Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 8745943569958363530 67 Touch the Conjurer (level 3, -1/26 HPs) Began as a Demonspawn Conjurer on Feb 19, 2023. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:19 (1042 turns). Touch the Conjurer (Demonspawn Conjurer) Turns: 1042, Time: 00:03:20 Health: -1/26 AC: 3 Str: 7 XL: 3 Next: 98% Magic: 4/7 EV: 12 Int: 21 God: Gold: 57 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis . e - +1 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . d - +0 pair of gloves Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: weakness stinger 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons e - a +1 dagger of venom (weapon) Missiles g - 4 poisoned darts Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic f - a potion of degeneration {unknown} Skills: * Level 1.1 Fighting - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.7 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Dazzling Flash Conj/Hex 26% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Anguish Hex/Necr 1% N/A 80% 4 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a tail ending in a sharp stinger. Message History The gnoll hits you from afar with a +0 spear. You hit the gnoll. The gnoll looks as sick as possible! The gnoll is severely wounded. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear! You kill the gnoll! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. The gnoll hits you with a +0 whip. There is a stone staircase leading up here. You barely miss the gnoll. The gnoll completely misses you. The gnoll hits you with a +0 whip. The gnoll closely misses you. You climb upwards. There is a stone staircase leading down here. You completely miss the gnoll. The gnoll hits you with a +0 whip! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. You die... .......# .......# .......### .........# .........# .........# .†.......# ##.......######### .+.......+.....g@# ##.......#####.#.# #........#####.#.# #........##....#.# #.#...#####.####.# #.#...#####.# #.# #...........# #.# #..........## #.# #..........# You could see a gnoll. Vanquished Creatures 2 gnolls (D:3) An adder (D:2) A worm (D:2) 3 dart slugs (D:1) A ball python (D:2) 4 bats 3 endoplasms 3 goblins A hobgoblin (D:1) A quokka (D:2) 7 kobolds 5 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Touch the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 216 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 216 | D:1 | Reached XP level 2. HP: 17/20 MP: 1/5 634 | D:2 | Gained mutation: You have a tail ending in a sharp stinger. | [demonic ancestry] 634 | D:2 | Reached XP level 3. HP: 25/25 MP: 2/6 711 | D:2 | Reached skill level 1 in Fighting 1042 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_loops_ring, minmay_crystal_water D:2: layout_basic, basic_altar D:3: minmay_general_purpose_star, layout_basic, trog_wizard, vehumet_altar_wand_db, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.7 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Unarmed || 21 Dagger || 5 Throw: Dart || 2 Cast: Magic Dart || 62 Armour: Robe || 4 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1042 | 1012 | 30 | 60 | 788 | 3 | 347.3 | Dungeon | 1042 | 1012 | 30 | 60 | 788 | 3 | 347.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 557 daAuts D:2: 455 daAuts D:3: 29 daAuts