Trueduck Level 1 of the Dungeon (15, 10, D:1) a +0 dagger (20, 21, D:1) a +0 ring mail (26, 8, D:1) a +0 leather armour (34, 1, D:1) a +0 chain mail (61, 40, D:1) a +0 club (63, 44, D:1) 18 bolts Level 2 of the Dungeon (6, 19, D:2) a +0 hand axe (7, 20, D:2) a +0 plate armour (31, -5, D:2) a cursed +0 leather armour (42, -2, D:2) a +0 dagger (44, -20, D:2) a +0 club (47, -1, D:2) a +0 ring mail (50, 6, D:2) a +0 centaur barding Level 3 of the Dungeon (1, 20, D:3) a +0 club (7, -17, D:3) a +0 spear (13, 28, D:3) a +0 club (14, -24, D:3) a +0 dagger a +0 robe a cursed -1 club (26, -26, D:3) a +0 ring mail (34, -5, D:3) a +0 hand axe (34, 24, D:3) a +0 robe (37, 19, D:3) a +0 club (38, 15, D:3) a +0 leather armour (39, 19, D:3) a +0 dagger (45, -14, D:3) a +2 dagger of venom (51, 19, D:3) a +0 hand axe a cursed +0 whip (56, 20, D:3) a +0 morningstar a +0 ring mail a +0 dagger a +0 robe (57, 18, D:3) a +0 club Level 4 of the Dungeon (4, -10, D:4) a +0 dagger (unseen) (5, -14, D:4) a +0 dagger a +0 robe (5, -10, D:4) a stone (still there?) Sif Muna's Compendium of Heresy (still there?) Spells Type Level a - Sting Conjuration/Poison 1 (11, -17, D:4) a cursed -3 rapier (18, -18, D:4) 10 bolts (18, 11, D:4) a +0 whip (22, 29, D:4) a +0 club (26, 28, D:4) a +0 robe (27, 26, D:4) a +0 giant club (30, 12, D:4) a +0 giant club (32, -17, D:4) a +0 giant club (41, 27, D:4) 19 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (3, -6, D:5) a +0 flail a +0 robe (8, -18, D:5) a +0 fustibalus (9, -31, D:5) a cursed -3 dagger a +0 ring mail (9, -7, D:5) a +0 chain mail (18, -24, D:5) a +0 club (24, -2, D:5) a +0 mace (28, -22, D:5) a +0 shortbow of flaming (30, -18, D:5) a +0 mace a +0 leather armour Level 6 of the Dungeon [Shop] Benal's Antique Weapon Boutique the +6 spear "Wohosch" {drain, +Fly rC+ Dex-4} (1077 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-4). It protects you from cold. It lets you fly. a +0 hunting sling (37 gold) a +0 hand crossbow (87 gold) a +0 war axe (87 gold) a cursed -3 battleaxe (2 gold) a +0 hand axe (75 gold) a +2 vampiric long sword (562 gold) a +0 falchion (75 gold) (8, -3, D:6) 28 bolts (26, -13, D:6) a +0 chain mail (27, -14, D:6) a +0 flail (28, 19, D:6) a +0 mace (29, 10, D:6) a +0 mace (29, 16, D:6) a +0 cloak (30, 7, D:6) a +0 mace (30, 8, D:6) a +0 mace of protection (34, -12, D:6) a +1 long sword a +0 robe (36, -18, D:6) a +0 shortbow (36, -11, D:6) a +0 scimitar a +0 robe (36, -7, D:6) a +4 short sword a +0 robe (38, -14, D:6) a +0 plate armour (39, -26, D:6) a +0 shortbow (39, -4, D:6) a +0 mace (40, -4, D:6) a +0 morningstar (42, -4, D:6) a +0 club a +0 scale mail (42, -3, D:6) a +0 dagger a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (5, 29, D:7) an uncursed ring of see invisible (7, 15, D:7) a +0 falchion (7, 25, D:7) a +3 quarterstaff of chaos a +0 spear of distortion a +0 hunting sling (7, 27, D:7) a +2 antimagic great sword a +0 shortbow (7, 47, D:7) a +0 shortbow (9, 29, D:7) a +0 great mace (13, 28, D:7) the +1 shortbow of Fuugouh {freeze, Str-5 SInv Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-5). It lets you see invisible. It makes you more stealthy. (14, 36, D:7) a +0 giant club (15, 25, D:7) a +0 falchion (16, 34, D:7) a +0 dagger a +0 robe a cursed -1 giant spiked club (18, 39, D:7) a +0 long sword (19, 27, D:7) a +0 hand crossbow (19, 30, D:7) a +2 shortbow of velocity (33, 28, D:7) a +0 chain mail 17 bolts (39, 21, D:7) a +0 short sword a +0 leather armour a +0 long sword a +0 plate armour (39, 22, D:7) a +0 flail a +0 ring mail (39, 24, D:7) a +0 mace a cursed +0 chain mail (39, 25, D:7) a +0 dagger a cursed -1 robe (40, 7, D:7) a +0 dagger a +0 animal skin (40, 36, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (9, 13, D:8) a +0 flail (15, 21, D:8) a +0 pair of boots (26, -3, D:8) 3 potions of degeneration (29, -3, D:8) a +0 ring mail (37, 21, D:8) a +0 hand axe (38, 22, D:8) a +0 dagger a +0 robe a cursed +0 leather armour (40, 22, D:8) a +0 giant club a +0 giant spiked club (40, 23, D:8) a +0 flail (45, 16, D:8) a +0 ring mail (46, 21, D:8) a +0 war axe (49, 21, D:8) a +0 robe (52, -8, D:8) a +0 leather armour (53, -7, D:8) a +0 morningstar Level 9 of the Dungeon (0, 0, D:9) a cursed +0 hand axe (27, 15, D:9) a +0 shield (37, 7, D:9) a +0 chain mail (37, 9, D:9) a +0 leather armour (38, -3, D:9) a +0 dagger (46, -1, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 war axe a +0 plate armour (3, 4, D:10) a +0 flail a +0 leather armour (4, 4, D:10) a +0 club a +0 leather armour (4, 6, D:10) a +0 leather armour (6, 1, D:10) a +0 ring mail (10, -9, D:10) a +1 trident of flaming a cursed +0 scale mail (11, -12, D:10) a cursed -3 club a +0 ring mail (20, -17, D:10) a +2 long sword a +0 robe (22, -15, D:10) a cursed +3 great sword a +0 robe (24, -16, D:10) a cursed +0 trident a +0 robe (32, -10, D:10) a +0 dire flail a +0 giant club (33, -10, D:10) a +0 dagger a +0 robe (34, 2, D:10) the cursed +0 scale mail "Yfevulue" {MR+ Dex+3} It affects your dexterity (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. Level 11 of the Dungeon (5, 1, D:11) a stone (6, 1, D:11) a stone (7, 1, D:11) a stone a yak corpse (8, 1, D:11) a +0 flail 3 stones an orc corpse a yak corpse (9, 1, D:11) a stone (9, 2, D:11) a yak corpse