Train Level 1 of the Dungeon (20, 3, D:1) a +0 dagger (-2, 20, D:1) a +0 whip (23, 25, D:1) a +0 hand axe (10, 29, D:1) a +0 dagger (9, 30, D:1) a +0 club (30, 32, D:1) a +0 whip a kobold corpse (skeletalised by now) (32, 32, D:1) a +0 club (-24, 33, D:1) a +0 club (-13, 33, D:1) a +0 club (5, 41, D:1) a +0 dagger (2, 42, D:1) a rat corpse (skeletalised by now) (-19, 50, D:1) a +0 club (19, 52, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 needles of confusion (-13, 3, D:2) a +0 hunting sling (0, 3, D:2) 16 stones (-13, 4, D:2) a javelin (-13, 5, D:2) a javelin (-5, 8, D:2) a jackal corpse (-5, 13, D:2) a jackal corpse (-7, 18, D:2) 24 sling bullets (-13, 36, D:2) a +0 hunting sling