Touch Level 1 of the Dungeon (10, -6, D:1) a +2 dagger of venom (18, -25, D:1) 4 stones (21, -31, D:1) a +0 leather armour (35, -4, D:1) a +0 club (37, 14, D:1) a +0 club (42, -27, D:1) a +0 dagger (45, -24, D:1) a +0 club (53, 9, D:1) a +0 robe (65, 13, D:1) a +0 falchion Level 2 of the Dungeon [Shop] Mehylaybo's General Store a staff of air (350 gold) 2 potions of attraction (84 gold) a +0 club (14 gold) a +0 sling (21 gold) 8 stones (11 gold) an amulet of magic regeneration (420 gold) a potion of curing (42 gold) the +3 great mace "Woutumorph" {elec, rN+ Dex+3} (681 gold) Dex: It affects your dexterity (+3). rN: It protects you from negative energy. a +0 robe (9 gold) a +0 rapier (56 gold) 5 stones (7 gold) a +0 robe (9 gold) (0, 0, D:2) a hobgoblin corpse (0, 24, D:2) a hobgoblin corpse (2, 0, D:2) a +0 trident (6, 41, D:2) 6 stones (14, 36, D:2) a +0 club (29, 29, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (32, 29, D:2) a +0 hand axe a +0 dagger a rat corpse (skeletalised by now) an orc corpse (skeletalised by now) (59, 14, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 robe