Touch Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -5, D:1) a +0 leather armour (9, -16, D:1) a +0 trident (11, -6, D:1) a +0 whip (19, -8, D:1) a +0 club (21, -6, D:1) 2 stones a +0 dagger (23, -14, D:1) a +0 ring mail (23, -4, D:1) a +0 dagger (25, -10, D:1) a +0 mace (31, 34, D:1) a +0 leather armour (33, 3, D:1) a +0 whip (34, 29, D:1) 5 stones (35, 29, D:1) a +0 spear (38, 29, D:1) a +0 club (39, 24, D:1) a +0 short sword (52, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -12, D:2) 5 stones a +0 whip (8, 18, D:2) a +0 club (11, -4, D:2) 2 stones a +0 club (25, 17, D:2) a +0 club (36, 22, D:2) a +0 club (40, 22, D:2) 5 stones (42, 22, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (2, 2, D:3) a quokka corpse (skeletalised by now) (6, 5, D:3) a worm corpse an adder corpse a sewer (0, 0, Sewer) a rat corpse (0, 4, Sewer) a river rat corpse (3, 0, Sewer) a scroll of teleportation (3, 2, Sewer) a scroll of fear (4, -1, Sewer) a scroll of identify (4, 0, Sewer) a potion of flight (4, 1, Sewer) a scroll of poison (4, 2, Sewer) 2 potions of curing (4, 3, Sewer) 2 potions of heal wounds (6, 7, Sewer) a rat corpse (8, 5, Sewer) a rat corpse (9, -3, Sewer) a rat corpse