Dungeon Crawl Stone Soup version 0.30-a0-857-gcaf70739d4 (webtiles) character file. Game seed: 8931596000264516138 5313 Touch the Thaumaturge (level 10, -16/77 HPs) Began as a Demonspawn Conjurer on Mar 5, 2023. Was a Believer of Vehumet. Demolished by Urug ... wielding a +4 scimitar of electrocution (29 damage) ... on level 10 of the Dungeon. The game lasted 00:33:06 (11040 turns). Touch the Thaumaturge (Demonspawn Conjurer) Turns: 11040, Time: 00:33:06 Health: -16/77 AC: 5 Str: 8 XL: 10 Next: 37% Magic: 8/23 EV: 12 Int: 36 God: Vehumet [**....] Gold: 634 SH: 6 Dex: 14 Spells: 25/28 levels left rFire . . . SeeInvis + G - +2 trident (protect) rCold + . . Faith . x - +1 buckler of the Raven {rF- rC+ Int+3 Stlth+} rNeg . . . Spirit . a - +0 robe rPois + Reflect . w - +0 helmet rElec . Rampage . (no cloak) rCorr + B - +0 pair of gloves Will +.... o - +0 pair of boots Stlth +++ H - amulet of Wimeit {RegenMP Contam rF+ rCorr SInv} HPRegen 0.32/turn p - +6 ring of intelligence MPRegen 0.58/turn I - ring of Ivutiduf {Drain rPois Will+ Int+3 Dex+3} @: studying 2 skills A: claws 1, foul stench 2, powered by death 2, sturdy frame 2 a: Renounce Religion You were on level 10 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 11 of its levels. You collected 634 gold pieces. Inventory: Hand Weapons G - a +2 trident of protection (weapon) N - a +5 hand axe of freezing Missiles m - 40 poisoned darts E - 5 atropa-tipped darts F - 6 curare-tipped darts Armour a - a +0 robe (worn) o - a +0 pair of boots (worn) w - a +0 helmet (worn) x - the +1 buckler of the Raven (worn) {rF- rC+ Int+3 Stlth+} (You acquired it on level 6 of the Dungeon) Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. Stlth: It makes you more stealthy. B - a +0 pair of gloves (worn) Magical Staves t - a staff of cold Jewellery c - a ring of magical power i - an amulet of guardian spirit p - a +6 ring of intelligence (left hand) u - a ring of protection from cold z - a ring of protection from cold H - the amulet of Wimeit (around neck) {RegenMP Contam rF+ rCorr SInv} (You acquired it on level 6 of the Dungeon) [amulet of magic regeneration] It increases your rate of magic regeneration. rF: It protects you from fire. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. I - the ring of Ivutiduf (right hand) {Drain rPois Will+ Int+3 Dex+3} (You acquired it on level 6 of the Dungeon) [ring of willpower] Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. Wands e - a wand of light (10) l - a wand of flame (7) A - a wand of mindburst (13) C - a wand of paralysis (10) D - a wand of roots (16) Scrolls f - 4 scrolls of teleportation h - 4 scrolls of magic mapping n - a scroll of immolation q - 3 scrolls of fog s - 2 scrolls of enchant weapon y - a scroll of amnesia J - a scroll of brand weapon M - a scroll of noise Potions b - 2 potions of magic d - 2 potions of heal wounds g - 10 potions of curing j - a potion of flight k - a potion of haste r - a potion of attraction v - 2 potions of degeneration {unknown} K - a potion of lignification {unknown} L - a potion of might {unknown} Skills: * Level 6.7 Fighting + Level 3.3 Dodging - Level 1.7 Stealth * Level 3.7 Shields + Level 9.6 Spellcasting + Level 9.2 Conjurations You had 25 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 100% 2-7/arc 1% 2 Kiss of Death Conj/Necr 100% 2d13 1% 1 Dazzling Flash Conj/Hex 100% N/A 1% 3 Summon Small Mammal Summ 68% N/A 3% 1 Lesser Beckoning Tloc 34% N/A 4% 2 Fulminant Prism Conj/Hex 25% 3d14 4% 4 Iskenderun's Mystic Bla Conj/Tloc 50% 2d11 4% 4 Call Canine Familiar Summ 17% N/A 10% 3 Confusing Touch Hex 17% N/A 10% 3 Frozen Ramparts Ice 34% 1d6 10% 3 Gell's Gravitas Tloc 17% N/A 10% 3 Summon Guardian Golem Hex/Summ 17% N/A 10% 3 Teleport Other Tloc 17% N/A 10% 3 Dispel Undead Necr 17% 3d10 32% 4 Ice