Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 15745082694981641509 335 Touch the Magician (level 6, 0/45 HPs) Began as a Djinni Conjurer on Feb 28, 2023. Slain by a scorpion (1 damage) ... on level 3 of the Dungeon. The game lasted 00:05:56 (2703 turns). Touch the Magician (Djinni Conjurer) Turns: 2703, Time: 00:05:56 Health: 0/45 AC: 2 Str: 6 XL: 6 Next: 84% Gold: 141 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . SeeInvis . d - +0 sling rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.27/turn i - ring of willpower MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons d - a +0 sling (weapon) Armour a - a +0 robe (worn) Jewellery g - a ring of fire i - a ring of willpower (left hand) Scrolls c - 4 scrolls of identify {unknown} f - 2 scrolls of blinking {unknown} h - a scroll of noise {unknown} k - 2 scrolls of magic mapping {unknown} l - a scroll of poison {unknown} n - a scroll of enchant weapon {unknown} Potions b - 3 potions of curing {unknown} e - 3 potions of attraction {unknown} j - 2 potions of lignification {unknown} m - a potion of heal wounds {unknown} Skills: * Level 2.5 Fighting + Level 2.6 Dodging - Level 1.5 Stealth + Level 5.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Dazzling Flash Conj/Hex 56% N/A 3% 3 d - Fulminant Prism Conj/Hex 14% 3d8 11% 4 e - Iskenderun's Mystic Conj/Tloc 28% 2d7 11% 4 f - Sandblast Erth 56% 2d13 1% 1 g - Ensorcelled Hibernat Hex/Ice 56% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Wu Jian Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (79% to hit) The searing ray hits the scorpion. The scorpion is lightly wounded. (Press . to maintain the ray.) The orc throws a stone. The stone hits you but does no damage. The scorpion stings you. The searing ray hits the scorpion but does no damage. The scorpion is lightly wounded. The orc throws a stone. The stone hits you. The scorpion stings you. The searing ray hits the scorpion. The scorpion is moderately wounded. The scorpion closely misses you. The searing ray misses the scorpion. You finish channelling your searing ray. The scorpion misses you. The scorpion stings you. x2 You fly upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (moderately wounded, 79% to hit) The searing ray hits the scorpion but does no damage. The scorpion is moderately wounded. (Press . to maintain the ray.) The scorpion stings you. * * * LOW HITPOINT WARNING * * * The searing ray misses the scorpion. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * The searing ray misses the scorpion. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. The scorpion stings you. You die... ...###.######. #.# ###.#.......). #.# #...#######. # ##.## #.#.# #.##...#####. ###.#.# #.).......... ....#.# ####...###### ......# # ##.## ####### #.########.# #..@s......# ############ You could see a scorpion. Vanquished Creatures A black bear (D:4) A necrophage (D:2) 9 adders 2 worms (D:2) 8 dart slugs 7 orcs (D:3) 5 endoplasms 3 giant cockroaches 5 goblins 8 hobgoblins A jackal (D:4) 7 kobolds A quokka (D:4) 3 ball pythons 5 bats 3 frilled lizards 4 rats 73 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms (D:4) 3 creatures vanquished. Grand Total: 76 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Touch the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Touch set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 206 | D:2 | Reached XP level 2. HP: 22/22 MP: 0/0 241 | D:1 | Reached skill level 1 in Fighting 340 | D:2 | Reached XP level 3. HP: 19/27 MP: 0/0 340 | D:2 | Learned a level 1 spell: Sandblast 400 | D:2 | Found an ornate altar of the Wu Jian Council. 1184 | D:2 | Reached skill level 4 in Spellcasting 1184 | D:2 | Reached XP level 4. HP: 21/32 MP: 0/0 1590 | D:2 | Noticed a necrophage 1604 | D:2 | Killed a necrophage 1605 | D:2 | Reached XP level 5. HP: 15/38 MP: 0/0 1605 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 2057 | D:3 | Reached XP level 6. HP: 39/43 MP: 0/0 2455 | D:4 | Reached skill level 5 in Spellcasting 2547 | D:4 | Noticed a black bear 2568 | D:4 | Killed a black bear 2702 | D:3 | HP: 1/45 [scorpion (3)] 2703 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic, minmay_pentomino_u2 D:2: kennysheep_big_flooded_room, layout_loops_ring, basic_altar, reono_crystal_passage D:3: layout_loops_ring D:4: kennysheep_slugbush, layout_basic, grunt_temple_overflow_open, nicolae_nh_ransacked_shop Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.5 Spellcasting | 4 5 | 5.4 Dodging | | 2.6 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 6 | || 6 Cast: Magic Dart | 39 | 104 || 143 Searing Ray | 5 | 6 || 11 Fulminant Prism | | 3 || 3 Armour: Robe | 1 | 4 || 5 Dodge: Dodged | 13 | 18 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2709 | 2491 | 218 | 246 | 1890 | 4 | 677.2 | Dungeon | 2709 | 2491 | 218 | 246 | 1890 | 4 | 677.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1047 daAuts D:2: 869 daAuts D:3: 653 daAuts D:4: 138 daAuts