Toucan Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (7, -17, D:1) a rat skeleton (24, 5, D:1) a ball python skeleton (32, -4, D:1) a +0 falchion (36, -45, D:1) a +0 club (43, -31, D:1) a +0 mace (47, -37, D:1) a +0 whip (61, -28, D:1) 9 stones Level 2 of the Dungeon [Shop] Uriarhocw's Antique Weapon Boutique a +0 quarterstaff (80 gold) a +1 shortbow of flaming (248 gold) a +0 hand axe (60 gold) a +0 arbalest (90 gold) a +0 mace (60 gold) the +6 lajatang of an ice cave {heavy, rPois Str+3} (1490 gold) rPois: It protects you from poison. Str+3: It affects your strength (+3). [Shop] Huisib's Weapon Shoppe a +0 spear (42 gold) a +0 dagger (28 gold) a +0 falchion (42 gold) a +0 flail (49 gold) a +2 heavy hand axe (243 gold) a +0 spear (42 gold) a +0 falchion (42 gold) the +4 shortbow of Wyrd {drain, rElec rPois rF- Dex+4} (630 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Dex+4: It affects your dexterity (+4). [Shop] Asojuxen's Weapon Emporium a +0 dagger (22 gold) a +0 spear (33 gold) a +0 spear (33 gold) a +0 quarterstaff (44 gold) a +2 trident of venom (178 gold) a +4 heavy war axe (311 gold) 6 stones (6 gold) [Shop] Hoanuido's Antique Weapon Shoppe the +0 long sword of Cheibriados, Glowing {freeze, Str+2} (332 gold) Str+2: It affects your strength (+2). a +0 quarterstaff (76 gold) a +0 whip (47 gold) a +1 trident of flaming (252 gold) a +0 hand axe (57 gold) a +0 dagger (38 gold) a +0 trident (66 gold) a +0 whip (47 gold) a +0 dagger (38 gold) a +2 hand axe of electrocution (370 gold) [Shop] Moget's Antique Weapon Shop a +0 long sword (84 gold) a +0 war axe (84 gold) a +0 quarterstaff (96 gold) a +0 hand axe (72 gold) a +0 mace (72 gold) a +0 war axe (84 gold) a +0 dagger (48 gold) a +0 dagger (48 gold) (0, 0, D:2) an amulet of faith (15, -7, D:2) a jackal corpse (skeletalised by now) (15, 13, D:2) a +0 dagger a goblin skeleton (15, 23, D:2) a +0 sling (18, -23, D:2) a +0 club (19, -22, D:2) a +0 club a goblin corpse (skeletalised by now) (19, -21, D:2) a ball python corpse (skeletalised by now) (19, 22, D:2) 5 stones (23, 22, D:2) a +0 short sword a +0 ring mail the human corpse of Terence (skeletalised by now) (24, -6, D:2) a +0 dagger a kobold corpse (skeletalised by now) (26, -7, D:2) a +0 quarterstaff (33, 16, D:2) a +0 dagger a goblin skeleton (40, 0, D:2) a +0 leather armour a +0 robe a -2 sling {Fernando} (44, -6, D:2) 6 stones (46, 21, D:2) a +0 club (48, 10, D:2) a bat skeleton (51, -12, D:2) 4 stones (53, 21, D:2) a +0 dagger (56, 0, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the +7 war axe "Sosh" {elec, *Rage rPois rCorr Dex+2} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). (3, 4, D:3) a +0 club a +0 sling (3, 8, D:3) 2 stones (4, 4, D:3) an adder corpse (17, -2, D:3) a +0 falchion (18, -11, D:3) a +0 dagger a +0 robe (22, -11, D:3) a +0 dagger an orc corpse (23, -10, D:3) a +0 club an orc corpse (23, 22, D:3) 8 stones (24, -11, D:3) a +0 dagger a boomerang an orc corpse (26, 3, D:3) a +0 rapier (28, -10, D:3) a +0 leather armour (33, 0, D:3) a +0 club (36, -9, D:3) 3 large rocks (45, -11, D:3) a +0 pair of gloves (57, 0, D:3) a +0 hand axe a +0 leather armour (57, 7, D:3) a +0 war axe a +0 ring mail (57, 8, D:3) a +0 dagger an orc corpse (skeletalised by now)