TotomoII Level 1 of the Dungeon (0, 0, D:1) 5 stones (3, 1, D:1) a quokka corpse (skeletalised by now) (6, -14, D:1) a +0 dagger a kobold skeleton (10, -8, D:1) a +0 dagger (13, -19, D:1) a +0 dagger a goblin skeleton (15, -5, D:1) a +0 club (16, -5, D:1) a +0 club (19, -24, D:1) a +0 mace (29, 2, D:1) a +0 dagger a kobold corpse (skeletalised by now) (35, -23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, -5, D:1) a +0 short sword 3 stones (43, -5, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (12, 42, D:2) a ball python corpse (skeletalised by now) (18, 3, D:2) a jackal skeleton (42, 38, D:2) a +0 dagger a goblin corpse (skeletalised by now) (42, 39, D:2) an adder skeleton (45, 26, D:2) a +0 chain mail (53, 17, D:2) 9 stones (55, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (64, 7, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (11, 14, D:3) a scroll of identify (12, 8, D:3) 2 stones (13, 22, D:3) a scroll of identify a sewer (0, 0, Sewer) a river rat corpse (1, -2, Sewer) a rat corpse (2, 0, Sewer) a river rat corpse (11, -3, Sewer) a +0 dagger a +0 short sword a kobold corpse (12, -3, Sewer) a +0 dagger 4 stones (17, -1, Sewer) a potion of heal wounds