Train Level 1 of the Dungeon (0, 0, D:1) a +0 club (-3, 5, D:1) a +0 ring mail (10, 5, D:1) a +0 dagger (47, 5, D:1) a +0 club (0, 6, D:1) a +0 short sword (2, 12, D:1) a +0 club (23, 15, D:1) a +0 club (32, 20, D:1) a +0 club (-10, 27, D:1) a +0 club (12, 31, D:1) 19 arrows (14, 33, D:1) a +0 leather armour Level 2 of the Dungeon (25, 7, D:2) a cursed -1 club (34, 16, D:2) 24 bolts (-9, 21, D:2) a +0 club (31, 23, D:2) a +0 club (38, 26, D:2) a +0 halberd a +0 whip (16, 31, D:2) a +0 spear (22, 32, D:2) a +0 dagger (31, 37, D:2) a +0 helmet (13, 38, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 13, D:3) a +0 hand axe a +0 animal skin (7, 16, D:3) a +0 ring mail (8, 19, D:3) 26 sling bullets (-35, 21, D:3) a +0 club (-26, 34, D:3) a +0 club (-40, 39, D:3) 28 arrows (8, 41, D:3) a +0 whip (7, 42, D:3) a +0 flail (3, 51, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a stone (-5, 4, D:4) a +0 dagger (-32, 6, D:4) a meat ration (5, 11, D:4) a cursed +0 robe Level 5 of the Dungeon (0, 0, D:5) a cursed +0 robe a +0 robe a +0 dagger a +0 dagger (2, 1, D:5) a cursed -1 dagger (2, 2, D:5) a +0 hand axe (5, 2, D:5) a +0 giant spiked club (2, 3, D:5) a +0 mace (28, 18, D:5) a +4 chain mail (-7, 19, D:5) a +0 club (26, 21, D:5) a +0 spear (27, 21, D:5) a +0 whip (32, 23, D:5) a +0 giant club (20, 29, D:5) a +0 flail (-7, 32, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Gownewk's Weapon Shop 2 tomahawks (13 gold) a +0 quarterstaff (52 gold) the +3 hand crossbow of Megalomania {penet, Contam rElec Dex+3} (431 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your dexterity (+3). It insulates you from electricity. It causes magical contamination when unequipped. a +0 great sword of slicing (152 gold) a +0 spear (39 gold) a +0 war axe (45 gold) the cursed +3 quarterstaff "Shaom" {venom, rPois} (364 gold) It poisons the flesh of those it strikes. It protects you from poison. It has a curse placed upon it. a +0 shortbow (39 gold) 16 poisoned bolts (83 gold) a +0 hunting sling (19 gold) a +0 long sword (45 gold) 10 stones (13 gold) (0, 0, D:6) a +0 giant club (-23, 3, D:6) 23 arrows (-9, 4, D:6) 10 stones (-58, 8, D:6) a +0 hunting sling a +0 short sword a stone (-58, 10, D:6) a stone (-28, 11, D:6) a +0 dagger (-58, 12, D:6) a stone (-40, 12, D:6) a +0 dagger of protection a +0 leather armour a +0 flail a +0 ring mail a +0 robe a +0 flail a +0 ring mail (-57, 13, D:6) a stone (-58, 14, D:6) a stone (-59, 17, D:6) a +0 giant club (-59, 22, D:6) a +0 giant club (-19, 24, D:6) an arrow (-12, 24, D:6) 4 arrows (-23, 25, D:6) 2 arrows (-12, 25, D:6) an arrow of frost an arrow (-26, 26, D:6) 13 arrows a +0 shortbow (-25, 26, D:6) 3 arrows (-24, 26, D:6) 2 arrows of frost (-23, 26, D:6) 6 arrows (-22, 26, D:6) an arrow (-19, 26, D:6) an arrow 2 arrows of frost (-11, 26, D:6) 2 arrows of frost (-29, 27, D:6) an arrow (-23, 27, D:6) 3 arrows 3 arrows of frost (-22, 27, D:6) an arrow (-22, 28, D:6) 3 arrows of frost 10 arrows (-49, 30, D:6) a cursed -2 scythe (-19, 32, D:6) a +0 shortbow (unseen) (-18, 32, D:6) a +0 shortbow (unseen) (-29, 33, D:6) an arrow (-27, 33, D:6) 2 arrows of frost (-19, 33, D:6) a +0 shortbow (unseen) (-29, 34, D:6) 9 arrows a +0 shortbow (-51, 36, D:6) 12 arrows (-53, 37, D:6) a +0 spear a +0 leather armour a +0 spear (-3, 37, D:6) a +0 chain mail (-53, 38, D:6) a +0 spear (-45, 38, D:6) a +0 mace (-39, 38, D:6) a +0 spear (-38, 39, D:6) a +0 club (-15, 40, D:6) a +0 shortbow (unseen) (-9, 40, D:6) 2 arrows (-39, 43, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 animal skin (-3, 2, D:7) a +0 club (3, 2, D:7) a +0 helmet (0, 5, D:7) a +0 robe (1, 6, D:7) a +0 short sword 3 stones (2, 6, D:7) a +0 short sword 2 stones (15, 