TreeFish Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (5, 6, D:1) a +0 club (21, 31, D:1) a +0 club (24, 34, D:1) a +0 club (25, 17, D:1) a cursed -2 short sword (25, 33, D:1) a +0 robe (26, 33, D:1) a cursed +0 club (39, 9, D:1) a +0 club (42, 20, D:1) a +0 club (42, 22, D:1) a +0 dagger (44, 10, D:1) a cursed -2 dagger (52, 32, D:1) a +0 dagger (53, 31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, -33, D:2) a +0 falchion (34, -2, D:2) a cursed -3 club (52, -12, D:2) a +0 club a +0 hunting sling (56, -1, D:2) a cursed -3 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 whip (8, 36, D:3) a +0 dagger (10, 25, D:3) a +0 club (13, 7, D:3) a +0 ring mail (13, 20, D:3) a +0 whip (17, 12, D:3) a +0 club (20, 49, D:3) a +0 whip (21, 39, D:3) a +0 club Level 4 of the Dungeon [Shop] Vevvox's Armour Shoppe a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 robe of cold resistance (107 gold) a +0 ring mail (56 gold) a +0 scale mail of fire resistance (154 gold) a +0 chain mail (63 gold) a +0 chain mail (63 gold) a +0 leather armour (28 gold) a +0 pair of boots (63 gold) the +3 chain mail of Kikubaaqudgha's Fury {rF+ MR+ Str+3} (635 gold) It affects your strength (+3). It protects you from fire. It affects your resistance to hostile enchantments. (0, 0, D:4) a +0 scale mail (5, -39, D:4) a +0 leather armour (9, 1, D:4) a +0 robe (20, 1, D:4) a +0 hand axe (29, -45, D:4) a +0 dagger a +0 robe (30, -46, D:4) a cursed -2 dagger a +0 robe (30, -34, D:4) a +0 leather armour (31, -46, D:4) a +0 short sword a +0 dagger a +1 hand axe of freezing (31, -32, D:4) a +0 spear (36, -30, D:4) a cursed -1 club a +0 club (37, -47, D:4) a +2 short sword of protection a +0 chain mail (45, -34, D:4) a +0 club (51, -47, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +4 shortbow (1, -25, D:5) a +0 leather armour (11, -10, D:5) a +0 hand axe (12, -13, D:5) a +0 club (14, -28, D:5) a +0 hand axe (14, -25, D:5) a +0 hand axe (14, -18, D:5) a cursed +0 dagger (16, -13, D:5) a +0 short sword (17, -28, D:5) a +0 hunting sling (17, -27, D:5) a cursed -2 spear (19, -28, D:5) a +0 leather armour (19, -19, D:5) a +0 scale mail (20, -12, D:5) a cursed -2 dagger (22, -18, D:5) a +0 club (23, -21, D:5) a cursed -1 mace a +0 dagger (23, -18, D:5) a +0 club (25, -27, D:5) a +0 club (25, -14, D:5) a cursed +0 hunting sling (26, -16, D:5) a +0 whip (27, -16, D:5) a +0 club a +0 club (28, -29, D:5) a +0 hand crossbow (28, -28, D:5) a +0 short sword (29, -29, D:5) a +0 club (29, -27, D:5) a +0 whip (29, -15, D:5) a +0 dagger (30, -28, D:5) a +0 dagger (30, -1, D:5) a +0 short sword (33, -32, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 leather armour (0, 1, D:6) a cursed +2 mace of protection a +0 robe a +0 spear (2, -20, D:6) a +0 spear (2, -17, D:6) a +0 flail (3, -21, D:6) a +0 robe a +2 trident of freezing (6, -23, D:6) a +0 robe a +0 battleaxe (15, -5, D:6) a +0 robe (26, -8, D:6) a +0 dagger (29, 27, D:6) a +0 club a +0 leather armour a +2 flail of protection (30, 24, D:6) a +0 spear (33, 16, D:6) a +0 whip (36, -3, D:6) a +0 robe (39, -8, D:6) a +0 giant spiked club (40, -12, D:6) a +0 long sword (40, -8, D:6) a +0 trident a +0 ring mail (41, -8, D:6) a +0 short sword a +0 dagger (41, 21, D:6) a +0 flail (42, 22, D:6) a +0 club (44, 23, D:6) a +0 spear (44, 27, D:6) a +0 halberd (45, 24, D:6) a +0 whip of electrocution (46, 15, D:6) a +0 spear (47, 24, D:6) a +0 club (49, 24, D:6) a +0 club (49, 27, D:6) a +0 flail (50, 29, D:6) a +0 spear 4 boomerangs (51, 24, D:6) a +0 flail (51, 26, D:6) a cursed -1 whip a +0 robe a +0 whip (51, 27, D:6) a +4 scimitar a +0 spear a +1 whip of holy wrath (52, 24, D:6) a +0 flail a +0 club a +0 robe a +2 trident of freezing a +0 scale mail a +0 whip of electrocution (52, 25, D:6) a +0 club a +0 whip a +0 leather armour (52, 26, D:6) a +0 spear a +0 whip (52, 29, D:6) a +0 spear (53, 29, D:6) a +0 halberd (55, 28, D:6) a +0 spear (55, 30, D:6) a +0 club a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (0, 1, D:7) a +0 leather armour a +0 trident (0, 3, D:7) the +2 hunting sling of Wu Jian's Grace {venom, +Inv rF+ SInv} It poisons the ammo it fires. It protects you from fire. It lets you see invisible. It lets you turn invisible. (1, 0, D:7) a cursed -2 ring mail a +0 mace a +0 morningstar a +0 leather armour (1, 1, D:7) a +0 robe a +0 dagger (1, 11, D:7) a +0 leather armour (9, 17, D:7) a +0 hunting sling (11, -8, D:7) a cursed -1 club (15, 12, D:7) an uncursed staff of fire (17, 12, D:7) a cursed -2 dagger a +0 robe (18, -8, D:7) a +0 giant club (18, 6, D:7) a +0 falchion (20, -9, D:7) a +0 chain mail a +0 trident (22, -8, D:7) a +0 trident (22, -7, D:7) a +0 short sword a +0 club (22, 14, D:7) a +0 long sword (23, -7, D:7) a +0 plate armour a +0 vorpal war axe (23, 5, D:7) a +0 hand crossbow of flaming (23, 6, D:7) a +0 flail (23, 7, D:7) a lightning rod (4/4) (24, 2, D:7) a +0 falchion a +0 chain mail of cold resistance (24, 5, D:7) a +0 mace (25, 2, D:7) the ring "Mankeame" {*Drain rPois MP-9 Str+5 Stlth-} [ring of attention] It affects your strength (+5). It protects you from poison. It affects your magic capacity (-9). It causes draining when unequipped. It makes you less stealthy. (25, 7, D:7) an uncursed staff of death (35, 4, D:7) a +3 hand axe of flaming (36, 12, D:7) a +0 giant club (38, 11, D:7) a +0 short sword (40, 18, D:7) a +0 chain mail (43, 10, D:7) a cursed +0 robe Level 8 of the Dungeon (6, 19, D:8) an uncursed amulet of faith (7, 20, D:8) a +0 mace a +0 club a +0 short sword a cursed +0 leather armour a +0 dagger a +0 robe (13, -1, D:8) a +0 shortbow (15, -16, D:8) a +0 dagger a +0 robe (16, -16, D:8) a +0 club a +0 leather armour a cursed -2 dagger a +0 robe (16, -1, D:8) a +0 giant spiked club (18, -3, D:8) a +0 shortbow (23, -14, D:8) a +0 plate armour (29, -23, D:8) a cursed -1 quarterstaff a +1 hunting sling of freezing a +0 leather armour (30, 25, D:8) a +0 club (34, 11, D:8) a +0 giant spiked club a +0 giant club (47, -21, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a