TowerOfEmptiness Level 1 of the Dungeon (0, 0, D:1) a +0 club 4 stones a +0 club a +0 dagger (2, 15, D:1) a +0 ring mail (8, -11, D:1) a +0 whip 3 stones (10, 31, D:1) a +0 club (16, 0, D:1) a +0 club (25, 17, D:1) a +0 short sword (26, -4, D:1) a +0 club (27, -4, D:1) a +0 dagger (35, -16, D:1) 3 stones (38, 7, D:1) a +0 dagger (46, 10, D:1) 8 stones Level 2 of the Dungeon (11, 4, D:2) 4 stones (11, 43, D:2) a +0 pair of boots (12, 0, D:2) 7 stones (20, 15, D:2) a +0 leather armour (22, 31, D:2) 5 stones (24, 33, D:2) a stone (26, 5, D:2) a +0 dagger (28, 53, D:2) a +0 club (31, 16, D:2) a +0 club (34, 47, D:2) a +0 dagger (42, 39, D:2) a +0 short sword (42, 44, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Megaq's Antique Armour Emporium a +0 scale mail (96 gold) a +0 leather armour (48 gold) a +3 leather armour of fire resistance (576 gold) a +0 robe (16 gold) a +0 leather armour (48 gold) a +0 chain mail (108 gold) a +0 leather armour (48 gold) a +4 scale mail of cold resistance (744 gold) [Shop] Osookkak's Antique Weapon Boutique a +0 spear (60 gold) a +0 rapier (80 gold) a +0 sling (30 gold) the +8 rapier of Lisaaklo {venom, rF++ rC+ Int-2 SInv} (1526 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (-2). rF: It greatly protects you from fire. rC: It protects you from cold. SInv: It lets you see invisible. a +0 broad axe (80 gold) a +0 short sword (60 gold) a +3 vorpal falchion (430 gold) a +0 short sword (60 gold) the +4 quarterstaff of Arbitration {vamp, Fly rElec rC+} (1102 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rC: It protects you from cold. rElec: It insulates you from electricity. Fly: It grants you flight. a +0 whip (50 gold) [Shop] Surr's Antique Armour Shoppe a +0 helmet (112 gold) a +0 ring mail (100 gold) a +0 robe (17 gold) a +0 pair of boots (112 gold) a +0 pair of gloves (112 gold) a +0 leather armour (50 gold) the +2 hat of the Bear Spirit {Spirit, *Rage Will++} (872 gold) Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. a +0 chain mail (112 gold) a +1 leather armour of poison resistance (275 gold) a +3 leather armour of positive energy (525 gold) a +1 chain mail of fire resistance (412 gold) [Shop] Zor Nala's General Store a +2 falchion of draining (208 gold) a scroll of enchant weapon (90 gold) 6 stones (7 gold) a potion of cancellation (96 gold) a +0 pair of gloves (54 gold) an orb of energy (192 gold) 5 stones (6 gold) 2 stones (2 gold) a +0 helmet (54 gold) [Shop] Mayr's Book Emporium a book of Vapours (160 gold) a book of Winter (340 gold) a book of Necromancy (240 gold) the Directory of Septic Frostbite (460 gold) Spells Type Level a - Olgreb's Toxic Radiance Poison 4 b - Ozocubu's Refrigeration Ice 7 c - Polar Vortex Ice 9 a book of Misfortune (360 gold) a book of the Dragon (460 gold) a book of Lightning (360 gold) a book of the Tundra (340 gold) a book of the Wilderness (380 gold) (0, 0, D:3) a +0 robe (1, -5, D:3) a +0 leather armour (1, 0, D:3) a +0 sling (11, 8, D:3) a +0 rapier (16, 1, D:3) a +0 quarterstaff (17, -35, D:3) a +0 ring mail (17, -27, D:3) a +0 mace a +0 leather armour (21, 8, D:3) a +0 club a +0 short sword (21, 9, D:3) a +0 club a +0 club a +0 dagger (44, -17, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (1, 0, D:4) a +0 club (4, -20, D:4) a +0 buckler (5, -26, D:4) 5 stones (6, -25, D:4) a +0 dagger (8, -17, D:4) an adder corpse (skeletalised by now) (11, -9, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, -25, D:4) a +0 short sword a stone (14, 5, D:4) a +0 robe (15, -10, D:4) 2 stones (16, -9, D:4) a +0 flail a +0 leather armour (17, -5, D:4) 6 stones (17, 1, D:4) a +0 robe (18, -21, D:4) a +0 leather armour (18, -9, D:4) a +0 hand axe a +0 scale mail (20, -20, D:4) a +0 buckler (20, -9, D:4) a +0 dagger a +0 leather armour a +0 flail a +0 club a +0 ring mail a +0 club a +0 leather armour (27, -6, D:4) a +0 chain mail (32, 3, D:4) a stone (39, -30, D:4) a +0 club (40, 5, D:4) a +0 sling (44, -10, D:4) a +0 morningstar a +0 leather armour a +0 club (45, -10, D:4) a +0 hand axe a +0 leather armour (51, -16, D:4) a +0 scythe a +0 robe (52, -12, D:4) a +0 hand axe (53, -15, D:4) a +0 club (57, 6, D:4) 9 stones (59, -26, D:4) a +0 flail (59, -25, D:4) a +0 spear a +0 club a +0 robe (59, -24, D:4) a +0 club a +0 whip (59, -23, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) an adder corpse (5, 16, D:5) a +0 whip (7, 4, D:5) a +0 long sword (7, 33, D:5) a +0 club a gnoll corpse (7, 34, D:5) a +0 whip a gnoll corpse (8, 29, D:5) a +0 whip a +0 leather armour a gnoll corpse (8, 32, D:5) a +0 flail (8, 37, D:5) 2 gold pieces (9, 29, D:5) a +0 spear (10, 27, D:5) a scorpion corpse