Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 7220619756372875085 33 TreeFish the Conjurer (level 3, -4/24 HPs) Began as a Human Conjurer on Mar 17, 2024. Slain by a gnoll ... wielding a +0 whip (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:04 (1086 turns). TreeFish the Conjurer (Human Conjurer) Turns: 1086, Time: 00:04:05 Health: -4/24 AC: 2 Str: 7 XL: 3 Next: 29% Magic: 1/6 EV: 12 Int: 20 God: Gold: 56 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . e - +1 dagger (freeze) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons e - a +1 dagger of freezing (weapon) Missiles c - 13 stones i - 2 poisoned darts Armour a - a +0 robe (worn) Scrolls f - a scroll of teleportation {unknown} g - 2 scrolls of immolation {unknown} h - a scroll of noise {unknown} j - 2 scrolls of fog {unknown} Potions b - a potion of magic d - a potion of curing {unknown} k - a potion of enlightenment {unknown} Skills: + Level 2.4 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting * Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Magic Dart Conj 80% 1d7 2% 1 c - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 22% 3d8 9% 2 Blink Tloc 4% N/A 22% 2 Lesser Beckoning Tloc 4% N/A 22% 2 Mercury Vapours Alch/Air 4% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 92% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History A gnoll comes into view. It is wielding a +0 spear. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 81% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! (Press . to maintain the ray.) You hear a shout! You hear a bark! The searing ray hits the gnoll. The gnoll is severely wounded. Without enough magic to sustain it, your searing ray dissipates. The gnoll completely misses you. The gnoll barely misses you. You see here a ribbon worm corpse. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 spear. You hit the gnoll. You freeze the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 spear. You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 spear. A gnoll comes into view. It is wielding a +0 whip. You are too injured to fight recklessly! You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You hit the gnoll. You freeze the gnoll. You kill the gnoll! The gnoll hits you with a +0 whip! You die... # #.# #...#) ##...##.####†### ......^......†#. #....##.###..... ..#.# #.......## #.#.# #####..... #.#.# ###### #.#####.#'## #...)@g....## #######.....## ####### ##.......###...... #.........##.#...# +.........'....... #.........##.#.... ##.......###.##..# ##.....## #.###.# ##...## #.###.# You could see a gnoll. Vanquished Creatures A gnoll (D:2) 2 ribbon worms (D:2) 4 bats 2 giant cockroaches (D:1) A hobgoblin (D:1) 3 jackals (D:2) 5 kobolds 3 ball pythons (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 5 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TreeFish the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 175 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 209 | D:1 | Learned a level 2 spell: Searing Ray 899 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1086 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_rooms, dk_noncrumbling_3 D:2: layout_loops_corners, hellmonk_ecumenical_altar_heavens_door, serial_bayou_lagoon_a, minmay_pentomino_x2 Action || total ---------------------------++------- Melee: Unarmed || 10 Dagger || 44 Cast: Magic Dart || 22 Searing Ray || 5 Armour: Robe || 27 Dodge: Dodged || 42