Toxicplasma Level 1 of the Dungeon (10, 16, D:1) a +0 sling (12, 14, D:1) a +0 leather armour (14, -20, D:1) 5 stones (18, -13, D:1) a +1 dagger of electrocution (23, -27, D:1) a +0 whip 5 stones (23, 17, D:1) a staff of cold (38, -10, D:1) a +0 chain mail a maw talisman (42, -27, D:1) a +0 chain mail (43, 8, D:1) 4 large rocks (45, -19, D:1) a +0 short sword (45, -11, D:1) 5 stones (50, -17, D:1) 6 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 32, D:2) 7 stones (8, 1, D:2) a +0 war axe (8, 12, D:2) a +0 mace (9, 22, D:2) the +1 leather armour of the Flute {Int+2} Int+2: It affects your intelligence (+2). (10, 8, D:2) a +0 spear (21, 31, D:2) a +0 sling (23, 20, D:2) a +0 ring mail (38, 38, D:2) a +0 club (61, 30, D:2) a +0 club Level 3 of the Dungeon [Shop] Nelojit's Armour Boutique a +0 ring mail (40 gold) the +3 ice dragon scales of Rotation {rF- rC++ Str+3 Int+5} (988 gold) Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. a +0 chain mail (45 gold) a +0 scale mail (40 gold) a +0 robe (7 gold) a +0 pair of boots (45 gold) a +0 robe (7 gold) a +3 leather armour of fire resistance (240 gold) a +0 robe (7 gold) the +6 scale mail of Qayd Nucs {-Tele rCorr Dex+5 Stlth+} (529 gold) Dex+5: It affects your dexterity (+5). -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (0, 0, D:3) a +0 whip (1, 0, D:3) a +0 hand axe a +0 hand axe a +0 scale mail (1, 1, D:3) a +0 club (2, 0, D:3) a +0 short sword of protection 3 boomerangs (4, 4, D:3) a +0 club (5, 4, D:3) a +0 club 5 stones (7, -16, D:3) a +0 mace (7, -15, D:3) a +0 short sword a +0 hand axe (12, -9, D:3) a +0 club (19, 3, D:3) a +0 leather armour (20, -9, D:3) a +0 robe (23, 1, D:3) 4 stones a +0 dagger (25, 5, D:3) 8 stones (25, 12, D:3) a +0 dagger of venom (34, 18, D:3) 5 stones a +0 short sword a +0 hand axe a +0 leather armour a +2 dagger of venom a +0 ring mail a +0 flail a +0 ring mail Level 4 of the Dungeon [Shop] Ylirueva's Tiny Tomes the Atlas of the Six Suns (48 gold) Spells Type Level a - Sandblast Earth 1 the Omnibus of the Winter (192 gold) Spells Type Level a - Ozocubu's Refrigeration Ice 7 the Codex of the Firefly (72 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 the Papyrus of Breath (144 gold) Spells Type Level a - Freezing Cloud Conjuration/Ice/Air 5 the Teachings on the Inferno (168 gold) Spells Type Level a - Plasma Beam Fire/Air 6 Rommom's Volume of Misfortune (144 gold) Spells Type Level a - Summon Mana Viper Hexes/Summoning 5 the Catalogue of Feathers (96 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 Buitec's Precepts of Enchantment (96 gold) Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 [Shop] Unamn's Fire Supplies the Elucidation of Combustion (364 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Fire Storm Conjuration/Fire 9 a ring of protection from fire (325 gold) a wand of flame (8) (72 gold) a +0 leather armour of fire resistance (117 gold) a ring of protection from fire (325 gold) a ring of fire (325 gold) the Essays on Burning (468 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Ignite Poison Fire/Alchemy 4 c - Ignition Fire 8 the Tome of the Bonfire (494 gold) Spells Type Level a - Scorch Fire 2 b - Volatile Blastmotes Fire/Translocation 3 c - Sticky Flame Fire/Alchemy 4 d - Plasma Beam Fire/Air 6 +0 fire dragon scales (780 gold) the Omnibus of Embers (806 gold) Spells Type Level a - Sticky Flame Fire/Alchemy 4 b - Starburst Conjuration/Fire 6 c - Ignition Fire 8 d - Fire Storm Conjuration/Fire 9 (15, 36, D:4) a +0 club 5 stones a +0 dagger (16, 32, D:4) 4 stones (17, 34, D:4) a +0 ring mail (17, 39, D:4) a +0 trident (17, 40, D:4) 3 stones (17, 42, D:4) 6 poisoned darts (19, 39, D:4) a +0 long sword (40, 33, D:4) a +0 ring mail (44, 31, D:4) a +0 sling (51, -1, D:4) a +0 robe (51, 17, D:4) 5 stones (56, 3, D:4) a +0 helmet (59, 16, D:4) a +0 leather armour (60, 14, D:4) 9 stones Level 5 of the Dungeon (0, 0, D:5) a +0 whip a gnoll corpse (skeletalised by now) (1, 0, D:5) a +0 club a +0 robe (4, 7, D:5) a +0 whip a +0 ring mail (5, 7, D:5) a +0 whip a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (15, 30, D:5) a +0 whip (21, 8, D:5) a +0 robe (27, 17, D:5) a +0 whip (27, 18, D:5) a +0 whip (28, 18, D:5) a +0 whip a +0 club (29, 38, D:5) a +0 whip (32, -9, D:5) a stone (45, 10, D:5) a +0 long sword (46, 9, D:5) a maw talisman Level 6 of the Dungeon (0, 0, D:6) 3 stones (0, 7, D:6) a +0 leather armour (1, 0, D:6) 4 poisoned darts (1, 1, D:6) 5 stones (1, 6, D:6) a +0 trident (3, 0, D:6) an adder corpse (3, 9, D:6) 2 stones (6, 0, D:6) a book of Spectacle (6, 6, D:6) 7 stones (7, 0, D:6) a +0 ring mail (7, 1, D:6) a +0 robe