Dungeon Crawl Stone Soup version 0.33-a0-1101-g285c9414cd (webtiles) character file. Game seed: 5721051859298867829 186 Toucan the Shooter (level 5, -4/37 HPs) Began as a Coglin Hexslinger on Mar 19, 2025. Slain by an ogre ... wielding a +0 giant club (6 damage) ... on level 3 of the Dungeon. The game lasted 00:12:18 (2445 turns). Toucan the Shooter (Coglin Hexslinger) Turns: 2445, Time: 00:12:19 Health: -4/37 AC: 4 Str: 9 XL: 5 Next: 66% Magic: 2/6 EV: 11 Int: 12 God: Gold: 164 SH: 0 Dex: 18 Spells: 4/6 levels left rFire . . . a - +1 sling {Amurritum} rCold . . . o - +0 sling {Paramjit} rNeg . . . l - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.10/turn %: no passive effects @: weak-willed, very slightly contaminated, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 164 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Amurritum} o - a +0 sling (offhand) {Paramjit} Armour d - a +0 pair of boots (worn) l - a +0 leather armour (worn) n - a +0 ring mail Scrolls b - a scroll of poison e - 2 scrolls of teleportation {unknown} i - 2 scrolls of identify {unknown} j - 2 scrolls of revelation {unknown} k - a scroll of silence {unknown} p - a scroll of fear {unknown} Potions c - a potion of mutation {unknown} f - 2 potions of resistance {unknown} g - a potion of might {unknown} h - 2 potions of cancellation {unknown} m - a potion of curing {unknown} Skills: + Level 1.2 Fighting - Level 3.9 Ranged Weapons - Level 1.7 Dodging - Level 2.0 Stealth - Level 1.0 Spellcasting + Level 3.5 Hexes - Level 0.8 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 30% 3 Inner Flame Hex/Fire 5% N/A 45% 3 Blink Tloc 0% N/A 54% 2 Lesser Beckoning Tloc 0% N/A 54% 2 Momentum Strike Conj/Tloc 0% 3d8 54% 2 Cause Fear Hex 4% N/A 69% 4 Mephitic Cloud Conj/Alch/Air 0% N/A 77% 3 Teleport Other Tloc 0% N/A 77% 3 Dimensional Bullseye Hex/Tloc 2% N/A 90% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Sif Muna Shops: D:3 * Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You need to enable at least one skill for training. You start resting. You feel very sick. x2 You feel sick. x7 You are no longer poisoned. You start resting. HP restored. You climb downwards. There is a stone staircase leading up here. You can't go down here! You climb upwards. There is a stone staircase leading down here. Things that are here: a +0 dagger; a goblin skeleton There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. You climb upwards. There is a stone staircase leading down here. You see here an adder skeleton. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. The orc shouts! The shadow imp shouts! The ogre shouts! There is a stone staircase leading up here. The shadow imp barely misses you. The ogre closely misses you. You climb upwards. There is a stone staircase leading down here. Okay, then. The shadow imp closely misses you. The air fills with toxic fumes! As you read the scroll of poison, it crumbles to dust. The shadow imp shouts, "Escape, thou pandering pigeon-egg lewdster!" The shadow imp hits you. Casting: Jinxbite (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. You are very lightly contaminated with residual magic. Nothing appears to happen. The shadow imp closely misses you. Casting: Jinxbite (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The shadow imp barely misses you. Fire: a) +1 sling {Amurritum} Press: ? - help, Shift-Dir - straight line Aim: a shadow imp (chance to call a sprite on attack: 51%, 57% to hit) You shoot a sling bullet. The sling bullet closely misses the shadow imp. You shoot a sling bullet. The sling bullet closely misses the shadow imp. A giggling sprite leaps out and doodles on the shadow imp's face. The shadow imp is lightly wounded. A giggling sprite leaps out and makes the shadow imp trip over its