TowerOfEmptiness Level 1 of the Dungeon (7, -9, D:1) a +0 scale mail (12, -19, D:1) a +0 leather armour (20, -25, D:1) a +0 dagger (28, 0, D:1) a +0 club (29, 15, D:1) a +0 dagger (30, -23, D:1) 2 stones (31, 0, D:1) a +0 dagger (32, -17, D:1) a +0 whip (47, -14, D:1) a +0 robe (52, 24, D:1) a +0 hand axe (59, -16, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (1, -2, D:2) a +0 dagger (2, -13, D:2) a +0 dagger (9, 15, D:2) a +0 mace (12, 16, D:2) a +0 dagger (21, 1, D:2) a +0 dagger 2 stones (23, -8, D:2) a +0 dagger a +0 sling (38, 11, D:2) a +0 club Level 3 of the Dungeon [Shop] Gere's Weapon Shoppe a +0 quarterstaff (40 gold) 5 stones (5 gold) the +9 rapier of Emoxecom {protect, Str+5 Dex+5} (778 gold) Str: It affects your strength (+5). Dex: It affects your dexterity (+5). the +3 flail "Gukhulo" {freeze, *Rage rPois Dex+8} (472 gold) Dex: It affects your dexterity (+8). rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 falchion (30 gold) a +0 war axe (35 gold) [Shop] Jankeopa's Assorted Antiques the +4 arbalest "Vorid" {speed, MP+9 Int+4 Dex+3} (2074 gold) Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). MP: It affects your magic capacity (+9). a potion of might (112 gold) a ring of protection from cold (700 gold) [Shop] Ovym's Antique Weapon Boutique the +10 flail of Quick Death {flame, Will+ Dex+4} (1777 gold) Dex: It affects your dexterity (+4). Will: It increases your willpower. a +0 rapier (92 gold) a +0 halberd (92 gold) a +0 dagger of venom (101 gold) a +0 whip (57 gold) a +0 hand axe (69 gold) a +0 club (23 gold) a +0 club (23 gold) (0, 0, D:3) a +0 whip of venom a +0 war axe (8, 28, D:3) a +0 dagger (11, 8, D:3) a +0 club (13, 14, D:3) a +0 whip (14, 20, D:3) a +0 ring mail a +0 whip (15, 10, D:3) a +0 dagger a +0 dagger (19, 8, D:3) a +0 sling (19, 13, D:3) a +0 club (23, 13, D:3) a +0 trident a +0 leather armour (24, 7, D:3) 5 stones (25, 13, D:3) a +0 dagger (26, 13, D:3) a +0 club (27, 4, D:3) 4 stones (28, -4, D:3) a +0 dagger (35, -9, D:3) a +0 short sword of draining (41, -12, D:3) a +0 dagger (43, 30, D:3) a +0 dagger (44, -12, D:3) a +0 hand axe (44, 19, D:3) a +0 spear (53, -2, D:3) a +0 sling Level 4 of the Dungeon [Shop] Puxuh's Distillery a potion of heal wounds (70 gold) a potion of lignification (42 gold) a potion of lignification (42 gold) a potion of invisibility (112 gold) [Shop] Woyg's Distillery a potion of invisibility (80 gold) a potion of curing (30 gold) a potion of cancellation (80 gold) a potion of ambrosia (80 gold) a potion of curing (30 gold) [Shop] Boimusapt's Antique Weapon Emporium the +8 Wrath of Trog {antimagic, *Rage Rampage} (1280 gold) It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. a +1 glaive of venom (236 gold) a +0 long sword of electrocution (171 gold) a +0 great mace (104 gold) a +0 rapier (64 gold) a +0 spear (48 gold) a +0 falchion (48 gold) a +0 quarterstaff (64 gold) [Shop] Hidut's Jewellery Emporium the amulet of Vitality {RegenMP++ Regen++} (1200 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Regen: It increases your rate of health regeneration. an amulet of magic regeneration (360 gold) a ring of ice (300 gold) an amulet of faith (480 gold) a ring of protection from fire (300 gold) a ring of willpower (300 