Dungeon Crawl Stone Soup version 0.32-a0-675-gdc239d62e1 (webtiles) character file. Troll the Conjurer (Human Conjurer) Turns: 4961, Time: 00:10:51 Health: 42/42 AC: 4 Str: 7 XL: 6 Next: 92% Magic: 12/12 EV: 13 Int: 24 God: Gold: 199 SH: 0 Dex: 15 Spells: 3/13 levels left rFire . . . d - +0 dagger rCold + . . (no shield) rNeg . . . a - +0 robe rPois . f - +0 helmet rElec . (no cloak) rCorr . u - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ v - ring "Umigo" {Wiz rC+ Int+3 Dex+4} HPRegen 0.27/turn (no ring) MPRegen 0.13/turn %: wizardry (x1) @: no status effects A: no striking features a: no special abilities You are on level 4 of the Dungeon. You have visited 1 branch of the dungeon, and seen 4 of its levels. You have collected 199 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) f - a +0 helmet (worn) u - a +0 pair of gloves (worn) Jewellery v - the ring "Umigo" (left hand) {Wiz rC+ Int+3 Dex+4} (You found it on level 4 of the Dungeon) [ring of wizardry] Wiz: It improves your spell success rate. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. Scrolls g - a scroll labelled YMOVVIE USAMID i - a scroll labelled TELIQAUHEU j - a scroll labelled CATAOR UNAIWIHE k - a scroll labelled AXUEMI QIEMU m - a scroll of blinking n - 2 scrolls labelled TIZ XIHIAT o - a scroll labelled CUIPHO WUHI p - a scroll labelled ZOKOWE XIDU r - 3 scrolls labelled ABLONL GOWK Potions b - 3 potions of magic c - 4 fuming orange potions e - 2 puce potions h - a clear potion l - 2 inky potions q - a metallic coppery potion s - a fuming clear potion t - 2 purple potions Skills: + Level 0.4 Fighting + Level 2.7 Dodging + Level 3.0 Stealth + Level 4.1 Spellcasting + Level 6.1 Conjurations + Level 0.1 Hexes You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Dazzling Flash Conj/Hex 40% N/A 3% 3 d - Fulminant Prism Conj/Alch 9% 3d7 11% 4 Your spell library contains the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 5% N/A 11% 3 Volatile Blastmotes Fire/Tloc 8% 2d10 12% 3 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 11% 4 Dimensional Bullseye Hex/Tloc 2% N/A 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 Altars: Ashenzari Fedhas Message History The water moccasin is dazzled. The water moccasin bites you. Unknown command. Casting: Dazzling Flash (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (heavily wounded, blind, 68% to hit) The searing ray hits the water moccasin! The water moccasin is almost dead. (Press . to maintain the ray.) The water moccasin bites you. The searing ray misses the water moccasin. The water moccasin closely misses you. The water moccasin misses you. The searing ray hits the water moccasin. You kill the water moccasin! Your life force feels restored. Your Stealth skill increases to level 3! Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 6! You have reached level 7! You start resting. Magic restored. You start resting. HP restored. Saving game... please wait. Welcome back, Troll the Human Conjurer. Press ? for a list of commands and other information. Saving game... please wait. Welcome back, Troll the Human Conjurer. Press ? for a list of commands and other information. Saving game... please wait. Welcome back, Troll the Human Conjurer. Press ? for a list of commands and other information. You are now level 6! Welcome back, Troll the Human Conjurer. Press ? for a list of commands and other information. Saving game... please wait. Welcome back, Troll the Human Conjurer. Press ? for a list of commands and other information. Saving game... please wait. ...........'