Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 14238778806305954716 174 TreeFish the Conjurer (level 5, -2/24 (35) HPs) Began as a Human Conjurer on Mar 30, 2024. Slain by a hell rat (12 damage) ... in a sewer. The game lasted 00:11:40 (2727 turns). TreeFish the Conjurer (Human Conjurer) Turns: 2727, Time: 00:11:43 HP: -2/24 (35) AC: 6 Str: 13 XL: 5 Next: 54% MP: 9/9 EV: 12 Int: 20 God: Gold: 12 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . c - +0 dagger rCold . . . d - orb {*channel} rNeg . . . a - +0 robe rPois . t - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . m - +2 pair of boots Will ..... (no amulet) Stlth ++ f - +6 ring of strength HPRegen 0.24/turn p - ring of flight MPRegen 0.11/turn %: channel magic (20%) @: flying, very heavily drained A: explore regen a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 104 gold pieces. You spent 92 gold pieces at shops. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles q - 25 stones x - 4 boomerangs Armour a - a +0 robe (worn) d - an orb of energy (worn) m - a +2 pair of boots (worn) t - a +0 helmet (worn) Jewellery f - a +6 ring of strength (left hand) g - a ring of see invisible p - a ring of flight (right hand) w - a ring of protection from fire Scrolls h - a scroll of teleportation {unknown} i - a scroll of blinking {unknown} j - a scroll of poison r - a scroll of summoning v - a scroll of noise Potions e - a potion of heal wounds k - a potion of might {unknown} l - a potion of ambrosia {unknown} o - a potion of enlightenment {unknown} s - a potion of cancellation {unknown} Skills: + Level 3.2 Dodging - Level 2.0 Stealth + Level 3.0 Spellcasting * Level 5.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Magic Dart Conj 100% 1d8 7% 1 c - Searing Ray Conj 50% 2d6 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 63% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Lugonu Shops: D:3 * Portals: Abyss: D:1 Annotations: D:1 2 runed translucent doors Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aim: a hell rat (almost dead, 100% to hit) The magic dart hits the hell rat but does no damage. The hell rat is almost dead. The hell rat bites you. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The hell rat bites you but does no damage. You feel much better. The hell rat misses you. You hit the hell rat but do no damage. The hell rat is almost dead. The hell rat bites you. You hit the hell rat but do no damage. The hell rat is almost dead. The hell rat bites you but does no damage. You hit the hell rat but do no damage. The hell rat is almost dead. The hell rat barely misses you. You hit the hell rat but do no damage. The hell rat is almost dead. The hell rat bites you but does no damage. The hell rat closely misses you. You hit the hell rat but do no damage. The hell rat is almost dead. The hell rat bites you. You feel drained. Your magical contamination has completely faded away. You hit the hell rat but do no damage. The hell rat is almost dead. The hell rat bites you! You feel drained. Magic courses through your body. The hell rat barely misses you. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (severely wounded, 79% to hit) The searing ray misses the hell rat. (Press . to maintain the ray.) Magical energy flows into your mind! The hell rat bites you! Ouch! That really hurt! You die... ###..~### #..~~~~~# ##...~~~~## #~~.###~.~# ##~~## ##..## #~~.#~~ #~..# #~†##?~~##~~# #†.#!?~~~#~~# #∩∩#∩?~~~r@~# #~~#=!~~~#~~# #~~##!~~ #~.# #~~~#.. .~.# ##†~## ..## #~~. .~.# ##~~~ ~~## ~..~~~. You could see a hell rat. Vanquished Creatures 7 gnolls 2 adders (D:2) 3 river rats (Sewer) An orc (D:3) 5 ball pythons 6 bats 5 endoplasms (D:2) 4 giant cockroaches 5 goblins 6 hobgoblins A jackal (D:2) 3 quokkas 6 frilled lizards 4 kobolds (D:1) 5 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TreeFish the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 74 | D:1 | Reached XP level 2. HP: 3/19 MP: 0/5 77 | D:1 | Learned a level 2 spell: Searing Ray 204 | D:1 | Found a large runed translucent door. 204 | D:1 | Found a large runed translucent door. 302 | D:1 | Found a corrupted altar of Lugonu. 304 | D:1 | Found a one-way gate to the infinite horrors of the Abyss. 304 | D:1 | Noticed a crimson imp 359 | D:1 | You fall into a shaft and drop 1 floor! 852 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 1754 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/7 1968 | D:2 | Reached skill level 5 in Conjurations 2355 | D:3 | Found Faischol's Assorted Antiques. 2379 | D:3 | Reached XP level 5. HP: 35/35 MP: 3/9 2481 | D:3 | Bought a scroll of identify for 46 gold pieces 2481 | D:3 | Bought a scroll of identify for 46 gold pieces 2507 | D:3 | Found a glowing drain. 2521 | Sewer | Entered a sewer 2727 | Sewer | Slain by a hell rat Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic D:2: layout_basic D:3: minmay_chambers_of_threes, layout_loops_cross, serial_shops, nicolae_shop_bloodbath_and_beyond, shop, shop, mainiacjoe_sewer_entry_somewhere_in_here_1 Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 | 5.4 Dodging | 3 | 3.2 Spellcasting | 3 | 3.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 146 | 54 || 200 Cast: Magic Dart | 10 | 13 || 23 Searing Ray | 4 | 11 || 15 Use: Scroll | | 6 || 6 Potion | | 2 || 2 Stab: Sleeping | 5 | || 5 Armour: Robe | 80 | 39 || 119 Dodge: Dodged | 97 | 36 || 133