Troubles Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 28, D:1) a +0 dagger (9, 38, D:1) 6 stones (9, 40, D:1) a +0 robe (10, 37, D:1) a bat corpse (skeletalised by now) (11, 38, D:1) a +0 leather armour (11, 40, D:1) a quokka corpse (skeletalised by now) (12, 39, D:1) a bat corpse (skeletalised by now) (30, 29, D:1) a +0 sling (30, 35, D:1) a +0 club a goblin skeleton (31, 34, D:1) a +0 club a goblin skeleton (35, 32, D:1) a +0 hand axe (38, -12, D:1) 6 stones (39, 23, D:1) a +0 robe Level 2 of the Dungeon (15, -26, D:2) a ball python corpse (skeletalised by now) (17, -28, D:2) a +0 spear (17, -12, D:2) a +0 dagger (24, 1, D:2) a +0 club a goblin corpse (24, 3, D:2) a jackal corpse (25, 3, D:2) a jackal corpse (25, 20, D:2) 4 stones (28, -35, D:2) a +0 dagger a goblin corpse (skeletalised by now) (38, -26, D:2) 6 stones (39, -30, D:2) an adder corpse (skeletalised by now) (43, 22, D:2) a bat corpse (skeletalised by now) (59, -16, D:2) a rat corpse (skeletalised by now) (61, 13, D:2) a +0 ring mail (62, -34, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, 2, D:3) 4 stones (5, 2, D:3) a +0 ring mail (12, 3, D:3) a scroll of vulnerability