Toxicplasma Level 1 of the Dungeon [Shop] Teck's Jewellery Boutique a +4 ring of evasion (468 gold) a +6 ring of strength (468 gold) a +6 ring of dexterity (468 gold) a ring of see invisible (195 gold) an amulet of magic regeneration (390 gold) a +6 ring of strength (468 gold) a ring of flight (227 gold) (0, 0, D:1) a +0 dagger (0, 8, D:1) a +0 dagger (1, 17, D:1) a +0 spear (15, -24, D:1) a +0 dagger (24, -2, D:1) a +0 short sword (32, -8, D:1) a +0 spear (38, -17, D:1) a +0 ring mail Level 2 of the Dungeon (18, 13, D:2) a +0 club (26, -1, D:2) a staff of fire (30, -3, D:2) a +0 club (30, 13, D:2) a +0 ring mail (48, -3, D:2) a +0 scale mail (53, 17, D:2) a book of Dangerous Friends (60, 2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (3, 14, D:3) a +0 whip a +0 leather armour a +0 short sword (4, 15, D:3) a +0 mace a +0 war axe (7, -4, D:3) a +0 hammer (7, 33, D:3) a +0 giant club (8, 30, D:3) a +0 spear (10, 17, D:3) a +0 shortbow (12, 35, D:3) a +0 whip (19, 18, D:3) a staff of air (21, 33, D:3) a +0 hand axe (23, 19, D:3) a +0 hand axe a +0 scale mail (23, 20, D:3) a +0 mace a +0 hand axe a +0 club a +0 club (35, 33, D:3) a +0 dagger (36, 14, D:3) a +0 dagger (42, 25, D:3) a +0 hand axe a +0 leather armour (45, 23, D:3) a +0 club (46, 23, D:3) a +0 short sword (47, 34, D:3) a +0 dagger (48, 35, D:3) a +0 club a +0 ring mail (49, 35, D:3) a +0 club (49, 36, D:3) a +0 dagger (51, 38, D:3) a +0 dagger (52, 20, D:3) a +0 falchion 3 boomerangs a +0 ring mail (52, 45, D:3) Great Wizards, Vol. VII Level 4 of the Dungeon [Shop] Jimyby's Jewellery Shop an amulet of faith (440 gold) a ring of protection from fire (275 gold) a ring of magical power (220 gold) an amulet of reflection (330 gold) a ring of wizardry (330 gold) a ring of resist corrosion (220 gold) a ring of wizardry (330 gold) a ring of protection from fire (275 gold) an amulet of magic regeneration (330 gold) [Shop] Cyegy's Weapon Shoppe 5 poisoned darts (22 gold) a +0 short sword (33 gold) a +0 war axe (38 gold) 5 stones (5 gold) 2 stones (2 gold) 7 stones (7 gold) a +0 eveningstar (165 gold) a +0 lajatang (165 gold) a +3 dire flail of holy wrath (266 gold) a +0 spear (33 gold) (21, -22, D:4) a +0 robe (27, -20, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Quesch's Jewellery Shop an amulet of regeneration (330 gold) a +4 ring of evasion (396 gold) a +4 ring of evasion (396 gold) a +6 ring of intelligence (396 gold) a ring of protection from fire (275 gold) a ring of willpower (275 gold) a ring of resist corrosion (220 gold) (0, 0, D:5) a +0 flail (1, -24, D:5) a +0 long sword a +0 robe (3, -32, D:5) a +0 shortbow (6, -34, D:5) a +0 pair of gloves (15, -36, D:5) a +0 flail a +0 ring mail Level 6 of the Dungeon (4, 44, D:6) a +0 robe (14, 40, D:6) a +0 hand axe a +0 robe (17, 39, D:6) a +0 robe (22, 9, D:6) a +0 club a +0 short sword (23, 9, D:6) a +0 whip (24, 23, D:6) 17 gold pieces (35, 32, D:6) Ozocubu's Autobiography (41, 38, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Pacobba's Assorted Antiques +1 fire dragon scales (1675 gold) a wand of iceblast (5) (225 gold) a potion of curing (75 gold) a scroll of immolation (87 gold) a scroll of immolation (87 gold) (0, 0, D:7) a +0 hand axe (0, 1, D:7) a +0 short sword (0, 2, D:7) a +0 hand axe (1, 2, D:7) a +0 short sword (2, 32, D:7) 4 poisoned darts (2, 33, D:7) a scroll of noise (11, 24, D:7) a +0 flail (11, 25, D:7) a +0 club a +0 flail (29, -7, D:7) a +0 giant club (41, -10, D:7) 4 boomerangs (48, 15, D:7) a +0 leather armour (57, 17, D:7) a +0 morningstar Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 scale mail a +0 falchion a +0 whip (0, 1, D:8) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (0, 2, D:8) a +0 club a +0 club a boomerang a +0 leather armour a +0 dagger (1, 6, D:8) a +0 flail (2, -13, D:8) a potion of attraction (9, 11, D:8) 14 gold pieces (9, 12, D:8) 19 gold pieces (9, 13, D:8) 19 gold pieces (10, 11, D:8) 14 gold pieces (10, 12, D:8) 21 gold pieces (10, 13, D:8) 10 gold pieces (11, 12, D:8) 16 gold pieces (14, 6, D:8) 2 javelins (17, 2, D:8) a +0 dagger (17, 3, D:8) a +0 dagger a +0 dagger a +0 robe (17, 4, D:8) a +0 dagger (18, 14, D:8) Great Wizards, Vol. II (22, -4, D:8) a +0 dagger a +0 robe (24, 8, D:8) a +0 flail (34, 10, D:8) the +7 rapier of Sam Emm {vorpal, rN+ rCorr Str-5 Int+4} It inflicts extra damage upon your enemies. Str: It affects your strength (-5). Int: It affects your intelligence (+4). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (35, 12, D:8) a +0 falchion (36, -7, D:8) a +0 dagger a +0 robe a +0 mace a +0 chain mail (36, -6, D:8) a +0 dagger (36, -4, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a curare-tipped dart (0, 1, D:9) a +0 whip a +0 club a +0 dagger (7, 26, D:9) a +0 great sword (9, 3, D:9) a +1 whip of electrocution a +0 halberd a +0 plate armour (10, 3, D:9) a +0 hand axe (20, 15, D:9) a +0 scale mail Level 1 of the Orcish Mines (5, -4, Orc:1) a +0 giant club an ogre corpse (12, -16, Orc:1) a warg corpse (13, -16, Orc:1) a +0 giant spiked club (18, -1, Orc:1) a warg skeleton (18, 1, Orc:1) a warg skeleton (30, 5, Orc:1) 18 gold pieces (32, 8, Orc:1) a staff of earth (33, 8, Orc:1) a +1 mace of protection