Form Ice/Tmut 17% N/A 32% 4 Summon Ice Beast Ice/Summ 17% N/A 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:6 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:4 [ Annotations: D:10 Urug Innate Abilities, Weirdness & Mutations You have sharp fingernails. You sometimes emit foul miasma when damaged in melee. You regenerate health from kills. Your movements are less encumbered by armour. (ER -4) Message History The searing ray hits Urug. Urug is heavily wounded. You finish channelling your searing ray. Urug closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Urug Aim: Urug, wielding a +4 scimitar of electrocution, wearing a +0 scale mail and quivering javelins (heavily wounded, 79% to hit) The searing ray hits Urug. Urug is severely wounded. (Press . to maintain the ray.) Urug barely misses you. The searing ray hits Urug. Urug is severely wounded. Urug hits you with a +4 scimitar of electrocution! The searing ray hits Urug! Urug is almost dead. Urug barely misses you. The searing ray hits Urug but does no damage. Urug is almost dead. You finish channelling your searing ray. Urug hits you with a +4 scimitar of electrocution!! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Urug Aim: Urug, wielding a +4 scimitar of electrocution, wearing a +0 scale mail and quivering javelins (almost dead, 79% to hit) The searing ray hits Urug. Urug is almost dead. (Press . to maintain the ray.) Urug misses you. The searing ray hits Urug. Urug is almost dead. Urug drinks a potion. Urug is healed! The searing ray hits Urug! Urug is almost dead. Urug hits you with a +4 scimitar of electrocution!! You die... ### #.# #.# #.# #.# #.######.########### ......o@...........# ####.#####.######### #.# #.# #.# # #.# #.#####.######### ................# .........######## You could see Urug. Vanquished Creatures A centaur warrior (D:8) Joseph (D:7) Grinder (D:6) A steam dragon (D:8) Edmund (D:5) An orc warrior (D:9) 4 sky beasts An ice beast (D:7) 3 black bears 2 ogres 2 centaurs (D:8) 3 phantoms 2 bullfrogs 3 kobold brigands 5 scorpions 9 wights 2 howler monkeys (D:10) 7 hounds A gnoll bouda (D:7) A jelly (D:6) 8 orc priests 2 iguanas (D:5) 3 sleepcaps 13 orc wizards 20 gnolls 4 adders A white imp (D:5) An ufetubus (D:4) 3 worms 2 dart slugs 41 orcs 2 bats 6 endoplasms A giant cockroach (D:1) 14 hobgoblins 14 jackals 3 quokkas 5 ball pythons 3 frilled lizards 3 goblins 53 kobolds 3 rats 256 creatures vanquished. Vanquished Creatures (others) A plant (D:3) 1 creature vanquished. Grand Total: 257 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Touch the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 139 | D:1 | Reached skill level 1 in Fighting 207 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 207 | D:2 | Reached XP level 2. HP: 16/21 MP: 5/5 1264 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/7 1500 | D:2 | Found a faded altar of an unknown god. 2217 | D:3 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 2217 | D:3 | Reached XP level 4. HP: 32/33 MP: 2/9 2802 | D:3 | Found a snail-covered altar of Cheibriados. 3152 | D:3 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 3152 | D:3 | Reached XP level 5. HP: 38/38 MP: 0/11 3751 | D:3 | Reached skill level 5 in Spellcasting 3751 | D:3 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 3751 | D:3 | Reached XP level 6. HP: 6/46 MP: 1/13 4095 | D:3 | Learned a level 2 spell: Searing Ray 4661 | D:5 | Entered Level 5 of the Dungeon 4679 | D:4 | Found a burning altar of Makhleb. 4689 | D:4 | Found a bloodstained altar of Trog. 4942 | D:4 | Reached XP level 7. HP: 42/52 MP: 10/15 5884 | D:4 | Identified 3 scrolls of acquirement 6000 | D:4 | Found Benzaiten's Dragon-Slaying Spoils. 6122 | D:4 | Found a hazy altar of Hepliaklqana. 6156 | D:4 | Found an ornate altar of the Wu Jian Council. 