.........'.......# ##.......###.........####....#### ###.#.######.......## #.......# #.......###.....## #.#####.# #..>..#.##.......# #.# #.# #.###.#.##.##'##.# #.# #.# #.......##.##.##.# #.# #.# #####.####.##†##.# #.#####.# #.# #.#.@...# #.......# #.####.#...#.# #####.### #............# #.# ######.#...#.#########.# #.................# ################### There are no monsters in sight! Vanquished Creatures A water moccasin (D:4) A phantom (D:4) A wight (D:4) Jessica (D:3) An iguana (D:4) 4 adders A ribbon worm (D:4) 3 dart slugs 8 orcs 7 ball pythons 9 endoplasms 6 giant cockroaches 7 goblins 5 hobgoblins 7 quokkas 6 bats 5 frilled lizards 5 kobolds 6 rats (D:1) 84 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms (D:4) 3 creatures vanquished. Grand Total: 87 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Troll the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 337 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 453 | D:1 | Learned a level 2 spell: Searing Ray 892 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1399 | D:1 | Found a faded altar of an unknown god. 2046 | D:2 | You fall into a shaft and drop 2 floors! 2194 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/7 2320 | D:2 | Found a blossoming altar of Fedhas. 2516 | D:3 | Found a broken altar of Ashenzari. 2643 | D:3 | Noticed Jessica 2739 | D:3 | Upgraded the game from 0.31-a0-1036-g31867e143a to | 0.31-a0-1057-g70f3316b05 2762 | D:3 | Killed Jessica 2763 | D:3 | Reached skill level 5 in Conjurations 2763 | D:3 | Reached XP level 5. HP: 32/35 MP: 9/9 3003 | D:3 | Upgraded the game from 0.31-a0-1057-g70f3316b05 to | 0.31-a0-1068-g5939ac1fb6 3408 | D:4 | Noticed a phantom 3414 | D:4 | Killed a phantom 3415 | D:4 | Reached XP level 6. HP: 41/41 MP: 0/11 3780 | D:2 | Learned a level 3 spell: Dazzling Flash 3932 | D:4 | Found a staircase to the Ecumenical Temple. 4038 | D:4 | Identified the ring "Umigo" {Wiz rC+ Int+3 Dex+4} 4046 | D:4 | Learned a level 4 spell: Fulminant Prism 4860 | D:4 | Noticed a water moccasin 4881 | D:4 | Killed a water moccasin 4882 | D:4 | Reached skill level 6 in Conjurations 4882 | D:4 | Reached XP level 7. HP: 25/47 MP: 5/13 4961 | D:4 | Upgraded the game from 0.31-a0-1068-g5939ac1fb6 to | 0.31-a0-1082-g7d1fb776a8 4961 | D:4 | Upgraded the game from 0.31-a0-1082-g7d1fb776a8 to | 0.31-a0-1363-g282adc679d 4961 | D:4 | Reached XP level 6. HP: 42/42 MP: 12/12 4961 | D:4 | Upgraded the game from 0.31-a0-1363-g282adc679d to | 0.32-a0-292-g751ec8d2e7 4961 | D:4 | Upgraded the game from 0.32-a0-292-g751ec8d2e7 to | 0.32-a0-675-gdc239d62e1 Illustrated notes Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 3 4 | 4.1 Stealth | 3 | 3.0 Fighting | | 0.4 Dodging | | 2.7 Hexes | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 5 | 14 | || 19 Unarmed | 1 | | || 1 Cast: Magic Dart | 67 | 64 | || 131 Searing Ray | 6 | 16 | || 22 Fulminant Prism | | 3 | || 3 Dazzling Flash | | 3 | || 3 Use: Scroll | | 1 | || 1 Potion | | 1 | || 1 Stab: Sleeping | 1 | | || 1 Armour: Robe | 16 | 24 | || 40 Dodge: Dodged | 17 | 23 | || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4967 | 4824 | 143 | 444 | 3797 | 4 | 1241.8 | Dungeon | 4967 | 4824 | 143 | 444 | 3797 | 4 | 1241.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1543 daAuts D:4: 1456 daAuts D:3: 1067 daAuts D:2: 899 daAuts