TowerOfEmptiness Level 1 of the Dungeon (0, 0, D:1) 4 stones (1, -11, D:1) a +0 leather armour (3, -17, D:1) 4 stones (3, 15, D:1) a +0 short sword (7, -5, D:1) a +0 short sword (7, -2, D:1) a +0 dagger 5 stones (8, -14, D:1) 7 stones (12, -14, D:1) a +0 club (18, -11, D:1) a +0 club (19, 9, D:1) a +0 dagger (23, -3, D:1) a +0 leather armour (25, 5, D:1) a +0 leather armour (29, -17, D:1) 3 stones Level 2 of the Dungeon (2, 1, D:2) 5 stones (4, -19, D:2) 5 stones (25, 2, D:2) a +0 rapier (38, -26, D:2) a +0 dagger (44, -15, D:2) a +0 dagger of freezing 3 stones Level 3 of the Dungeon (3, 9, D:3) a +0 dagger (4, -2, D:3) a +0 whip (4, 9, D:3) a +0 dagger (6, 10, D:3) a +0 spear (7, 10, D:3) a +0 flail a +0 flail (14, 32, D:3) a +0 dagger (15, -9, D:3) a +0 helmet (15, -3, D:3) a +0 flail a +0 leather armour (18, 3, D:3) 2 stones (23, 14, D:3) a +0 dagger 2 stones (25, 27, D:3) a +0 chain mail (30, 23, D:3) a +0 club (34, -3, D:3) a +0 dagger a +0 leather armour a +0 club a +0 leather armour (35, -4, D:3) a +0 dagger (35, -3, D:3) a +0 dagger a +0 robe (38, 19, D:3) a +0 club a +0 robe (44, 7, D:3) 4 stones (47, -2, D:3) a +2 dagger of speed a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (2, -26, D:4) a +0 hand axe (3, 4, D:4) a +0 dagger (9, -6, D:4) a +0 hand axe (9, -5, D:4) a +2 vampiric whip a +0 short sword a +0 ring mail (13, -13, D:4) 6 stones (14, 5, D:4) 6 stones (18, 2, D:4) a +0 spear (19, 3, D:4) a +0 whip (21, -8, D:4) a +0 scale mail (21, -7, D:4) a +0 morningstar a +0 leather armour (24, -5, D:4) a +0 leather armour (40, -30, D:4) 7 stones (48, -9, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a scroll of teleportation (2, 0, D:5) a jackal corpse (2, 1, D:5) a +0 hand axe a +0 leather armour (2, 28, D:5) a +0 mace (3, -1, D:5) a quokka corpse (4, -1, D:5) a +0 hand axe a +0 flail a +0 leather armour a jackal corpse an orc corpse a hound corpse (7, 40, D:5) a +0 robe (24, 40, D:5) a human corpse (skeletalised by now) (25, 40, D:5) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (unseen) (32, 39, D:5) a +0 club an orc corpse (skeletalised by now) (32, 40, D:5) a +0 club a +0 hand axe a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, 41, D:5) a +0 flail a +0 leather armour (33, 40, D:5) a +0 flail a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (34, 40, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a potion of heal wounds