7) a +0 leather armour (21, -17, D:7) a +0 falchion (25, -14, D:7) a +0 dagger a +0 whip a +3 dagger 4 stones a +0 dagger 4 poisoned darts (31, -10, D:7) a +0 club (34, -12, D:7) a +0 buckler (39, -13, D:7) a +0 flail (44, -8, D:7) a +0 shortbow (48, 2, D:7) a +0 robe (50, -11, D:7) a +0 dagger a +0 robe (51, -11, D:7) a +0 club a +0 leather armour (51, -10, D:7) a +0 dagger a +0 robe of willpower (51, -9, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (2, 12, D:8) the +1 quarterstaff of True Grit {antimagic, rElec Int-2 Dex+3} Int: It affects your intelligence (-2). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. (4, 20, D:8) a +1 whip of freezing a +0 robe (20, 17, D:8) a +0 scale mail (24, 25, D:8) a +2 pair of gloves (25, 19, D:8) a +0 shortbow (30, 8, D:8) 7 stones (32, 34, D:8) the +0 morningstar of Omanteits {distort, *Rage rElec Stlth+} rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. (37, 18, D:8) 4 stones (43, 13, D:8) a +0 whip a +0 dagger a +0 dagger a +0 dagger 6 stones (43, 14, D:8) a +0 whip a +0 whip 4 poisoned darts (43, 19, D:8) a +0 hand axe (43, 36, D:8) a +0 leather armour (46, 1, D:8) a +0 dagger a +0 club (46, 2, D:8) a +0 dagger a +0 robe (46, 3, D:8) a +0 short sword a +0 scale mail (47, -1, D:8) a +0 scale mail (47, 1, D:8) a +0 hand axe (48, 11, D:8) a +0 shortbow (52, 9, D:8) a +1 quarterstaff of draining (59, 9, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +2 trident of flaming a +0 scale mail (0, 1, D:9) a +0 whip a +0 flail (1, 0, D:9) a +0 spear (2, 0, D:9) a +0 halberd (5, 16, D:9) a staff of fire (11, 32, D:9) a +0 dagger a +0 shortbow (19, -7, D:9) a +0 dagger (21, 24, D:9) a +0 great sword (29, 4, D:9) a +0 vampiric hand axe a +0 leather armour (29, 6, D:9) a +0 flail a +0 leather armour (30, 6, D:9) a +0 hand axe (30, 7, D:9) a +1 dagger of venom a +0 robe (31, 7, D:9) a +0 club (32, 2, D:9) a +0 shortbow the Ecumenical Temple Level 1 of the Lair of Beasts (1, 1, Lair:1) a book of Decay (6, -22, Lair:1) 8 stones (12, 27, Lair:1) a water moccasin corpse (skeletalised by now) (21, 12, Lair:1) 7 stones (22, 9, Lair:1) 2 poisoned darts (23, -11, Lair:1) 5 stones (26, -14, Lair:1) 6 stones (26, -12, Lair:1) 4 stones (29, -7, Lair:1) 7 stones (31, -15, Lair:1) 6 stones (41, 15, Lair:1) a +0 arbalest (45, 3, Lair:1) a +0 quarterstaff (60, -26, Lair:1) a +0 war axe (65, 7, Lair:1) 3 poisoned darts Level 2 of the Lair of Beasts (1, 7, Lair:2) 23 gold pieces (5, -1, Lair:2) a scroll of immolation (19, -19, Lair:2) a +0 plate armour (20, -8, Lair:2) a redback corpse (24, -5, Lair:2) a redback corpse (26, -11, Lair:2) 5 stones (27, -7, Lair:2) a redback corpse (32, -12, Lair:2) a redback corpse (34, -10, Lair:2) a redback corpse