Troll Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (5, 0, D:1) a +0 dagger (24, -37, D:1) a +0 ring mail (24, -33, D:1) a +0 dagger (26, -13, D:1) a +0 dagger a stone (28, -15, D:1) a +0 mace (42, -4, D:1) a +0 hand axe (43, -39, D:1) a +0 spear (61, -18, D:1) a +0 dagger (62, -20, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) 3 stones (10, 7, D:2) the +6 whip "Qolimugh" {freeze, Fragile rN+ MP+9 Int+3} Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Fragile: It will be destroyed if unequipped. (23, 21, D:2) a +0 leather armour (27, -19, D:2) a +0 club a +0 robe (30, -5, D:2) a +0 dagger (37, -13, D:2) a +0 pair of boots (44, -1, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a staff of cold (1, -8, D:3) a hound corpse (skeletalised by now) (2, -6, D:3) a +0 short sword (4, 4, D:3) a quokka corpse (skeletalised by now) (9, 14, D:3) a +0 scale mail (27, 33, D:3) a +0 dagger (40, 18, D:3) a +0 short sword (41, 12, D:3) 3 stones (42, 43, D:3) a ball python corpse (49, 39, D:3) a ball python corpse Level 4 of the Dungeon (0, 0, D:4) a scroll of vulnerability (5, -2, D:4) 5 stones