Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 15050968107695363309 26 TreeFish the Conjurer (level 3, -1/24 HPs) Began as a Human Conjurer on Apr 27, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:54 (1048 turns). TreeFish the Conjurer (Human Conjurer) Turns: 1048, Time: 00:03:55 Health: -1/24 AC: 2 Str: 5 (7) XL: 3 Next: 8% Magic: 0/6 EV: 12 Int: 19 (20) God: Gold: 90 SH: 0 Dex: 9 (11) Spells: 3/6 levels left rFire . . . c - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -11) A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Missiles h - 3 javelins (quivered) j - 25 stones k - 2 atropa-tipped darts Armour a - a +0 robe (worn) f - an orb of energy Scrolls d - a scroll of identify {unknown} e - a scroll of fear {unknown} g - 2 scrolls of enchant weapon {unknown} Potions b - a potion of magic Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.4 Spellcasting * Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Magic Dart Conj 80% 1d7 2% 1 c - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 22% 3d8 19% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Animate Armour Summ/Erth 4% N/A 85% 4 Lehudib's Crystal Spear Conj/Erth 5% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The giant cockroach is severely wounded. The giant cockroach closely misses you. You closely miss the giant cockroach. The giant cockroach is severely wounded. The giant cockroach closely misses you. The giant cockroach bites you. You hit the giant cockroach. You kill the giant cockroach! The adder bites you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (63% to hit) The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The adder bites you. You hit the adder. The adder is almost dead. The adder bites you but does no damage. The adder barely misses you. You barely miss the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You closely miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder completely misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You feel sick. The adder misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Okay, then. You miss the adder. The adder is severely wounded. You die... .............)........ ##..##..........[...... .....#..............[.. ...........#........... ...........#......##### .(...............# #.............##### ##................. #@###....#........ #S# #............. .†# #............. .... #............. ..... ##............ ....... #............ ........ #............ ....#.....#)........### ##........#.. You could see an adder. Vanquished Creatures 2 dart slugs (D:2) A ball python (D:1) A bat (D:1) 2 endoplasms (D:1) 2 giant cockroaches A goblin (D:1) 2 hobgoblins (D:1) 4 kobolds (D:1) A quokka (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TreeFish the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 60 | D:1 | Found Xeismic's Jewellery Boutique. 197 | D:1 | Reached XP level 2. HP: 16/19 MP: 5/5 200 | D:1 | Learned a level 2 spell: Searing Ray 1031 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 1047 | D:2 | HP: 1/24 [adder (4)] 1048 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic, serial_shops, shop, serial_bayou_lagoon_a D:2: minmay_skewed_foursquare, layout_basic Action || total ---------------------------++------- Melee: Club || 41 Punch || 1 Cast: Magic Dart || 13 Searing Ray || 4 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 34 Dodge: Dodged || 38