Dungeon Crawl Stone Soup version 0.33-a0-1101-g285c9414cd (webtiles) character file. Game seed: 7814019534210560125 116 Toucan the Shooter (level 5, -7/37 HPs) Began as a Coglin Hexslinger on Mar 18, 2025. Mangled by a gnoll ... wielding a +0 flail (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:47 (1592 turns). Toucan the Shooter (Coglin Hexslinger) Turns: 1592, Time: 00:02:47 Health: -7/37 AC: 3 Str: 9 XL: 5 Next: 0% Magic: 6/6 EV: 11 Int: 12 God: Gold: 120 SH: 0 Dex: 18 Spells: 6/6 levels left rFire . . . a - +1 sling {Fatehjeet} rCold . . . d - -2 sling {Li} rNeg . . . l - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Fatehjeet} d - a -2 sling (offhand) {Li} Armour c - a +0 robe l - a +0 leather armour (worn) n - a +0 ring mail Scrolls b - 2 scrolls of poison f - a scroll of torment {unknown} g - a scroll of teleportation {unknown} h - 2 scrolls of vulnerability {unknown} i - 2 scrolls of identify {unknown} j - a scroll of noise {unknown} k - a scroll of blinking {unknown} p - a scroll of amnesia {unknown} Potions e - a potion of attraction {unknown} m - a potion of magic {unknown} o - a potion of mutation {unknown} q - a potion of heal wounds {unknown} Skills: - Level 1.0 Fighting + Level 3.9 Ranged Weapons - Level 1.7 Dodging - Level 2.0 Stealth - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 22% 2 Sigil of Binding Hex 7% N/A 38% 3 Inner Flame Hex/Fire 4% N/A 52% 3 Cause Fear Hex 3% N/A 80% 4 Dimensional Bullseye Hex/Tloc 1% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Nemelex Xobeh Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: d) -2 sling {Li} Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (severely wounded, 60% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the ball python. The ball python is heavily wounded. The gnoll closely misses you. Fire: d) -2 sling {Li} Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (almost dead, 60% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet barely misses the ball python. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the ball python but does no damage. The ball python is heavily wounded. The gnoll barely misses you. The gnoll hits you with a +0 whip. Fire: d) -2 sling {Li} Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (almost dead, 60% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is almost dead. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! The ball python barely misses you. Fire: d) -2 sling {Li} Press: ? - help, Shift-Dir - straight line Aim: a ball python (moderately wounded, 60% to hit) You shoot a sling bullet. The sling bullet hits the ball python but does no damage. The ball python is moderately wounded. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! Fire: d) -2 sling {Li} Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 60% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is almost dead. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is almost dead. The gnoll closely misses you. The gnoll barely misses you. Fire: d) -2 sling {Li} Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (almost dead, 60% to hit) You shoot a sling bullet. The sling bullet completely misses the gnoll. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is almost dead. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The gnoll misses you. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Fire: d) -2 sling {Li} Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (almost dead, 60% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll misses you. A gnoll comes into view. It is wielding a +0 flail. Fire: d) -2 sling {Li} Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (60% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! You have reached level 5! Fire: d) -2 sling {Li} Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (60% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is severely wounded. Fire: d) -2 sling {Li} Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (severely wounded, 60% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! You die... #.........# #.#..... #####..######.# #.#.###. #......# #....##. #####.## ###...#. #.# #...... #.##### ##...## #.....# ##..# #.###.# #..# #[# #@# #..# #.# #g# #..# #.. #)# #######..# ### #.# .........## ..? ........... .#... .#####.#.## #.####. #..... # g# ###.#. # ##.#. You could see a gnoll. Vanquished Creatures 3 gnolls (D:3) An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 3 orcs (D:3) 5 ball pythons 4 bats 2 endoplasms (D:2) 7 giant cockroaches 6 hobgoblins 8 jackals (D:2) 4 quokkas 5 frilled lizards 4 goblins 6 kobolds 3 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Toucan the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 68 | D:1 | Reached skill level 1 in Stealth 94 | D:1 | Reached XP level 2. HP: 19/21 MP: 3/3 217 | D:1 | Reached skill level 2 in Ranged Weapons 228 | D:1 | You fall into a shaft and drop 1 floor! 259 | D:2 | Reached XP level 3. HP: 22/26 MP: 4/4 585 | D:2 | Reached skill level 3 in Ranged Weapons 588 | D:2 | Reached XP level 4. HP: 32/32 MP: 5/5 1520 | D:3 | Found a shadowy altar of Dithmenos. 1520 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1588 | D:3 | HP: 1/32 [gnoll/+0 flail (6)] 1591 | D:3 | Reached XP level 5. HP: 2/37 MP: 6/6 1592 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_rooms D:2: layout_basic D:3: layout_loops_ring, mainiacjoe_overflow_divided_tiny, kennysheep_generic_room_3, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.0 Ranged Weapons | 2 3 | 3.9 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 212 | 124 || 336 Armour: Robe | 14 | 5 || 19 Leather armour | | 9 || 9 Dodge: Dodged | 16 | 17 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1637 | 1602 | 35 | 0 | 1295 | 3 | 545.7 | Dungeon | 1637 | 1602 | 35 | 0 | 1295 | 3 | 545.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 971 daAuts D:3: 424 daAuts D:1: 241 daAuts