Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 12792226069099676786 3976 Touch the Thaumaturge (level 10, -4/81 HPs) Began as a Djinni Conjurer on Feb 27, 2023. Was a Believer of Ashenzari. Slain by a two-headed ogre ... wielding a +0 giant club (24 damage) ... on level 7 of the Dungeon. The game lasted 00:26:13 (6694 turns). Touch the Thaumaturge (Djinni Conjurer) Turns: 6694, Time: 00:26:14 Health: -4/81 AC: 6 Str: 6 XL: 10 Next: 46% Gold: 382 EV: 13 Int: 31 God: Ashenzari [**....] SH: 7 Dex: 11 rFire + + . SeeInvis + d - +0 sling of the Ensconced Sky {Evo, Self} (curse) rCold x . . Faith . g - +2 buckler "Cursed Hedonism" {AC+3, Fort, Self} (curse) rNeg . . . Spirit . a - +0 robe of Ashenzari's Sybil {Melee, Self} (curse) rPois ∞ Reflect . I - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ++... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.33/turn b - +6 ring of intelligence MPRegen 0.00/turn B - ring of willpower @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Shatter the Chains You were on level 7 of the Dungeon. You worshipped Ashenzari. Ashenzari was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 382 gold pieces. Inventory: Hand Weapons d - the cursed +0 sling of the Ensconced Sky (weapon) {Evo, Self} (You found it on level 1 of the Dungeon) It has a curse which improves the following skills: Evocations: Evocations. Introspection: Fighting and Spellcasting. H - a +0 sling Missiles h - 5 curare-tipped darts Armour a - the cursed +0 robe of Ashenzari's Sybil (worn) {Melee, Self} It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Introspection: Fighting and Spellcasting. g - the cursed +2 buckler "Cursed Hedonism" (worn) {AC+3, Fort, Self} (You found it on level 1 of the Dungeon) It has a curse which improves the following skills: Fortitude: Armour and Shields. Introspection: Fighting and Spellcasting. v - the +3 leather armour of Duty {Fly rC+ Int+6} (You found it on level 3 of the Dungeon) Int: It affects your intelligence (+6). rC: It protects you from cold. Fly: It grants you flight. I - a +0 helmet (worn) K - +0 steam dragon scales Jewellery b - a +6 ring of intelligence (left hand) B - a ring of willpower (right hand) Wands t - a wand of acid (6) w - a wand of charming (18) D - a wand of flame (16) Scrolls c - a scroll of amnesia n - 4 scrolls of teleportation p - 3 scrolls of blinking q - 6 scrolls of identify u - 6 scrolls of poison x - 3 scrolls of immolation y - a scroll of acquirement z - a scroll of vulnerability C - a scroll of fog E - a scroll of torment F - 2 scrolls of enchant armour G - a scroll of brand weapon J - a scroll of fear Potions e - 3 potions of brilliance f - 2 potions of mutation i - a potion of ambrosia j - a potion of attraction k - a potion of flight l - 2 potions of cancellation m - 2 potions of degeneration o - 3 potions of curing r - 2 potions of lignification s - a potion of heal wounds A - a potion of might Skills: * Level 8.2(10.8) Fighting * Level 0.4(1.0) Armour - Level 5.0 Dodging - Level 1.5 Stealth * Level 3.6(4.7) Shields + Level 8.7(11.2) Spellcasting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Dazzling Flash Conj/Hex 100% N/A 1% 3 d - Fulminant Prism Conj/Hex 36% 3d17 1% 4 e - Iskenderun's Mystic Conj/Tloc 72% 2d15 1% 4 f - Slow Hex 100% N/A 1% 1 g - Lesser Beckoning Tloc 100% N/A 1% 2 h - Gell's Gravitas Tloc 72% N/A 1% 3 i - Vhi's Electric Charg Tloc/Air 100% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Nemelex Xobeh Okawaru Qazlal Ru Trog Wu Jian Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is a stone staircase leading down here. You start resting. HP restored. You fly downwards. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club!! There is a stone staircase leading up here. The two-headed ogre closely misses you. The two-headed ogre barely misses you. You fly upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre!! The two-headed ogre is heavily wounded. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target Okay, then. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 92% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant club! The two-headed ogre misses you. The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club!! You die... ##### ##### #.(.# #...# #...####...####### #................# #.....##....####.###### #.....##......#.......# ####.....#.....#.#..####.# ........#......#@#..# #.# ........###.#..#O#..# #.# ...............>.#..# #.# ...........##....#..# #.# #..........##.#..#..# #.# ......^....##.#..#..# #.# ...........##.#..#.<####.# ............#.#..#....##.# .