Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 16344274514024628234 58 TreeFish the Conjurer (level 4, -1/30 HPs) Began as a Human Conjurer on Apr 27, 2024. Killed by nerve-wracking pain ... invoked by Grinder (2 damage) ... on level 3 of the Dungeon. The game lasted 00:06:11 (2596 turns). TreeFish the Conjurer (Human Conjurer) Turns: 2596, Time: 00:06:11 Health: -1/30 AC: 2 Str: 2 XL: 4 Next: 2% Magic: 0/8 EV: 12 Int: 20 God: Gold: 148 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . q - +5 short sword "Busumid" {flame, rN+ Str-5 Stlth+} rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons c - a +0 whip q - the +5 short sword "Busumid" (weapon) {flame, rN+ Str-5 Stlth+} (You found it on level 2 of the Dungeon) Str-5: It affects your strength (-5). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Missiles f - 10 stones r - 3 boomerangs (quivered) Armour a - a +0 robe (worn) Jewellery p - a ring of flight Scrolls e - a scroll of teleportation {unknown} h - 6 scrolls of identify {unknown} i - a scroll of blinking {unknown} j - a scroll of enchant armour {unknown} m - a scroll of acquirement {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} g - 3 potions of degeneration {unknown} k - 2 potions of might {unknown} l - a potion of enlightenment {unknown} n - a potion of ambrosia {unknown} o - a potion of heal wounds {unknown} s - a potion of curing {unknown} Skills: + Level 0.2 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.7 Spellcasting * Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Magic Dart Conj 88% 1d7 1% 1 c - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 2% N/A 41% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder, Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Pain shoots through your body! You can move again. You barely miss Grinder. Grinder is lightly wounded. Grinder hits you! You writhe in agony. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grinder Aim: Grinder (lightly wounded, 75% to hit) The searing ray hits Grinder! Grinder is moderately wounded. (Press . to maintain the ray.) Grinder hits you. You writhe in agony. The searing ray hits Grinder. Grinder is heavily wounded. Grinder hits you but does no damage. The searing ray misses Grinder. Grinder barely misses you. The searing ray hits Grinder. Grinder is heavily wounded. You finish channelling your searing ray. Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded, 75% to hit) The searing ray hits Grinder. Grinder is severely wounded. (Press . to maintain the ray.) Grinder hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits Grinder. Grinder is severely wounded. Grinder gestures at you. Pain shoots through your body! You die... Grinder sighs, "Dead already? I want a refund." ####.###..# ..........# ####.####.# .....####.###### ......<......... #############.#. .# ##....####.... #......5...... ##.....@## ##########.....#..###.# .....#........###.....# ####.#..##.....#..###.# ####.#..#####.........# #..........###...###### #.##........###.####### # ###..##............. #..##.....PPPP..PP You could see Grinder. Vanquished Creatures An adder (D:2) A ribbon worm (D:3) A dart slug (D:3) 3 orcs 2 endoplasms (D:2) A giant cockroach (D:1) 4 goblins 7 hobgoblins 2 quokkas 3 ball pythons 4 bats 2 frilled lizards 4 kobolds 4 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TreeFish the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 415 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 418 | D:1 | Learned a level 2 spell: Searing Ray 1318 | D:2 | You fall into a shaft and drop 1 floor! 1335 | D:3 | Noticed Terence 1436 | D:3 | Reached XP level 3. HP: 6/24 MP: 3/6 2014 | D:2 | Identified the +5 short sword "Busumid" {flame, rN+ Str-5 | Stlth+} 2489 | D:3 | Reached skill level 5 in Conjurations 2516 | D:3 | Reached XP level 4. HP: 21/30 MP: 2/8 2587 | D:3 | Noticed Grinder 2588 | D:3 | Paralysed by Grinder for 2 turns 2595 | D:3 | HP: 1/30 [Grinder (9)] 2596 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_loops_corners, nicolae_concentric_dashed_squares_mild, hangedman_abyss_or_decor_lesser_grid, kennysheep_another_room D:2: layout_basic, minmay_pentomino_p2 D:3: layout_loops_ring, mainiacjoe_overflow_boulevard, st_stairs_11, uniq_grinder, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Fighting | | 0.2 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 98 | || 98 Punch | 1 | || 1 Short sword | 1 | 2 || 3 Cast: Magic Dart | 15 | || 15 Searing Ray | 12 | 2 || 14 Armour: Robe | 68 | 4 || 72 Dodge: Dodged | 104 | 1 || 105