6, D:7) a cursed +0 leather armour (-4, 7, D:7) a stone (0, 7, D:7) 2 stones (1, 7, D:7) a +0 dagger of venom a stone a +0 short sword a cursed -1 dagger (2, 7, D:7) a +0 dagger (10, 7, D:7) a +0 club (14, 7, D:7) a +0 club a +0 spear (15, 7, D:7) a cursed -3 dagger a +0 robe (21, 7, D:7) a cursed +0 dagger a +0 ring mail (-9, 9, D:7) a +0 flail (18, 16, D:7) a +0 leather armour (-21, 20, D:7) a +0 halberd (8, 27, D:7) a +0 cutlass (2, 29, D:7) a +0 dagger (9, 29, D:7) a +0 robe a +0 dagger (-14, 31, D:7) a cursed -2 great sword a +0 robe (-21, 33, D:7) a +0 scimitar a +0 robe (-19, 33, D:7) a +0 trident a cursed +0 robe (-15, 33, D:7) a +0 scimitar a +0 robe (-13, 33, D:7) a cursed +0 battleaxe a +0 robe (13, 40, D:7) a +0 club (14, 40, D:7) a +0 club (17, 40, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 dagger of venom (1, 0, D:8) a +0 hand axe (-7, 2, D:8) a +0 trident (14, 2, D:8) a +0 quarterstaff (-15, 7, D:8) a cursed -1 spear (-14, 7, D:8) a +0 whip a cursed +0 whip (-11, 7, D:8) a +0 short sword (25, 8, D:8) 12 stones (-7, 9, D:8) a +0 flail (-6, 9, D:8) 21 stones (28, 12, D:8) 24 sling bullets (-19, 15, D:8) a +0 robe (-3, 16, D:8) 9 arrows of frost a +0 shortbow (-3, 17, D:8) 18 stones an arrow of frost a +0 club (18, 26, D:8) a +0 scale mail (-6, 32, D:8) a +0 giant club a +0 giant spiked club (29, 34, D:8) a +0 trident (1, 37, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Cheolame's Weapon Shop 10 sling bullets (75 gold) a +0 spear (45 gold) the cursed +1 mace of Cheese {crush, rC+ Dex+2 SInv} (433 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from cold. It enhances your eyesight. It has a curse placed upon it. 19 stones (28 gold) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (1378 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It enhances your eyesight. It lets you go berserk. a +0 falchion (45 gold) a +0 long sword (52 gold) a +0 scythe (45 gold) a +1 hunting sling of flaming (145 gold) a +3 dagger of holy wrath (309 gold) (0, 0, D:9) 4 large rocks (3, 6, D:9) a +0 flail (4, 6, D:9) a +0 leather armour (5, 6, D:9) a +0 club (12, 6, D:9) a +0 whip a +0 leather armour a +0 spear (12, 7, D:9) a +0 whip (1, 15, D:9) a +0 hunting sling (-30, 21, D:9) a +0 club (2, 24, D:9) a +0 mace (-19, 31, D:9) 15 sling bullets (11, 39, D:9) 5 stones (-28, 42, D:9) a +0 halberd (4, 43, D:9) a +0 plate armour a +0 war axe (-29, 44, D:9) a +0 club (4, 45, D:9) a +0 leather armour (-34, 46, D:9) a +0 whip (4, 49, D:9) a +0 mace (-15, 59, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a cursed +0 robe (13, 7, D:10) a +0 naga barding (65, 11, D:10) a +0 short sword (65, 13, D:10) a stone (14, 20, D:10) 12 stones (4, 23, D:10) 2 arrows (4, 26, D:10) a +0 shortbow 13 arrows (64, 26, D:10) a cursed +0 leather armour (64, 27, D:10) 22 sling bullets (48, 35, D:10) 2 scrolls of random uselessness (54, 37, D:10) a +0 ring mail (61, 44, D:10) a +0 quarterstaff (3, 53, D:10) 20 stones (51, 54, D:10) a +0 quarterstaff Level 11 of the Dungeon (0, 0, D:11) a +0 flail a +0 scale mail (1, 0, D:11) a +0 dagger (1, 1, D:11) a cursed +0 short sword a cursed +0 quarterstaff a cursed +1 long sword a cursed +0 whip a cursed +0 dagger a +0 ring mail a +0 trident (2, 2, D:11) a +0 whip (8, 13, D:11) 29 stones (9, 20, D:11) 10 bolts (0, 26, D:11) a +0 quarterstaff (23, 26, D:11) a cursed -1 dagger (1, 28, D:11) a +0 mace (30, 30, D:11) 21 stones (12, 32, D:11) a scroll of enchant armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 25 bolts (2, 3, Lair:1) a tomahawk (2, 4, Lair:1) a tomahawk (3, 6, Lair:1) 2 tomahawks (2, 9, Lair:1) a tomahawk (still there?) a wand of fire (12) (still there?) (5, 9, Lair:1) a tomahawk (7, 12, Lair:1) a tomahawk