Troll Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones (1, 0, D:1) a +0 club (5, -4, D:1) 21 stones (8, 16, D:1) a +0 club (8, 32, D:1) 16 stones (14, -11, D:1) a +0 whip (16, -17, D:1) a +0 club 3 stones (23, 5, D:1) a +0 club (24, 12, D:1) a +3 dagger (29, 19, D:1) a +2 short sword of venom (32, 6, D:1) a +0 leather armour (34, -9, D:1) a +0 flail (34, -8, D:1) a +0 dagger (35, -9, D:1) a +0 dagger a stone (40, 16, D:1) a +0 leather armour (42, 13, D:1) 14 stones (46, 5, D:1) a +2 dagger of draining (57, 7, D:1) a +0 short sword 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 hunting sling (5, 9, D:2) a +0 dagger (9, -11, D:2) a +0 short sword (9, -9, D:2) a +0 dagger (21, -5, D:2) a +0 dagger (23, -21, D:2) a +0 club (27, 9, D:2) a +0 club (28, 10, D:2) a +0 trident (30, -23, D:2) 4 poisoned darts (33, -9, D:2) a +0 hand axe (37, -21, D:2) a +0 short sword (48, -11, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, -15, D:3) a +0 falchion (4, -14, D:3) a +0 club (5, -15, D:3) a +0 club a +0 dagger (8, 6, D:3) a +0 hand axe 2 boomerangs of dispersal a +0 dagger a +0 short sword (8, 7, D:3) a +0 whip (18, -4, D:3) a +0 hand axe (23, 4, D:3) a +0 robe (24, -13, D:3) a +0 hand axe (25, -30, D:3) a +0 club (27, -30, D:3) a +0 hand axe a +0 leather armour (29, -28, D:3) a staff of conjuration 33 stones a +0 ring mail (31, -32, D:3) a +0 dagger (38, -21, D:3) a +0 club a +0 ring mail (47, 8, D:3) a +0 whip a +0 leather armour (52, -10, D:3) a ring of fire a ring of wizardry a javelin a +0 leather armour (59, -11, D:3) a +0 chain mail Level 4 of the Dungeon (0, 22, D:4) a +0 dagger (1, -2, D:4) a +0 dagger (4, -24, D:4) a +0 club (5, 7, D:4) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (7, -16, D:4) a +0 flail (8, -16, D:4) a +0 robe a +0 dagger (9, -16, D:4) a +0 scale mail (14, 8, D:4) a +0 club a +0 club a +0 hand axe (14, 9, D:4) a +0 dagger a +0 ring mail (23, 8, D:4) a +0 hand axe (39, -11, D:4) 5 poisoned darts (51, -29, D:4) a +0 club (52, -27, D:4) 16 stones (52, -8, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 15 stones (7, 16, D:5) 30 stones (11, 5, D:5) a +0 dagger (12, 4, D:5) a +0 scale mail a +0 flail (12, 5, D:5) a +0 short sword (14, 10, D:5) a +0 giant spiked club (16, -7, D:5) a +0 whip (16, 10, D:5) a +0 quarterstaff (16, 16, D:5) a +0 club (16, 17, D:5) a +0 whip (17, 17, D:5) a +0 dagger (24, -2, D:5) a +0 mace a +0 plate armour 28 stones a +0 scale mail a +1 vampiric hand axe (26, -14, D:5) a +0 club (29, -1, D:5) a +0 chain mail a +0 war axe (33, -20, D:5) a +0 robe a +0 ring mail (35, -19, D:5) a +0 giant club (37, 16, D:5) 2 boomerangs (46, 11, D:5) a +0 mace (49, 1, D:5) a +0 helmet Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (11, -5, D:6) a +0 shortbow (12, -23, D:6) 3 boomerangs a +0 hand axe (23, -5, D:6) a +3 mace (34, -7, D:6) a +0 robe (36, -32, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +2 glaive of flaming (2, 1, D:7) a +0 short sword 5 stones a +0 short sword a +0 ring mail (2, 2, D:7) 21 stones (3, 1, D:7) a +0 dagger (5, 0, D:7) a +0 dagger a +0 robe (11, 11, D:7) 14 stones (14, 1, D:7) a scroll of torment (16, 6, D:7) a +0 dagger a +0 ring mail an orc skeleton (18, 4, D:7) a +0 dagger (19, 2, D:7) a +0 hand axe a +0 ring mail a +0 trident an orc skeleton an orc skeleton (19, 3, D:7) a +0 war axe a +0 leather armour (19, 7, D:7) a +0 giant club an ogre skeleton (29, 39, D:7) 4 boomerangs (36, 29, D:7) a +0 whip (37, 23, D:7) a +0 whip (37, 25, D:7) a +0 short sword (41, 20, D:7) a +0 club a curare-tipped dart (41, 22, D:7) 3 stones a +0 short sword the Ecumenical Temple