6511 | D:5 | Found a shimmering altar of Xom. 6517 | D:5 | Reached skill level 5 in Conjurations 6804 | D:5 | Gained mutation: Your movements are less encumbered by | armour. (ER -4) [demonic ancestry] 6804 | D:5 | Reached XP level 8. HP: 60/60 MP: 10/18 6872 | D:5 | Noticed Edmund 6879 | D:5 | Killed Edmund 7538 | D:6 | Reached skill level 5 in Fighting 7855 | D:6 | Found a staircase to the Ecumenical Temple. 7869 | Temple | Entered the Ecumenical Temple 8139 | Temple | Became a worshipper of Vehumet 8150 | D:6 | Acquired the amulet of Wimeit {RegenMP Contam rF+ rCorr | SInv} 8152 | D:6 | Acquired the ring of Ivutiduf {Drain rPois Will+ Int+3 | Dex+3} 8154 | D:6 | Acquired the +1 buckler of the Raven {rF- rC+ Int+3 Stlth+} 8183 | D:6 | Noticed Grinder 8185 | D:6 | Paralysed by Grinder for 5 turns 8195 | D:6 | Killed Grinder 8196 | D:6 | Gained mutation: You sometimes emit foul miasma when | damaged in melee. [demonic ancestry] 8196 | D:6 | Reached XP level 9. HP: 67/68 MP: 14/20 8420 | D:6 | Reached skill level 1 in Shields 9004 | D:7 | Reached * piety under Vehumet 9004 | D:7 | Offered knowledge of Sandblast by Vehumet. 9215 | D:9 | Noticed a troll 9453 | D:9 | Reached ** piety under Vehumet 9603 | D:8 | Offered knowledge of Static Discharge by Vehumet. 9750 | D:8 | Noticed a centaur warrior 9758 | D:8 | Killed a centaur warrior 9759 | D:8 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 9759 | D:8 | Reached XP level 10. HP: 14/77 MP: 18/23 10469 | D:7 | Noticed Joseph 10479 | D:7 | Killed Joseph 10499 | D:7 | Found a stormy altar of Qazlal. 10977 | D:10 | Entered Level 10 of the Dungeon 11021 | D:10 | Noticed Urug 11040 | D:10 | Demolished by Urug Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic D:2: layout_loops_ring, ebering_ecumenical_altar_petrified, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_3, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_marsh D:3: minmay_goblin_kobold_castle, layout_loops_ring, lemuel_crystal_altar, tso_oasis_becter D:4: black_bear_nest_1, layout_loops_corners, gammafunk_temple_overflow_pools, gammafunk_temple_overflow_forgotten, nicolae_shop_dragon_depot, minmay_between D:5: layout_loops_ring, xom_teletrap_fun, dreamdust_wishing_well, uniq_edmund D:6: layout_loops_ring, minmay_temple_entry_steel_oval, nicolae_hexahallways, roderic_three_in_a_row, minmay_misc_feat_ornament, uniq_grinder D:7: layout_rooms, mainiacjoe_overflow_alcove_1, uniq_joseph D:8: layout_basic, serial_curves, eino_curves_01, eino_curves_01, minmay_manual_monstrance D:9: layout_cave_pods, minmay_misc_feat_tower, minmay_curled_crystal, nicolae_elevator_lobby_asterisk D:10: layout_small_grid, kennysheep_orc_monster_closet_entryway, enter_bailey_7, hangedman_decor_peaks_small, kennysheep_generic_room_14, uniq_psyche, uniq_amaemon, uniq_urug Temple: compressed_dpeg_triangle_lava_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 1 2 3 4 5 6 | 6.7 Spellcasting | 3 4 5 6 7 9 | 9.6 Dodging | 2 3 | 3.3 Conjurations | 5 6 8 9 | 9.2 Shields | 3 | 3.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Hand axe | 19 | 59 | | || 78 Trident | | | | 2 || 2 Cast: Magic Dart | 66 | 174 | 129 | 16 || 385 Searing Ray | | 6 | 73 | 25 || 104 Use: Scroll | | | 16 | 1 || 17 Armour: Robe | 9 | 26 | 10 | 3 || 48 Dodge: Dodged | 30 | 73 | 49 | 15 || 167 Block: Buckler | | | 16 | 8 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11086 | 10215 | 871 | 1393 | 7447 | 11 | 1007.8 | Dungeon | 10806 | 9953 | 853 | 1393 | 7197 | 10 | 1080.6 | Temple | 279 | 261 | 18 | 0 | 250 | 1 | 279.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 2367 daAuts D:4: 1654 daAuts D:6: 1316 daAuts D:8: 1197 daAuts D:5: 1165 daAuts D:2: 1114 daAuts D:1: 1063 daAuts D:7: 803 daAuts Temple: 279 daAuts D:10: 62 daAuts D:9: 60 daAuts