Dungeon Crawl Stone Soup version 0.33-a0-1087-g28ef6d8391 (webtiles) character file. Game seed: 8822863600313390429 223 Toucan the Shooter (level 6, -4/47 HPs) Began as a Coglin Hexslinger on Mar 15, 2025. Slain by a phantom (6 damage) ... on level 4 of the Dungeon. The game lasted 00:05:31 (2901 turns). Toucan the Shooter (Coglin Hexslinger) Turns: 2901, Time: 00:05:31 Health: -4/47 AC: 3 Str: 8 XL: 6 Next: 0% Magic: 7/7 EV: 11 Int: 12 God: Gold: 217 SH: 0 Dex: 19 Spells: 7/7 levels left rFire . . . a - +1 sling {Salvador} rCold . . . d - -2 sling {Ilse} rNeg . . . k - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 217 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Salvador} d - a -2 sling (offhand) {Ilse} Missiles s - 11 poisoned darts Armour c - a +0 robe k - a +0 leather armour (worn) Wands q - a wand of mindburst (10) Scrolls b - 3 scrolls of poison f - 2 scrolls of enchant armour h - 2 scrolls of vulnerability {unknown} n - 2 scrolls of teleportation {unknown} o - a scroll of blinking {unknown} p - 3 scrolls of noise r - 2 scrolls of revelation t - a scroll of enchant weapon {unknown} Potions e - a potion of curing {unknown} g - a potion of attraction {unknown} i - a potion of might {unknown} j - a potion of heal wounds {unknown} l - 2 potions of ambrosia {unknown} m - a potion of resistance {unknown} u - a potion of lignification {unknown} Skills: + Level 3.2 Fighting - Level 4.0 Ranged Weapons - Level 1.7 Dodging - Level 2.0 Stealth - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 22% 2 Sigil of Binding Hex 7% N/A 41% 3 Construct Spike Launche Frge 0% 2d3 54% 2 Grave Claw Necr 0% 2d7 54% 2 Lesser Beckoning Tloc 0% N/A 54% 2 Inner Flame Hex/Fire 4% N/A 54% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 78% 3 Teleport Other Tloc 0% N/A 78% 3 Cause Fear Hex 3% N/A 82% 4 Dimensional Bullseye Hex/Tloc 1% N/A 94% 4 Animate Dead Necr 0% N/A 99% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Diamond Sawblades Frge 0% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:3 1 runed translucent door, crabbyslav's ghost, weakling AtWr Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The phantom is moderately damaged. The phantom hits you. The phantom blinks! You blink. The phantom barely misses you. The howler monkey closely misses you. The hound attacks as it pursues you! The hound barely misses you. The hound bites you. The howler monkey hoots and howls with incredible vigour! You hear an angry hiss. You hear a loud squeak. The hound attacks as it pursues you! The hound bites you. The hound barely misses you. The hound attacks as it pursues you! The hound completely misses you. The howler monkey attacks as it pursues you! The howler monkey hits you. There is a stone staircase leading down here. The hound bites you. The howler monkey misses you. The hound bites you but does no damage. You climb downwards. There is a stone staircase leading up here. Fire: d) -2 sling {Ilse} Press: ? - help, Shift-Dir - straight line Aim: a hound (heavily wounded, 48% to hit) You shoot a sling bullet. The sling bullet hits the hound but does no damage. The hound is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the hound. The hound closely misses you. The howler monkey hits you. The howler monkey barely misses you. The hound bites you but does no damage. Fire: d) -2 sling {Ilse} Press: ? - help, Shift-Dir - straight line Aim: a hound (heavily wounded, 48% to hit) You shoot a sling bullet. The sling bullet hits the hound. The hound is severely wounded. You shoot a sling bullet. The sling bullet barely misses the hound. The hound bites you. The howler monkey barely misses you. The hound bites you. * * * LOW HITPOINT WARNING * * * Fire: d) -2 sling {Ilse} Press: ? - help, Shift-Dir - straight line Aim: a hound (severely wounded, 48% to hit) You shoot a sling bullet. The sling bullet hits the hound. The hound is almost dead. You shoot a sling bullet. The sling bullet barely misses the hound. The howler monkey barely misses you. The hound bites you but does no damage. The howler monkey closely misses you. Okay, then. Okay, then. The