Toxa551 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 8, D:1) 7 stones (5, 17, D:1) 2 stones (14, 0, D:1) a +0 club (17, 12, D:1) a +0 club (21, -8, D:1) a +0 short sword (23, -4, D:1) a +0 sling (26, -4, D:1) a +0 chain mail (28, 25, D:1) a +0 hand axe (28, 26, D:1) 6 stones (30, 25, D:1) a +0 whip (38, 18, D:1) a +0 club (48, -17, D:1) a stone a +0 short sword (60, -22, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail a +0 club (2, 1, D:2) 11 stones a +0 dagger (2, 8, D:2) a +0 club (3, 12, D:2) a +0 club (9, 14, D:2) a +0 club a +0 club a +0 spear (9, 16, D:2) a +0 club (12, 6, D:2) 5 stones (25, 21, D:2) a +0 club (38, 11, D:2) 4 poisoned darts Level 3 of the Dungeon [Shop] Quetif's Weapon Shop a +0 quarterstaff (40 gold) a +0 club (10 gold) a +0 sling (15 gold) 5 large rocks (35 gold) a +0 hand axe (30 gold) 5 stones (5 gold) a +0 club (10 gold) a +0 short sword (30 gold) 4 atropa-tipped darts (24 gold) a +0 mace (30 gold) 6 boomerangs (30 gold) [Shop] Imiroat's Weapon Shoppe a +0 glaive (65 gold) 2 stones (2 gold) a +0 sling (15 gold) 5 stones (5 gold) 5 stones (5 gold) a +0 club (10 gold) a +0 quarterstaff (40 gold) 5 stones (5 gold) [Shop] Yridirr's Book Shoppe a manual of Unarmed Combat (1040 gold) a book of Hexes (468 gold) a book of the Senses (416 gold) a book of Winter (442 gold) a book of Iron (468 gold) a book of Weapons (364 gold) a book of Death (572 gold) a book of the Hunter (338 gold) a book of Displacement (312 gold) [Shop] Zydduamm's Weapon Emporium a +0 hand axe (30 gold) 5 stones (5 gold) a +0 short sword (30 gold) the +10 morningstar of the Living Dead {spect, rC+ Str-3 Int+8} (845 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (-3). Int: It affects your intelligence (+8). rC: It protects you from cold. a +0 dagger (20 gold) a +2 great sword of flaming (237 gold) [Shop] Hebouh's Jewellery Emporium a +4 ring of protection (504 gold) the amulet of the Invisible Hand {Reflect Fragile Regen+ Dex+7 SH+5 Stlth+} (684 gold) [amulet of reflection] It reflects blocked missile attacks. Dex: It affects your dexterity (+7). Regen: It increases your rate of health regeneration. Fragile: It will be destroyed if unequipped. SH: It affects your SH (+5). Stlth: It makes you more stealthy. a +6 ring of strength (504 gold) a ring of wizardry (420 gold) an amulet of reflection (420 gold) a ring of magical power (280 gold) a +6 ring of strength (504 gold) a ring of poison resistance (280 gold) an amulet of the acrobat (420 gold) (0, 0, D:3) a +0 robe (2, 26, D:3) a scorpion corpse (11, 1, D:3) a +0 robe (13, 16, D:3) a frilled lizard skeleton (16, 8, D:3) a ball python skeleton (17, 1, D:3) a +0 short sword 2 poisoned darts a +0 leather armour (18, -12, D:3) a +0 ring mail (22, 16, D:3) a +0 hand axe (23, 9, D:3) a +0 dagger (24, 5, D:3) a +0 dagger (33, 13, D:3) 2 large rocks (36, 21, D:3) a bat corpse (37, 20, D:3) 2 stones (39, 3, D:3) a +0 mace an orc corpse (skeletalised by now) (40, 22, D:3) a hobgoblin corpse (42, 23, D:3) a scroll of vulnerability Level 4 of the Dungeon (0, 0, D:4) the +11 spear of the Equator {drain, Fragile +Blink Str+8} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+8). +Blink: It lets you blink. Fragile: It will be destroyed if unequipped. (unseen) (1, 6, D:4) a +0 dagger (4, 2, D:4) a +0 scale mail (9, -3, D:4) a potion of attraction