cursed -2 giant club a +0 giant club (2, -7, D:9) a +0 dagger (5, -28, D:9) a +0 mace (7, 14, D:9) 2 scrolls of immolation (8, -2, D:9) a +0 quarterstaff (11, -21, D:9) a +0 ring mail (12, 19, D:9) a book of Geomancy (13, -22, D:9) a +0 hand axe (20, -9, D:9) the cursed +2 quarterstaff of Arrival {vorpal, *Noise rElec rF+ rC++} It inflicts extra damage upon your enemies. It protects you from fire. It greatly protects you from cold. It insulates you from electricity. It may make noises in combat. It has a curse placed upon it. (23, 16, D:9) a +0 giant club (25, 11, D:9) a +0 trident a +0 ring mail (28, 10, D:9) a +0 robe a +0 shortbow (32, 11, D:9) a +0 long sword (33, 7, D:9) a +4 scimitar of flaming (46, -9, D:9) a +0 long sword Level 10 of the Dungeon (0, 0, D:10) a +0 spear (6, 14, D:10) a +0 giant club (10, 13, D:10) a +0 shortbow (16, -4, D:10) a +1 shortbow of flaming (18, 31, D:10) a +0 club (19, 40, D:10) a +0 giant club (27, 10, D:10) a -1 cloak (31, 34, D:10) a +0 helmet (32, 23, D:10) a +0 club (33, 17, D:10) a +0 dagger a +0 robe (34, 20, D:10) a +0 hand axe (34, 22, D:10) a cursed +0 flail a +0 leather armour a +0 battleaxe a +0 chain mail (35, 22, D:10) a +0 dagger a +0 robe (36, 18, D:10) a +0 dagger a +1 robe of cold resistance (39, 17, D:10) a +0 whip (40, 14, D:10) a +0 shortbow (40, 19, D:10) a +0 club (44, 43, D:10) a +0 robe (46, 50, D:10) a +0 quarterstaff (49, 29, D:10) a +0 great sword Level 11 of the Dungeon (1, -43, D:11) a +0 war axe (3, -35, D:11) a +0 mace (5, -17, D:11) a +0 glaive (6, -36, D:11) a +0 giant club a +0 giant club (6, -35, D:11) a +0 dagger a +0 ring mail (8, -32, D:11) a +0 dagger a +2 cloak (9, -3, D:11) a +0 hand axe a +0 dagger a +0 robe (10, -3, D:11) a +0 flail (18, -10, D:11) a +2 long sword a +0 chain mail (21, -41, D:11) a +0 robe (32, -48, D:11) a +1 helmet (39, -52, D:11) a +0 falchion a +0 leather armour a +0 dagger (40, -51, D:11) a +0 scimitar a +0 plate armour a +0 dagger a +0 robe (42, -48, D:11) a cursed -3 short sword a +0 chain mail (44, -45, D:11) a +1 dagger of venom a +0 dagger a +0 robe (46, -6, D:11) a +0 robe (48, -53, D:11) a cursed +0 plate armour (48, -12, D:11) a cursed +0 halberd a +0 robe (49, -12, D:11) a +3 battleaxe of freezing a +0 leather armour (51, -11, D:11) a +1 mace of protection a +0 robe (52, -5, D:11) a +0 troll leather armour (53, -16, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 dagger (0, 12, D:12) a +4 flail a +0 robe (0, 13, D:12) a +3 falchion a +0 robe (1, 12, D:12) a cursed +3 falchion of freezing a +0 robe (2, 11, D:12) a +5 great sword a +0 robe (3, 12, D:12) a +1 vorpal mace a +0 robe (5, 10, D:12) a wyvern skeleton (23, 1, D:12) a large rock (25, 6, D:12) a +0 giant spiked club (34, 1, D:12) a +0 short sword a +0 ring mail (37, 2, D:12) a cursed -3 giant club a +0 giant club (37, 33, D:12) a +0 giant spiked club (41, 4, D:12) a cursed +3 mace a +0 robe (41, 7, D:12) a +0 short sword a +0 robe (41, 9, D:12) a cursed +0 spear a +0 robe the Ecumenical Temple