Trobe Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 19, D:1) 5 stones (1, 0, D:1) a +0 dagger (22, -4, D:1) a +0 club (28, 13, D:1) a stone (29, -1, D:1) a staff of alchemy (46, 4, D:1) 7 stones (47, 14, D:1) a +0 short sword a +0 dagger (48, 23, D:1) a +0 spear (49, 23, D:1) a +0 halberd (49, 24, D:1) a +0 spear (50, 22, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 spear (3, -3, D:2) a +0 ring mail (17, -15, D:2) a +0 leather armour (35, -23, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) 5 stones (2, 40, D:3) a +0 club (3, -1, D:3) a +2 spear of venom (5, 22, D:3) 7 stones (11, -3, D:3) a +0 club (12, 40, D:3) a +0 short sword (14, 34, D:3) 5 stones (23, 28, D:3) 6 stones (28, 50, D:3) a +0 leather armour (32, 14, D:3) a +0 short sword (35, 25, D:3) 8 stones (35, 26, D:3) a +0 spear (37, -4, D:3) a +0 giant club (40, 16, D:3) a +0 ring mail (56, 11, D:3) a +0 trident Level 4 of the Dungeon [Shop] Hoaf's Distillery a potion of lignification (42 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of haste (140 gold) a potion of brilliance (56 gold) a potion of might (56 gold) a potion of heal wounds (70 gold) a potion of curing (42 gold) (12, 15, D:4) a +0 dagger (13, 18, D:4) 14 stones a +0 halberd (16, 8, D:4) 5 stones (19, 3, D:4) a +0 rapier (19, 13, D:4) a +0 falchion a +0 leather armour Level 5 of the Dungeon [Shop] Dazucw's General Store a scroll of enchant weapon (105 gold) Great Wizards, Vol. II (532 gold) 7 stones (9 gold) 5 stones (7 gold) a +6 giant club (471 gold) a potion of attraction (42 gold) [Shop] Pole's Antique Weapon Shop a +0 longbow (169 gold) a +0 shortbow of flaming (192 gold) a +2 rapier of flaming (499 gold) a +0 long sword (91 gold) a +0 long sword of holy wrath (215 gold) a +0 hand axe (78 gold) [Shop] Kishage's Weapon Shoppe 2 throwing nets (84 gold) 6 stones (8 gold) the +7 arbalest of Subterfuge {penet, rN+ Will+ MP-9 Str+3} (705 gold) Str+3: It affects your strength (+3). rN+: It protects you from negative energy. Will+: It increases your willpower. MP-9: It affects your magic capacity (-9). a +0 antimagic spear (154 gold) a +0 halberd (56 gold) a +0 war axe (49 gold) a +0 whip (35 gold) a +0 mace (42 gold) 3 stones (4 gold) a +0 shortbow (42 gold) [Shop] Zeh Wix's Antique Armour Boutique a +1 plate armour of fire resistance (945 gold) a +1 kite shield of protection (445 gold) the +0 ring mail of the Invisible Hand {-Tele Harm rElec Int+2} (410 gold) Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. a +0 ring mail (108 gold) the +2 leather armour of the Valley of Death {Harm Regen+ Str-4 SInv} (399 gold) Str-4: It affects your strength (-4). SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. the +4 plate armour of the Aged Beasts {Will+ Stlth+} (1576 gold) Will+: It increases your willpower. Stlth+: It makes you more stealthy. a +0 leather armour (54 gold) a +0 helmet (121 gold) a +0 cloak (121 gold) a +0 plate armour (621 gold) (0, 0, D:5) a +0 leather armour (6, -14, D:5) a +0 hand axe (13, -17, D:5) a +2 short sword of freezing (13, -16, D:5) a +0 whip (13, -14, D:5) a +0 whip a +0 dagger a +0 robe (15, 0, D:5) a +0 whip a +0 whip a +0 club (15, 1, D:5) a +0 halberd (32, -11, D:5) a +0 spear (48, -18, D:5) a +0 long sword (54, 17, D:5) a +0 orcbow (60, -16, D:5) 2 stones (66, -1, D:5) a +0 spear Level 6 of the Dungeon (6, 3, D:6) 5 stones (12, 26, D:6) a +0 ring mail (26, 29, D:6) a +0 sling Level 7 of the Dungeon (3, -13, D:7) a +0 halberd (4, -13, D:7) a +0 hand axe a +0 whip a +0 ring mail a +0 trident (6, -13, D:7) a +0 shortbow a +0 leather armour a +0 club a +0 robe a +0 dagger a +0 chain mail a +0 mace (7, -13, D:7) a +0 chain mail a +0 dagger a +0 hand axe (7, -5, D:7) a +0 club (7, 14, D:7) a +0 leather armour a +0 falchion a +0 robe a +0 dagger a +0 war axe a +0 orcbow (18, -11, D:7) a +0 giant spiked club (18, -1, D:7) a +0 short sword a +0 club a +0 whip (18, 0, D:7) a +0 club a +0 ring mail (25, 0, D:7) the +6 shillelagh "Devastator" {shatter} (unseen) (29, -17, D:7) a +0 robe a +0 dagger (29, 14, D:7) a +0 robe a +0 whip of electrocution (30, -18, D:7) a +0 war axe a +0 club a +0 dagger a +0 scale mail (40, 15, D:7) a +0 mace (42, -18, D:7) 6 stones (47, 5, D:7) a +0 dagger (48, -22, D:7) a +0 flail (53, 9, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 flail (7, 23, D:8) a +0 long sword (18, -11, D:8) a bullfrog corpse (skeletalised by now) (22, 29, D:8) a scarf of harm (23, 29, D:8) a lightning rod (4/4) (24, 0, D:8) a +5 dagger a +0 robe (25, -3, D:8) a +0 ring mail (25, 0, D:8) a +5 long sword of freezing a +0 robe (26, 2, D:8) a +3 mace a +0 robe (27, 30, D:8) 3 datura-tipped darts (36, 20, D:8) a +0 club (36, 21, D:8) a +0 short sword (36, 23, D:8) a +0 dagger (36, 24, D:8) a +0 club (36, 25, D:8) a +0 flail (36, 26, D:8) a +0 flail a +0 ring mail (37, 38, D:8) a blade talisman (38, 17, D:8) a +0 dagger a +0 hand axe of pain a +0 ring mail (39, 25, D:8) a +0 leather armour (41, 5, D:8) a +0 mace (47, -4, D:8) a +0 club (48, -4, D:8) a +0 club (49, 4, D:8) a +0 dagger (51, 3, D:8) a +0 dagger a +0 dagger of electrocution a +0 short sword a +0 dagger a curare-tipped dart Level 9 of the Dungeon (0, 0, D:9) 15 gold pieces (11, -1, D:9) a +0 dagger (17, -5, D:9) a book of Air the Ecumenical Temple