gold) an amulet of regeneration (360 gold) a ring of ice (300 gold) an amulet of guardian spirit (360 gold) [Shop] Befeb's Weapon Shop a +2 falchion of protection (187 gold) a +0 club (12 gold) a +0 long sword (42 gold) 8 stones (9 gold) a +0 mace (36 gold) 4 stones (4 gold) a +2 vampiric hand axe (252 gold) (11, -22, D:4) a +0 club a +0 sling (11, 2, D:4) a +0 dagger (31, -3, D:4) a book of Air (34, -10, D:4) a +0 falchion (35, 7, D:4) a +0 sling (38, -34, D:4) 2 potions of degeneration (40, -40, D:4) a +0 short sword (40, -35, D:4) a +0 ring mail (45, 0, D:4) a +0 ring mail a +0 short sword (46, -29, D:4) a +0 dagger (49, -17, D:4) 5 stones (52, -26, D:4) a +0 scale mail (52, 0, D:4) a +0 robe (52, 14, D:4) a +0 helmet (55, -32, D:4) a +0 leather armour (61, 11, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (1, 13, D:5) a +0 scimitar (3, 7, D:5) a +1 cloak (10, 13, D:5) a +0 whip (13, 11, D:5) a +0 whip (18, -9, D:5) a +0 flail (20, -4, D:5) a +0 trident (24, 13, D:5) a +0 club (29, -9, D:5) a +0 dagger (30, -9, D:5) a +0 chain mail a +0 scimitar (30, -8, D:5) a +0 short sword (36, 8, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) 2 stones (3, -9, D:6) a +0 giant club (14, -39, D:6) a +0 robe (19, -28, D:6) 5 stones (35, -38, D:6) a +0 scale mail (37, -17, D:6) a +1 shortbow of draining (44, -29, D:6) a +0 dagger (46, -42, D:6) 5 stones (60, -27, D:6) a +0 morningstar Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (10, -26, D:7) a +0 giant spiked club (15, -13, D:7) a +0 robe (18, -10, D:7) a staff of cold (21, -27, D:7) a potion of degeneration (24, -22, D:7) a +4 ring of protection (29, 5, D:7) the +0 robe of the Grue {rF+} rF: It protects you from fire. (31, 17, D:7) 5 stones (32, 29, D:7) a +0 short sword a +0 ring mail a +0 short sword a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 leather armour (39, -16, D:7) a +0 spear (39, -10, D:7) a +1 long sword a +0 robe (41, -16, D:7) a +0 leather armour a +0 club (42, -12, D:7) a +0 mace a +0 robe (43, -16, D:7) a +0 spear (43, -12, D:7) a +1 great sword a +0 robe (44, -23, D:7) a +0 flail (44, -12, D:7) a +0 hand axe a +0 robe (47, -19, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (1, -12, D:8) a +0 spear (6, -24, D:8) a +0 scimitar (13, -12, D:8) 5 stones (13, 6, D:8) a +0 falchion a +0 hand axe (13, 7, D:8) a +0 whip a +0 chain mail a +0 club a +0 dagger (23, 19, D:8) a +0 whip a +0 hand axe a +0 chain mail (23, 20, D:8) a +0 short sword a +0 chain mail (24, -20, D:8) a +0 hand axe (24, -19, D:8) a +0 dagger a +0 robe (24, 19, D:8) a +0 whip a +0 dagger a +0 robe a +0 dagger (24, 20, D:8) a +0 dagger a +0 club (25, -18, D:8) a +0 trident (25, 19, D:8) a +0 club a +4 mace (33, -1, D:8) 5 stones (36, 19, D:8) a +1 dagger of chaos a +0 robe (42, -16, D:8) 9 stones (43, 12, D:8) a +0 shortbow (43, 13, D:8) a +0 hand axe a +0 leather armour (53, 4, D:8) a +0 club (54, 4, D:8) a +0 club a +0 whip a +0 dagger 3 stones (54, 10, D:8) a +0 robe (55, 4, D:8) a +0 dagger 4 stones a +0 short sword (63, -17, D:8) a +0 leather armour (63, 2, D:8) a +2 scimitar of flaming a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger 3 stones a +0 dagger a +0 short sword (0, 1, D:9) a +0 dagger (13, -1, D:9) a +0 hand axe a +0 leather armour (14, -4, D:9) a +0 club a +0 flail a +0 chain mail a +0 hand axe (14, -1, D:9) a +0 plate armour (27, 19, D:9) a +0 rapier (29, 16, D:9) a +0 robe (33, 2, D:9) a +0 halberd a +0 mace a +0 dagger a +0 robe a +0 dagger a +0 robe (34, 2, D:9) a +0 trident a +2 arbalest of draining a +0 chain mail a +0 whip a +0 flail (34, 3, D:9) a +0 trident of freezing a +0 ring mail (35, 1, D:9) a +0 short sword (35, 2, D:9) a +0 whip (35, 3, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a +0 rapier (4, -1, D:10) a +0 giant club a +0 giant club (7, 7, D:10) a +0 robe (9, -1, D:10) a +0 spear (10, -21, D:10) 7 stones (11, -2, D:10) a +0 helmet (13, -16, D:10) 5 stones (14, 0, D:10) a +0 dagger a +0 robe (15, 0, D:10) a staff of cold a +2 robe of cold resistance (23, -25, D:10) a +0 leather armour (25, 20, D:10) a +0 quarterstaff a +0 sling a +0 ring mail (26, -14, D:10) a +0 scimitar (34, -19, D:10) a +0 scimitar a +0 robe a +0 mace a +0 robe a +3 hand axe a +0 robe (36, 19, D:10) +0 acid dragon scales (39, -4, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe a +0 chain mail (3, 0, D:11) a +0 hand axe (6, -10, D:11) a +0 giant club a +0 giant club (6, -9, D:11) a +0 giant club (7, -10, D:11) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 dire flail (8, -10, D:11) a +0 giant club (10, -9, D:11) a +0 giant club (10, 17, D:11) a +0 dagger (11, 17, D:11) a +0 dagger a +0 robe (12, 17, D:11) a +0 dagger a +0 dagger a +0 leather armour a +0 dagger a +0 robe (14, 17, D:11) a +0 whip a +0 flail a +0 leather armour a +1 short sword of venom a +2 leather armour of cold resistance (15, 17, D:11) a +0 whip a +0 mace (15, 19, D:11) a +0 dagger a +0 robe (16, 17, D:11) a +0 whip a +0 glaive a +0 chain mail (16, 18, D:11) a +0 war axe (17, 18, D:11) a +1 glaive of protection a +0 plate armour (18, -12, D:11) a +0 halberd (21, -10, D:11) 4 large rocks (23, -4, D:11) a +0 ring mail (23, 5, D:11) a +0 ring mail (24, -17, D:11) a +0 ring mail (25, 24, D:11) a +0 flail (26, 16, D:11) a +0 long sword a +0 chain mail an orc corpse (32, -7, D:11) a +0 dagger (34, 15, D:11) a +0 dagger a +0 robe (34, 19, D:11) a +0 dagger a +0 robe an orc corpse (38, -1, D:11) 8 stones (40, 12, D:11) a +0 shortbow (43, -9, D:11) a +0 flail (47, -9, D:11) a +0 dire flail a +0 giant spiked club (53, 26, D:11) a +0 dagger a +0 robe (56, -1, D:11) a +1 dagger of draining the Ecumenical Temple (5, 2, Temple) a +4 ring of protection a scroll of enchant armour a scroll of summoning a throwing net 2 scrolls of enchant weapon 2 potions of magic 6 potions of flight a scroll of brand weapon 3 potions of brilliance Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant spiked club an ogre corpse (5, 15, Orc:1) a +1 dagger of electrocution a +2 robe (22, -21, Orc:1) 11 gold pieces (22, -20, Orc:1) a +5 spear of venom (unseen) (22, -19, Orc:1) a scroll of fear (22, -18, Orc:1) a +0 giant club (23, -19, Orc:1) the ring of Jualoomu {*Slow +Blink rCorr MP+9 Dex+6} [ring of dexterity] Dex: It affects your dexterity (+6). MP: It affects your magic capacity (+9). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (unseen) Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 dagger of draining (still there?) an orc corpse (still there?) (0, 1, Orc:2) a +0 mace a +0 plate armour a warg corpse an orc corpse (1, -7, Orc:2) 25 gold pieces (1, -3, Orc:2) a +0 arbalest a +0 great sword a +0 plate armour an orc corpse (1, -2, Orc:2) a +0 dagger a +0 robe an orc corpse (1, -1, Orc:2) a +0 trident a +0 plate armour an orc corpse (1, 0, Orc:2) a +0 mace a +0 chain mail (1, 1, Orc:2) a +0 hand axe (still there?) a +0 leather armour (still there?) a +1 battleaxe (still there?) a +0 plate armour (still there?) an orc corpse (still there?) (2, -4, Orc:2) a +0 hand axe a +0 great sword a +0 chain mail an orc corpse (2, -3, Orc:2) a +0 dagger a +0 robe (2, -2, Orc:2) a +0 dagger a +0 robe (2, 0, Orc:2) a +0 mace a +0 chain mail (2, 1, Orc:2) a +0 club an orc corpse (3, -5, Orc:2) a +0 glaive a +0 chain mail (3, -3, Orc:2) a +2 glaive of venom (still there?) a +0 plate armour (still there?) a +0 dire flail (still there?) a +3 arbalest (still there?) a +0 chain mail (still there?) (3, -2, Orc:2) a +0 flail (still there?) a +1 scimitar of flaming (still there?) a +0 chain mail (still there?) 19 gold pieces (still there?) a +0 club (still there?) (4, -6, Orc:2) a +0 flail a +0 plate armour an orc corpse (4, -5, Orc:2) a +0 halberd a +0 chain mail (5, -6, Orc:2) a +0 hand axe 2 boomerangs of dispersal a +0 chain mail a +0 dagger a +0 robe a +0 dagger of protection a +0 robe of fire resistance a potion of mutation an orc corpse an orc corpse the orc corpse of Nergalle (6, -6, Orc:2) 2 javelins (17, -6, Orc:2) a +0 short sword a +0 chain mail a +0 scimitar of protection a +0 plate armour a +0 dagger a +0 robe an orc corpse an orc corpse an orc corpse Level 1 of the Lair of Beasts (3, -9, Lair:1) the +9 hand axe "Earthworm" {flame, rC+} rC: It protects you from cold. a +5 ring of evasion a +2 whip of freezing (7, 22, Lair:1) a +1 giant spiked club (7, 28, Lair:1) a +0 ring mail of cold resistance (24, -4, Lair:1) a +0 short sword (34, -4, Lair:1) a +1 dagger of speed (41, 7, Lair:1) a +4 ring of protection a +1 flail of holy wrath Level 2 of the Lair of Beasts (0, 0, Lair:2) the +4 rapier of Virtue {venom, rPois Stlth+} rPois: It protects you from poison. Stlth: It makes you more stealthy. (3, -35, Lair:2) a +0 robe (10, -13, Lair:2) a +0 dagger (14, -23, Lair:2) a scroll of noise (15, 0, Lair:2) a +0 club (20, -45, Lair:2) a +4 rapier (36, -51, Lair:2) 7 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +1 dagger of draining (1, -15, Lair:3) a +0 helmet (4, 11, Lair:3) 6 stones (18, 21, Lair:3) a +0 robe (44, 10, Lair:3) a +5 scimitar a +0 chain mail (48, -12, Lair:3) a +0 shortbow (52, 33, Lair:3) a +0 whip (53, 25, Lair:3) 5 stones (54, 23, Lair:3) 3 stones (55, 11, Lair:3) a +0 leather armour (55, 17, Lair:3) a +4 chain mail (56, -12, Lair:3) a potion of degeneration Level 4 of the Lair of Beasts (0, 0, Lair:4) 5 stones (2, 40, Lair:4) a +0 war axe (5, 38, Lair:4) a potion of degeneration (11, -8, Lair:4) a +0 glaive (20, 19, Lair:4) the +10 shadow dragon scales of the Weak God {Dex+2 Stlth++++} Dex: It affects your dexterity (+2). Stlth: It makes you much more stealthy. (25, -15, Lair:4) 3 large rocks (33, -4, Lair:4) 5 stones (34, 30, Lair:4) a +0 pair of boots (34, 31, Lair:4) 7 stones (36, 24, Lair:4) a +0 rapier (36, 31, Lair:4) a +0 pair of boots (59, 38, Lair:4) a +0 trident