Troq Level 1 of the Dungeon (0, 0, D:1) a +0 mace (3, 18, D:1) a +0 dagger a stone (10, 32, D:1) a hobgoblin skeleton (18, 38, D:1) a +0 robe (21, 33, D:1) a bat skeleton (22, -1, D:1) a bat corpse (skeletalised by now) (22, 32, D:1) a ball python skeleton (23, 13, D:1) a +0 dagger (26, 30, D:1) a +0 short sword (36, -5, D:1) a +0 robe (39, 7, D:1) a ball python corpse (skeletalised by now) (44, 21, D:1) a +0 club (44, 22, D:1) a frilled lizard skeleton (51, 6, D:1) a +0 whip (51, 7, D:1) a +0 club (53, 6, D:1) a rat skeleton Level 2 of the Dungeon (9, 18, D:2) a +0 dagger (12, 27, D:2) a hobgoblin skeleton (12, 28, D:2) a +0 short sword 3 stones a kobold skeleton (19, 3, D:2) a +0 dagger (22, 11, D:2) a +0 club (22, 30, D:2) a hobgoblin corpse (skeletalised by now) (23, 2, D:2) a bat skeleton (24, -3, D:2) a +0 club a goblin corpse (skeletalised by now) (33, 15, D:2) 4 poisoned darts (38, -1, D:2) a +0 short sword 5 stones (39, -4, D:2) a rat skeleton (47, -3, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +2 sling of draining (1, -21, D:3) a +0 robe the human corpse of Sigmund (skeletalised by now) (18, -14, D:3) an adder skeleton (18, 7, D:3) a rat corpse (skeletalised by now) (27, -21, D:3) a bat corpse (skeletalised by now) (31, -7, D:3) a +0 hand axe (43, -9, D:3) a +0 club a goblin corpse (skeletalised by now) (43, 4, D:3) a +0 ring mail Level 4 of the Dungeon (2, -4, D:4) a +0 dagger a goblin corpse (skeletalised by now) (7, 7, D:4) a +0 dagger a stone a kobold corpse (skeletalised by now) (49, 30, D:4) a +0 dagger 4 poisoned darts (49, 32, D:4) a +0 spear a gnoll skeleton (50, 33, D:4) a +0 flail a gnoll skeleton (50, 34, D:4) a +0 club (53, 31, D:4) a +0 club an orc skeleton (54, 19, D:4) an adder corpse (skeletalised by now) (56, 2, D:4) a +0 hand axe (59, -7, D:4) a +0 rapier of speed Level 5 of the Dungeon (3, -10, D:5) a +0 whip (5, -8, D:5) a black bear corpse (skeletalised by now) (14, -42, D:5) a +0 whip (15, -27, D:5) a +0 scale mail (25, -30, D:5) a +0 dagger (26, -23, D:5) a +0 dagger a +0 leather armour (26, -22, D:5) a +0 dagger a +0 ring mail (26, -21, D:5) a +0 club an orc skeleton (27, -21, D:5) a +0 club a +0 dagger a +0 robe an orc skeleton (31, -8, D:5) an iguana skeleton an iguana skeleton (34, -36, D:5) a +0 dagger a +0 sling a +0 ring mail (34, -34, D:5) a +0 dagger a +0 dagger a +0 falchion a +0 leather armour a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton an orc skeleton (40, -42, D:5) a +0 club an orc skeleton (42, -44, D:5) a +0 dagger an orc skeleton (42, -43, D:5) a +0 mace a +0 leather armour of willpower (53, -20, D:5) a +0 mace (56, -33, D:5) a +0 dagger an orc corpse (skeletalised by now) (57, -33, D:5) a +0 club a +0 flail a +0 trident an orc corpse (skeletalised by now) Level 6 of the Dungeon (21, 1, D:6) a +0 club a +0 leather armour (22, 0, D:6) a +0 spear (22, 1, D:6) a +0 club a +0 flail a gnoll skeleton a gnoll skeleton (23, 0, D:6) a +0 spear (24, 1, D:6) a +0 flail (44, -19, D:6) a +0 trident (44, -18, D:6) a +0 robe a +0 dagger (44, -17, D:6) a +0 halberd a gnoll skeleton (44, -16, D:6) a +0 dagger a bullfrog corpse (skeletalised by now) an orc skeleton (45, -18, D:6) a +0 robe a +0 dagger a +0 club (45, -16, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (3, 9, D:7) a +0 club (13, 12, D:7) a +0 whip of freezing a +1 robe the kobold skeleton of Pikel (15, 14, D:7) a +0 mace a +2 trident of pain a +0 ring mail a +0 buckler a gnoll skeleton (16, -6, D:7) a +0 robe a +0 mace (16, 13, D:7) a +0 spear (17, -4, D:7) a +0 robe a +0 hand axe (17, 13, D:7) a +0 short sword (17, 17, D:7) a +0 halberd (18, 14, D:7) a +0 robe a +0 dagger an orc skeleton (19, 17, D:7) a +0 club a +0 chain mail (23, 8, D:7) a +0 spear the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. a goblin skeleton (24, 8, D:7) a +0 morningstar a +0 robe (25, -18, D:7) a +0 hand axe (25, 8, D:7) a +0 heavy flail a +0 robe (29, 31, D:7) a +0 spear a goblin skeleton (30, 31, D:7) an iguana skeleton (34, 34, D:7) a +0 leather armour (36, 24, D:7) a +0 club (37, 28, D:7) a parchment of Flame Wave (46, 8, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a bullfrog skeleton (3, -5, D:8) a +0 chain mail (41, 29, D:8) a +0 mace a +0 mace a +0 leather armour the goblin skeleton of Sprozz (46, 9, D:8) a staff of earth Level 1 of the Lair of Beasts (3, -17, Lair:1) a +1 hat (6, -12, Lair:1) a +0 pair of gloves (11, 7, Lair:1) a bullfrog corpse (skeletalised by now) (15, -14, Lair:1) a +0 club (28, -1, Lair:1) a polar bear skeleton (31, 6, Lair:1) a basilisk corpse