Touch Level 1 of the Dungeon (0, 0, D:1) a book of the Tundra (14, -3, D:1) 3 stones a +0 dagger (16, -8, D:1) a +0 leather armour (18, 14, D:1) a +0 dagger (19, -4, D:1) a +0 short sword (32, 26, D:1) 5 stones a +0 dagger (40, -3, D:1) a +0 club (59, 0, D:1) a +0 flail Level 2 of the Dungeon [Shop] Erhiab's Distillery a potion of mutation (104 gold) a potion of brilliance (52 gold) a potion of heal wounds (65 gold) a potion of flight (39 gold) a potion of mutation (104 gold) 2 potions of invisibility (208 gold) a potion of resistance (130 gold) a potion of cancellation (104 gold) a potion of ambrosia (104 gold) [Shop] Gistuemy's Antique Armour Shop a +0 robe (17 gold) a +0 pair of boots (112 gold) the +1 robe of Gegor {rCorr Int+3 SInv} (720 gold) Int: It affects your intelligence (+3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +0 cloak (112 gold) the +2 robe of Racof {-Tele rN+ Str+4} (582 gold) Str: It affects your strength (+4). rN: It protects you from negative energy. -Tele: It prevents most forms of teleportation. a +0 leather armour (50 gold) a +0 ring mail (100 gold) (0, 0, D:2) a +0 ring mail (3, 12, D:2) a +0 dagger a goblin corpse (5, -7, D:2) a hobgoblin corpse (6, -5, D:2) a +0 hand axe (7, -5, D:2) a +0 trident (7, 4, D:2) 4 stones (12, 23, D:2) a +0 leather armour (15, 27, D:2) a ring of magical power (16, 12, D:2) a +0 club (16, 21, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (17, 19, D:2) a ball python corpse (18, 11, D:2) a +0 dagger (31, 5, D:2) a +0 leather armour (34, 2, D:2) a stone a +0 dagger (35, 19, D:2) a +0 long sword (39, 21, D:2) a book of Decay (44, -3, D:2) 5 stones (45, 0, D:2) a stone a +0 dagger (46, 1, D:2) a +0 hand axe (50, 5, D:2) a book of Winter (53, 7, D:2) a +0 dagger (63, -4, D:2) 3 stones a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (7, 1, D:3) 12 gold pieces a dart slug corpse