TreeFish Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 12, D:1) a +0 leather armour (11, 52, D:1) a +0 short sword (15, 48, D:1) a +0 dagger (21, -6, D:1) a +0 whip (30, 3, D:1) a +0 club (31, 3, D:1) a +0 club (43, 8, D:1) a +0 club (43, 28, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +2 mace of holy wrath (1, 2, D:2) a +2 vampiric dagger (3, 24, D:2) a +0 dagger (4, 31, D:2) a +0 flail (9, 33, D:2) a +0 short sword (17, 28, D:2) a +0 dagger (30, 38, D:2) a +0 whip (37, 10, D:2) a +0 club (37, 18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (8, -13, D:3) a +0 leather armour (10, -25, D:3) a +0 dagger (10, 23, D:3) a +0 club (16, -9, D:3) a +0 club (19, 14, D:3) a +0 short sword of electrocution (24, -27, D:3) a +1 mace of protection a +0 ring mail (25, 9, D:3) a +0 hunting sling (26, -29, D:3) a +0 club (27, -25, D:3) a cursed -3 hand axe (28, 9, D:3) a +0 club a +0 dagger a +0 robe (41, -27, D:3) a +0 ring mail (41, -25, D:3) a +1 flail of distortion (48, -24, D:3) a cursed -3 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (5, -7, D:4) a +0 war axe (7, -3, D:4) a +0 falchion (16, 10, D:4) the -1 pair of gloves of the City {*Drain rElec rPois} It insulates you from electricity. It protects you from poison. It causes draining when unequipped. (18, 0, D:4) a cursed -3 falchion (24, 4, D:4) a +0 short sword (29, -6, D:4) a +1 dagger of venom (36, 5, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (7, -1, D:5) a +0 giant spiked club (10, 10, D:5) a +0 dagger (16, -21, D:5) a +0 leather armour (20, -17, D:5) a +0 great mace (32, 1, D:5) a +0 spear (35, -5, D:5) a +2 amulet of reflection Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (3, 14, D:6) a +0 flail (25, 48, D:6) a +0 flail (27, 48, D:6) a cursed -3 mace a +0 ring mail a +0 club (41, 16, D:6) a +0 club (46, 15, D:6) a +0 robe a +0 trident (47, 40, D:6) a +0 robe (51, 43, D:6) a +0 short sword a +0 plate armour (54, 9, D:6) a +0 robe (57, 23, D:6) a +0 plate armour a +0 club (58, 32, D:6) a +0 war axe a +0 chain mail (58, 33, D:6) a +0 robe a +0 dagger a +0 dagger a +0 leather armour (59, 11, D:6) a +0 club a +0 whip a +0 dagger a +0 dagger a +0 whip Level 7 of the Dungeon (0, 0, D:7) the +6 flail "Gaimasir" {freeze, rN+ Str+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). It protects you from negative energy. (10, 11, D:7) an uncursed staff of death (17, 2, D:7) a +0 flail (20, 7, D:7) a +0 giant club (22, 26, D:7) a +0 trident a +0 scale mail (24, 11, D:7) a +0 hand axe a +0 hunting sling (29, 27, D:7) a +0 spear (30, 26, D:7) a +0 whip (30, 27, D:7) a +0 spear (31, 25, D:7) a +0 mace (35, 23, D:7) a cursed +0 spear (38, 3, D:7) a potion of invisibility (39, -8, D:7) 17 arrows (39, 4, D:7) 9 gold pieces (40, -8, D:7) a book of Burglary (41, 0, D:7) a scroll of teleportation (42, 6, D:7) an uncursed staff of death (43, -2, D:7) a scroll of remove curse Level 8 of the Dungeon (0, 0, D:8) 10 gold pieces (1, 0, D:8) 7 gold pieces (2, 2, D:8) 16 gold pieces (3, -1, D:8) 15 gold pieces (3, 1, D:8) 12 gold pieces (3, 2, D:8) 12 gold pieces (4, -1, D:8) 9 gold pieces (4, 1, D:8) 13 gold pieces (8, 0, D:8) a +0 quarterstaff (9, -16, D:8) a +2 shortbow of flaming (13, 15, D:8) a cursed -1 flail (13, 27, D:8) a +0 robe a +4 war axe (14, 25, D:8) a +0 robe a +3 dire flail of freezing (15, 21, D:8) a +0 robe a +0 halberd (16, 30, D:8) a +0 leather armour a +0 flail (43, 27, D:8) a +0 war axe (44, 9, D:8) a cursed -2 shortbow (46, -19, D:8) a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (1, -2, D:9) a +0 flail a +0 scale mail (2, 2, D:9) a +0 trident a +0 chain mail (2, 31, D:9) a +0 ring mail (5, 0, D:9) a cursed +0 club a +0 scale mail (15, 35, D:9) a +0 giant club (18, 15, D:9) a +0 rapier (19, -9, D:9) a +0 flail a +0 chain mail (42, -8, D:9) a +0 robe a +0 dagger (42, -7, D:9) a +0 plate armour a cursed +0 halberd (43, -8, D:9) a +0 leather armour a +0 club (44, -8, D:9) a +0 ring mail (49, 38, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (0, 1, D:10) a +0 mace (28, -16, D:10) a +0 mace (32, -12, D:10) a +0 quarterstaff (32, 15, D:10) a +0 dagger a +0 dagger (32, 16, D:10) a +0 hand crossbow (38, 9, D:10) a cursed -2 giant club a +0 giant club (40, -35, D:10) a +0 shortbow (42, 5, D:10) a +0 morningstar (44, 6, D:10) a +0 whip (45, 8, D:10) a +0 whip (46, 7, D:10) a +0 shortbow (52, -5, D:10) a +0 chain mail a +0 morningstar (53, -7, D:10) a +0 robe a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 morningstar (2, 21, D:11) a +0 pair of boots (9, -25, D:11) a +0 battleaxe a +0 plate armour an orc skeleton (23, 17, D:11) a +0 whip (44, 17, D:11) 18 gold pieces (47, 12, D:11) a scroll of blinking (48, 12, D:11) 25 gold pieces the Ecumenical Temple