hound barely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The hound barely misses you. The howler monkey closely misses you. You climb upwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. The air fills with toxic fumes! As you read the scroll of poison, it crumbles to dust. The phantom barely misses you. Fire: d) -2 sling {Ilse} Press: ? - help, Shift-Dir - straight line Aim: a phantom (moderately damaged, 48% to hit) You shoot a sling bullet. The sling bullet misses the phantom. You shoot a sling bullet. The sling bullet closely misses the phantom. The phantom barely misses you. Fire: d) -2 sling {Ilse} Press: ? - help, Shift-Dir - straight line Aim: a phantom (moderately damaged, 48% to hit) You shoot a sling bullet. The sling bullet hits the phantom but does no damage. The phantom is moderately damaged. You shoot a sling bullet. The sling bullet hits the phantom. The phantom is moderately damaged. The phantom hits you but does no damage. Fire: d) -2 sling {Ilse} Press: ? - help, Shift-Dir - straight line Aim: a phantom (moderately damaged, 48% to hit) You shoot a sling bullet. The sling bullet barely misses the phantom. You shoot a sling bullet. The sling bullet misses the phantom. The phantom closely misses you. x2 Fire: d) -2 sling {Ilse} Press: ? - help, Shift-Dir - straight line Aim: a phantom (moderately damaged, 48% to hit) You shoot a sling bullet. The sling bullet hits the phantom but does no damage. The phantom is moderately damaged. You shoot a sling bullet. The sling bullet hits the phantom. The phantom is heavily damaged. The phantom hits you. * * * LOW HITPOINT WARNING * * * Fire: d) -2 sling {Ilse} Press: ? - help, Shift-Dir - straight line Aim: a phantom (heavily damaged, 48% to hit) You shoot a sling bullet. The sling bullet hits the phantom. The phantom is severely damaged. You shoot a sling bullet. The sling bullet misses the phantom. The phantom hits you. You die... ..... .....# ############## ......##...§)##§@§§§# ......#..§>§☼§§W§§§§# .........§.s§§§§§§§☼# .........§§§§§§§§§§§# .........§§☼§§§§§§§☼# .........§☼§§☼§§§§§§# .........☼§§☼§§☼§§§☼# .........§☼☼§§☼§§§☼§# ..........[....... You could see a phantom and a scorpion. Vanquished Creatures A phantom (D:4) 8 adders A ribbon worm (D:2) 8 endoplasms 4 giant cockroaches 4 goblins 4 hobgoblins 5 jackals 3 quokkas 8 ball pythons 5 bats 5 frilled lizards 9 kobolds 7 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Toucan the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 95 | D:1 | Reached skill level 1 in Stealth 106 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 377 | D:1 | Reached skill level 2 in Ranged Weapons 382 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 1143 | D:2 | Reached skill level 3 in Ranged Weapons 1143 | D:2 | Reached XP level 4. HP: 32/32 MP: 5/5 2592 | D:3 | Found a runed translucent door. 2601 | D:3 | Noticed crabbyslav's ghost (weakling AtWr) 2688 | D:4 | Reached XP level 5. HP: 37/37 MP: 6/6 2732 | D:4 | Noticed a phantom 2741 | D:4 | Killed a phantom 2742 | D:4 | Reached skill level 4 in Ranged Weapons 2813 | D:4 | Reached XP level 6. HP: 39/47 MP: 7/7 2890 | D:5 | Entered Level 5 of the Dungeon 2895 | D:4 | HP: 1/47 [phantom (4)] 2900 | D:4 | HP: 2/47 [phantom (1)] 2901 | D:4 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_c D:2: layout_basic, lexackson_kobold_supper D:3: layout_basic, ebering_ghost_sewer_d D:4: layout_rooms, mainiacjoe_sewer_entry_somewhere_in_here_2, kennysheep_nub D:5: layout_rooms, nicolae_gozag_seed_capital, minmay_temple_entry_glassed_door Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 1 2 | 2.0 Ranged Weapons | 2 3 4 | 4.0 Fighting | 3 | 3.2 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 140 | 246 || 386 Use: Scroll | | 4 || 4 Armour: Robe | 5 | || 5 Leather armour | 4 | 40 || 44 Dodge: Dodged | 20 | 42 || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2954 | 2794 | 160 | 0 | 2411 | 5 | 590.8 | Dungeon | 2954 | 2794 | 160 | 0 | 2411 | 5 | 590.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1106 daAuts D:1: 825 daAuts D:3: 785 daAuts D:4: 231 daAuts D:5: 5 daAuts