Troubledove Level 1 of the Dungeon (-1, 11, D:1) a +0,+2 hand axe (20, 21, D:1) a potion of heal wounds (25, 21, D:1) a lychee (25, 24, D:1) a +0,+0 dagger (-23, 25, D:1) a potion of flight (2, 28, D:1) a cursed -2 robe (3, 28, D:1) a +0,+0 club (16, 34, D:1) a +0,+0 club (-13, 35, D:1) a royal jelly (-9, 38, D:1) a +2,+2 dagger (8, 38, D:1) 3 darts a +0,+0 club (8, 41, D:1) a +0,+0 mace (-12, 42, D:1) 16 sling bullets (3, 44, D:1) a +0 scale mail (1, 46, D:1) a +0,+0 dagger Level 2 of the Dungeon (-14, 4, D:2) a +0,+0 whip (-15, 8, D:2) a +0,+0 club (-6, 9, D:2) a +0 robe (25, 10, D:2) a +0 leather armour (26, 12, D:2) a quokka skeleton (16, 13, D:2) 2 potions of curing (8, 17, D:2) a +0 robe (17, 17, D:2) a bat corpse (skeletalised by now) (-22, 18, D:2) a +0 scale mail (-1, 19, D:2) a +0,+0 dagger (12, 23, D:2) a +0 chain mail (17, 31, D:2) a potion of invisibility (3, 40, D:2) a rotting adder corpse (10, 40, D:2) a +0,+0 club