####............#.#####.# You could see a two-headed ogre. Vanquished Creatures Joseph (D:7) Maggie (D:7) A wyvern (D:8) 2 vampire mosquitoes (D:5) 2 ice beasts (D:5) A black bear (D:5) 3 ogres 2 centaurs 2 phantoms A bullfrog (D:7) 6 necrophages A gnoll sergeant (D:7) 5 scorpions 8 wights 7 killer bees A centaur zombie (D:4) 3 hounds (D:5) A gnoll bouda (D:7) A jelly (D:6) Jessica (D:3) 4 iguanas 4 orc wizards (D:7) 11 gnolls 6 adders 2 ufetubi (D:5) An adder zombie (D:4) A worm (D:2) A dart slug (D:1) 9 orcs 10 ball pythons 6 endoplasms 12 giant cockroaches 7 goblins 6 hobgoblins 2 jackals (D:3) 6 kobolds 5 quokkas 2 bats 5 frilled lizards (D:1) 7 rats 3 bushes (D:4) A butterfly (D:5) 161 creatures vanquished. Vanquished Creatures (others) 58 fulminant prisms 11 plants (D:4) 69 creatures vanquished. Grand Total: 230 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Touch the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Touch set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 74 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 347 | D:1 | Found a faded altar of an unknown god. 408 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 408 | D:1 | Learned a level 1 spell: Slow 625 | D:1 | Reached skill level 1 in Fighting 1004 | D:3 | Noticed a phantom 1288 | D:2 | Reached XP level 4. HP: 30/32 MP: 0/0 1923 | D:4 | Found a staircase to the Ecumenical Temple. 1933 | Temple | Entered the Ecumenical Temple 1933 | Temple | Found a transporter. 1933 | Temple | Found a transporter. 1935 | Temple | Found a transporter. 1935 | Temple | Found a transporter. 1963 | Temple | Became a worshipper of Ashenzari the Shackled 2257 | D:4 | Reached XP level 5. HP: 14/37 MP: 0/0 2257 | D:4 | Learned a level 2 spell: Lesser Beckoning 2423 | D:5 | Entered Level 5 of the Dungeon 2455 | D:5 | Noticed a centaur 2561 | D:3 | Killed a phantom 2562 | D:3 | Reached XP level 6. HP: 36/43 MP: 0/0 2611 | D:3 | Identified the +3 leather armour of Duty {Fly rC+ Int+6} 2954 | D:3 | Noticed Jessica 2957 | D:3 | Killed Jessica 2958 | D:3 | Reached skill level 5 in Spellcasting 3076 | D:4 | Found a stormy altar of Qazlal. 3354 | D:4 | Found a blossoming altar of Fedhas. 3496 | D:4 | Reached XP level 7. HP: 46/50 MP: 0/0 3496 | D:4 | Learned a level 3 spell: Gell's Gravitas 3630 | D:5 | Reached XP level 8. HP: 45/58 MP: 0/0 3818 | D:5 | Found a runed translucent door. 3821 | D:5 | Found a runed translucent door. 4013 | D:5 | Reached * piety under Ashenzari 4013 | D:5 | Identified a scroll of acquirement 4511 | D:5 | Reached skill level 1 in Shields 4511 | D:5 | Reached XP level 9. HP: 21/66 MP: 0/0 4511 | D:5 | Learned a level 3 spell: Vhi's Electric Charge 4888 | D:6 | Reached skill level 5 in Fighting 5197 | D:6 | Found a sparkling altar of Nemelex Xobeh. 5351 | D:8 | Noticed Joseph 5366 | D:7 | Killed Joseph 5587 | D:7 | Reached XP level 10. HP: 64/76 MP: 0/0 5805 | D:7 | Reached skill level 5 in Dodging 5908 | D:7 | Reached ** piety under Ashenzari 6157 | D:7 | Noticed Maggie 6174 | D:7 | Killed Maggie 6560 | D:8 | Noticed a two-headed ogre 6694 | D:7 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_loops_corners, ebering_ecumenical_altar_rust, kennysheep_boxes D:2: layout_basic D:3: layout_basic, grunt_ministairs_12, st_stairs_9, kennysheep_jessica_study D:4: layout_rooms, fedhas_altar_decomposition, grunt_qazlal_clouds, minmay_temple_entry_gardened_gates D:5: lemuel_insect_pit, layout_loops_ring D:6: layout_rooms, nemelex_dance_club_becter, serial_park_tiny_1 D:7: layout_basic, uniq_maggie D:8: layout_cave_pods, mainiacjoe_overflow_six_doors_small, mainiacjoe_overflow_divided_tiny, ebering_ghost_funeral_grove, minmay_misc_feat_tiny, uniq_prince_ribbit1, uniq_joseph Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 1 2 3 4 6 8 | 8.2 Spellcasting | 4 5 6 8 | 8.7 Dodging | 3 4 5 | 5.0 Shields | 1 2 3 | 3.6 Armour | | 0.4 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Fire: Sling | 3 | | 1 | || 4 Cast: Magic Dart | 54 | 68 | 41 | 9 || 172 Searing Ray | | 4 | 18 | 7 || 29 Fulminant Prism | | 4 | 29 | 25 || 58 Invoke: Curse Item | | 1 | 1 | 1 || 3 Armour: Robe | 2 | 1 | 2 | 1 || 6 Dodge: Dodged | 3 | 5 | 17 | 8 || 33 Block: Buckler | | 4 | 11 | 2 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6708 | 5859 | 849 | 773 | 4299 | 9 | 745.3 | Dungeon | 6661 | 5842 | 819 | 773 | 4299 | 8 | 832.6 | Temple | 46 | 16 | 30 | 0 | 0 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1311 daAuts D:7: 1299 daAuts D:5: 1172 daAuts D:1: 852 daAuts D:4: 740 daAuts D:2: 649 daAuts D:6: 619 daAuts Temple: 46 daAuts D:8: 17 daAuts