Toucan Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (1, 29, D:1) a +0 mace (2, -1, D:1) 3 stones (5, -1, D:1) a +0 leather armour (8, 4, D:1) a +0 whip (12, 0, D:1) a +0 club a gnoll corpse (skeletalised by now) (14, -8, D:1) 5 stones (15, -10, D:1) a jackal corpse (skeletalised by now) (16, -12, D:1) a +0 robe (16, 20, D:1) a +0 whip (18, 19, D:1) a +0 dagger a kobold skeleton (28, -11, D:1) a frilled lizard corpse (skeletalised by now) (29, -11, D:1) a +0 whip (31, 18, D:1) a +0 club (34, 22, D:1) a bat skeleton (35, 3, D:1) a hobgoblin corpse (skeletalised by now) (48, 4, D:1) a +0 club a goblin skeleton (51, -6, D:1) a hobgoblin corpse (skeletalised by now) (51, 0, D:1) a bat skeleton (54, 0, D:1) a +0 short sword (56, -18, D:1) a +0 leather armour a jackal corpse (skeletalised by now) (56, -17, D:1) a jackal corpse (skeletalised by now) (57, 4, D:1) a +0 spear (60, -5, D:1) a +0 dagger (63, -1, D:1) a +0 club Level 2 of the Dungeon (0, 8, D:2) a rat corpse (skeletalised by now) (2, -21, D:2) a +0 club (4, -16, D:2) a +0 robe (5, 10, D:2) a quokka corpse (skeletalised by now) (7, -13, D:2) a +0 leather armour a +0 club (8, -14, D:2) a bat skeleton (10, -16, D:2) a +0 spear (15, 18, D:2) a rat corpse (skeletalised by now) (16, -18, D:2) a +0 dagger (24, -19, D:2) a +0 dagger 5 stones a kobold skeleton (25, -21, D:2) a frilled lizard skeleton (25, 16, D:2) a +2 dagger of protection a kobold corpse (skeletalised by now) (30, -21, D:2) a staff of fire (33, -18, D:2) a +0 short sword 3 stones a jackal skeleton (33, -15, D:2) a +0 club a jackal skeleton (36, -6, D:2) a +0 club (40, 9, D:2) a +0 club (48, 15, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (2, -7, D:3) a +0 club (3, 17, D:3) a +0 robe (6, 18, D:3) a rat corpse (skeletalised by now) (7, -4, D:3) a +0 trident a +0 dagger the hobgoblin skeleton of Robin (8, -8, D:3) a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton (8, -7, D:3) a +0 club a goblin skeleton (9, -6, D:3) a hobgoblin skeleton (9, -4, D:3) a -2 sling {Liesl} a +0 dagger a hobgoblin skeleton (9, 15, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (15, 7, D:3) a +0 mace (18, 7, D:3) a hobgoblin corpse (skeletalised by now) (20, -4, D:3) a bat skeleton (21, -2, D:3) a rat skeleton (21, 6, D:3) a +0 club a +0 scale mail the goblin corpse of Ijyb (skeletalised by now) (25, 0, D:3) a +0 club a +0 club (26, 8, D:3) an adder corpse (skeletalised by now) (28, 1, D:3) a +0 robe a +2 spectral club the human skeleton of Jessica (34, 8, D:3) a jackal corpse (skeletalised by now) (34, 10, D:3) a jackal corpse (skeletalised by now) (36, 8, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (13, -9, D:4) a +0 leather armour a +0 mace (13, -5, D:4) a staff of air (17, 8, D:4) a +0 robe (17, 9, D:4) the felid corpse of Natasha (skeletalised by now) (18, -5, D:4) a hobgoblin skeleton (20, 28, D:4) the felid corpse of Natasha (skeletalised by now) (21, 13, D:4) a +0 leather armour a +6 falchion of holy wrath the human skeleton of Eustachio (25, -10, D:4) a +0 ring mail (25, -9, D:4) a quokka skeleton (27, 16, D:4) a +0 ring mail (35, 8, D:4) an adder skeleton (39, -12, D:4) 5 stones (41, 2, D:4) 4 stones a +0 dagger a kobold skeleton (41, 15, D:4) a stone Level 5 of the Dungeon (1, 13, D:5) a +0 hammer (1, 14, D:5) a +0 hammer (2, 13, D:5) a +0 hammer (2, 15, D:5) a +0 hammer (10, -18, D:5) a +0 dagger (11, -18, D:5) a +0 ring mail a +0 short sword (12, -18, D:5) a +0 flail a +0 leather armour a +0 club 3 boomerangs a +0 scale mail a +0 flail a +0 leather armour a hound corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, -1, D:5) 5 stones (20, -10, D:5) a jackal corpse (skeletalised by now) (20, 1, D:5) a +0 flail an orc skeleton (21, -36, D:5) a +0 dagger (21, 6, D:5) a +0 war axe the +1 robe of Cooxounk {Harm rElec Will+ Archmagi} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Will+: It increases your willpower. Archmagi: It increases the power of your magical spells. a +0 hand axe (21, 8, D:5) a +0 falchion a +0 hand axe an orc corpse (skeletalised by now) (25, -5, D:5) a +0 giant club an ogre skeleton (38, -24, D:5) a +0 leather armour (39, -34, D:5) a +0 leather armour (42, -23, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (7, 9, D:6) a +0 giant club (10, -30, D:6) 5 stones a +0 club a +0 whip a kobold skeleton a kobold skeleton (12, -34, D:6) a +0 short sword a +0 short sword a +0 club a kobold skeleton (17, -24, D:6) a +0 short sword a +0 leather armour (17, -22, D:6) a +0 dagger a +0 robe the elf skeleton of Dowan (21, -43, D:6) a scroll of identify (41, -30, D:6) a +0 ring mail (48, -43, D:6) a +0 scale mail (53, -38, D:6) a steam dragon skeleton (61, -39, D:6) a +0 ring mail (69, 6, D:6) a jackal skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 halberd (4, -11, D:7) a staff of earth (8, -23, D:7) a +0 short sword (11, -3, D:7) a bullfrog skeleton (17, 8, D:7) 5 stones (38, -3, D:7) a +0 scale mail a +0 falchion an orc corpse (skeletalised by now) (48, 5, D:7) a howler monkey corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a killer bee corpse (9, 1, D:8) 5 stones (21, -1, D:8) a +5 ring of evasion