Touch Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -2, D:1) 3 stones (11, -5, D:1) a +0 dagger (11, 16, D:1) 4 stones a +0 club (21, -21, D:1) a +0 dagger (24, 24, D:1) 4 stones (28, 11, D:1) a +0 short sword (30, 8, D:1) a +0 dagger (30, 18, D:1) a +0 ring mail (31, 16, D:1) a +0 chain mail (38, 2, D:1) a +0 short sword (40, 4, D:1) a +0 robe (40, 8, D:1) a +0 short sword (40, 9, D:1) 4 stones a +0 dagger a +0 club Level 2 of the Dungeon [Shop] Ruqyjynate's Jewellery Shoppe a +5 ring of evasion (432 gold) a ring of protection from fire (300 gold) a ring of protection from cold (300 gold) a +4 ring of protection (432 gold) a +6 ring of strength (432 gold) a ring of wizardry (360 gold) a +5 ring of evasion (432 gold) a ring of protection from cold (300 gold) the ring of Eternal Night {Fire rElec Will+ Int-5} (409 gold) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (-5). rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Will: It increases your willpower. an amulet of magic regeneration (360 gold) a ring of poison resistance (240 gold) (0, 0, D:2) a +0 short sword (8, 7, D:2) a +0 club (12, 10, D:2) a +0 dagger (35, 7, D:2) a +0 short sword (38, 38, D:2) a +0 dagger (42, -8, D:2) a +1 dagger of electrocution (46, 17, D:2) a +0 club 4 stones (57, 50, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 spear (5, 7, D:3) a +0 dagger (10, -24, D:3) 2 large rocks (10, -17, D:3) 2 stones (21, -23, D:3) a +0 war axe (26, -33, D:3) a +0 dagger (26, -22, D:3) a +0 robe (36, -23, D:3) 6 stones a +0 short sword a +0 dagger a +0 dagger (42, 11, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (10, -53, D:4) a +0 whip (10, -51, D:4) a +0 morningstar a +0 leather armour (15, 0, D:4) a +0 club (17, -1, D:4) 5 boomerangs (24, -1, D:4) a +0 tower shield (25, -30, D:4) a +6 ring of dexterity (26, -31, D:4) 9 gold pieces (26, -30, D:4) a +0 mace (28, 0, D:4) 2 stones (36, -11, D:4) a +0 flail (41, -25, D:4) a +0 trident (43, 0, D:4) a jackal corpse (skeletalised by now) (44, -18, D:4) 5 stones (55, -28, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +4 hammer (unseen) (1, 14, D:5) 7 stones (2, 14, D:5) a +0 leather armour (10, 12, D:5) a +0 dagger (12, 28, D:5) a +0 falchion (16, -10, D:5) 2 stones (21, 30, D:5) a +0 rapier (26, -3, D:5) a +0 robe (34, -9, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 dagger