own feet. The shadow imp is heavily wounded. The shadow imp barely misses you. Fire: a) +1 sling {Amurritum} Press: ? - help, Shift-Dir - straight line Aim: a shadow imp (heavily wounded, heavily drained, chance to call a sprite on attack: 56%, 57% to hit) You shoot a sling bullet. The sling bullet completely misses the shadow imp. You shoot a sling bullet. The sling bullet hits the shadow imp but does no damage. The shadow imp is heavily wounded. A giggling sprite leaps out and smacks the shadow imp with its own claw. The shadow imp is almost dead. The shadow imp hits you. Fire: a) +1 sling {Amurritum} Press: ? - help, Shift-Dir - straight line Aim: a shadow imp (almost dead, heavily drained, chance to call a sprite on attack: 56%, 57% to hit) You shoot a sling bullet. The sling bullet closely misses the shadow imp. You shoot a sling bullet. The sling bullet hits the shadow imp but does no damage. The shadow imp is almost dead. A giggling sprite leaps out and smacks the shadow imp with its own claw. You kill the shadow imp! The jinxing sprites lose interest in you. The ogre is engulfed in poison gas. The ogre is poisoned. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling {Amurritum} Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (poison gas, lightly wounded, poisoned, 76% to hit) You shoot a sling bullet. The sling bullet hits the ogre! The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. The ogre is engulfed in poison gas. The ogre looks even sicker. The ogre hits you with a +0 giant club. You die... #####.## ##..#...#..# ###...### ##......<.# #######:#...#.## ##..#...#..##### .....##:#._.#..###..##..##....... #######:#...#..§#§#§##.###..##### #...##.#☼##§##§###..# ## #'####.#§§§§§§§§....# .# #..#§#§#§.§§§☼☼§....# ### .# ##.#§§○○@O§§##.####.# #.. .# #○§○§§§○○.☼☼§☼§....# #.# .# ###§#########☼§##### #.# .# #.# ##.# #.# .# #<# #.#######)# .# #.# #.##....... .# #.# #.##.####.# ## #.# #.##.# #.# ##.##### #.##.# #.. You could see an ogre (very poisoned). Vanquished Creatures A scorpion (D:3) A sleepcap (D:4) 4 adders A gnoll (D:1) A shadow imp (D:3) A ribbon worm (D:3) 2 ball pythons 7 bats 4 endoplasms 3 giant cockroaches 6 goblins A hobgoblin (D:2) 2 kobolds (D:4) 4 quokkas A frilled lizard (D:1) 5 rats (D:3) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Toucan the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 69 | D:1 | Reached skill level 1 in Stealth 69 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 435 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 731 | D:2 | Found a faded altar of an unknown god. 1380 | D:3 | Reached XP level 4. HP: 30/32 MP: 5/5 1864 | D:3 | Found Huoleiry's Assorted Antiques. 1929 | D:3 | Found a shimmering blue altar of Sif Muna. 1973 | D:3 | Learned a level 2 spell: Jinxbite 2055 | D:4 | Noticed a scorpion 2098 | D:4 | Reached XP level 5. HP: 18/37 MP: 6/6 2193 | D:4 | Noticed an ogre 2409 | D:4 | Noticed an ogre 2445 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic, nrook_campfire D:2: layout_basic, ebering_ecumenical_altar_petrified D:3: layout_loops_ring, nicolae_sif_muna_little_library, serial_shops, nicolae_shop_targeted D:4: layout_basic, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 1 2 | 2.0 Ranged Weapons | 2 3 | 3.9 Hexes | 3 | 3.5 Fighting | | 1.2 Dodging | | 1.7 Spellcasting | | 1.0 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 126 | 108 || 234 Cast: Jinxbite | | 1 || 1 Use: Scroll | | 1 || 1 Armour: Robe | 4 | || 4 Leather armour | 5 | 18 || 23 Dodge: Dodged | 7 | 24 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2480 | 2186 | 294 | 199 | 1598 | 4 | 620.0 | Dungeon | 2480 | 2186 | 294 | 199 | 1598 | 4 | 620.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 979 daAuts D:2: 831 daAuts D:1: 439 daAuts D:4: 229 daAuts