Troll Level 1 of the Dungeon [Shop] Netimesh's Jewellery Boutique a ring of protection from fire (300 gold) a ring of ice (300 gold) an amulet of regeneration (360 gold) the ring of Cynicism {Fly rC+ rN+++ Str-3 SInv} (636 gold) [ring of protection from cold] Str: It affects your strength (-3). rC: It protects you from cold. rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. Fly: It grants you flight. an amulet of guardian spirit (360 gold) an amulet of magic regeneration (360 gold) an amulet of faith (480 gold) a +4 ring of protection (432 gold) the ring of Niam {*Corrode rPois rN+ AC+4} (549 gold) [ring of protection] AC: It affects your AC (+4). rPois: It protects you from poison. rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. a ring of willpower (300 gold) [Shop] Zicrunic's Distillery 2 potions of mutation (224 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of flight (42 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of attraction (42 gold) [Shop] Memaaz's Jewellery Shoppe an amulet of reflection (300 gold) a ring of resist corrosion (200 gold) an amulet of guardian spirit (300 gold) an amulet of the acrobat (300 gold) an amulet of the acrobat (300 gold) an amulet of faith (400 gold) (3, -15, D:1) a +0 hunting sling (20, -4, D:1) 20 stones (42, -27, D:1) a staff of poison Level 2 of the Dungeon (0, 0, D:2) 24 stones (7, 2, D:2) a +0 helmet (10, 37, D:2) a +0 whip (15, 39, D:2) a +0 club (17, 1, D:2) a +0 mace (17, 16, D:2) a +0 dagger (21, 16, D:2) a +0 hunting sling (22, -6, D:2) a +0 plate armour (28, 14, D:2) a +0 mace (31, 13, D:2) a +3 quarterstaff of chaos (42, 14, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, 0, D:3) a +0 dagger a +0 short sword a +0 leather armour (18, 9, D:3) a +0 rapier (31, -2, D:3) a +0 pair of boots (34, -1, D:3) a +0 dagger (38, -2, D:3) a +0 flail (46, 5, D:3) the +6 dagger "Dour" {vorpal, +Blink rN++ Dex+2 Stlth-} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). rN: It greatly protects you from negative energy. +Blink: It lets you blink. Stlth: It makes you less stealthy. Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 ring mail a +0 dagger a +0 club a +0 ring mail (4, 29, D:4) a +0 club (5, 14, D:4) an orb of energy (5, 20, D:4) a +0 robe (11, 26, D:4) a +0 ring mail (22, 3, D:4) a +0 long sword (27, -3, D:4) 19 stones (42, 3, D:4) a +0 short sword (45, 12, D:4) 27 stones (46, 18, D:4) 17 stones (49, -1, D:4) a +0 dagger (49, 46, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (15, -38, D:5) a +0 spear (30, -11, D:5) a +0 chain mail (39, -41, D:5) a +0 whip (43, -38, D:5) a +0 whip (44, -38, D:5) 13 stones a +0 flail (45, -38, D:5) a +0 club (46, -3, D:5) a +0 glaive (48, -36, D:5) a +0 leather armour a +0 whip (52, -4, D:5) a rat corpse (skeletalised by now) (52, -3, D:5) a rat corpse (skeletalised by now) (55, -1, D:5) a +0 dagger (55, 0, D:5) a +0 spear (57, -33, D:5) a +0 club (still there?) a gnoll corpse (still there?) (57, -2, D:5) a +0 hunting sling (57, -1, D:5) a +0 spear (58, -14, D:5) a +2 short sword of holy wrath a +0 dagger a +0 flail a +0 mace Level 6 of the Dungeon (0, 0, D:6) 10 gold pieces (0, 2, D:6) a scroll of identify (0, 14, D:6) a staff of conjuration (2, -5, D:6) a wand of polymorph (10) (2, 15, D:6) a +0 rapier (4, 6, D:6) a scroll of summoning (6, 9, D:6) a +2 vorpal dire flail a +0 ring mail (7, 9, D:6) a +0 shortbow a centaur corpse (11, 29, D:6) a +0 pair of boots (12, 9, D:6) 13 stones (13, 5, D:6) a scroll of identify