Trueduck Level 1 of the Dungeon (1, 10, D:1) a cursed +0 leather armour (8, 14, D:1) a +0 club (13, -36, D:1) a +0 mace (14, -29, D:1) a +0 ring mail (27, 8, D:1) a +0 club (28, -36, D:1) a +0 short sword (30, 9, D:1) 10 poisoned darts (33, 12, D:1) a +0 centaur barding (34, -20, D:1) 16 bolts (40, -12, D:1) a +0 dagger (42, 1, D:1) a +0 hunting sling (43, 6, D:1) a +0 club a +0 robe (52, -26, D:1) a +0 club (52, 8, D:1) a +0 club (53, 0, D:1) a +0 club (54, -12, D:1) a +0 dagger (58, -31, D:1) 30 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 robe (0, 10, D:2) a +0 whip (4, 31, D:2) a +0 leather armour (11, 33, D:2) a +0 robe a +0 club (30, 11, D:2) a +0 short sword (34, 28, D:2) a +0 club (39, 17, D:2) a cursed -3 whip (41, 35, D:2) 21 bolts (45, -1, D:2) a +0 dagger Level 3 of the Dungeon (9, 6, D:3) 14 poisoned darts (12, -12, D:3) 26 bolts (19, 10, D:3) a cursed -2 scale mail a cursed -2 club (19, 12, D:3) a +0 scale mail a +0 short sword (23, -6, D:3) a +0 leather armour a +0 morningstar (24, -6, D:3) a +0 hand axe (24, 11, D:3) a +0 club (26, -18, D:3) a +1 ring mail of poison resistance (30, 6, D:3) a cursed -2 short sword (31, -3, D:3) 7 poisoned darts (31, 6, D:3) a +0 dagger a +0 robe (32, 7, D:3) a +0 mace (35, 5, D:3) 10 bolts (43, -20, D:3) a +0 hunting sling (57, -14, D:3) a +0 dagger (58, -4, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 flail (11, -24, D:4) a +0 mace a +0 scale mail (11, -23, D:4) a +0 mace a +0 chain mail (13, -21, D:4) a +0 dagger a +0 robe (14, -21, D:4) a +0 dagger a cursed +0 robe (15, 11, D:4) a +0 ring mail (24, 3, D:4) a +0 leather armour (44, -21, D:4) 4 boomerangs (45, -11, D:4) a +0 hand crossbow (63, -16, D:4) a +0 scimitar Level 5 of the Dungeon [Shop] Ogymnuam's Jewellery Shop the ring "Tagy" {rElec rPois Dex+3} (403 gold) [ring of poison resistance] It affects your dexterity (+3). It insulates you from electricity. It protects you from poison. an uncursed ring of wizardry (300 gold) an uncursed amulet of guardian spirit (300 gold) the amulet "Darchaoqau" {Reflect +Fly SH+2} (166 gold) [amulet of reflection] It shields you and reflects attacks. It lets you fly. It affects your SH (+2). a +4 ring of protection (360 gold) an uncursed ring of protection from cold (250 gold) an uncursed ring of wizardry (300 gold) (0, 0, D:5) a +0 club (4, 7, D:5) a +1 flail of draining (14, 26, D:5) a +0 giant club (23, -9, D:5) a +0 club (24, -9, D:5) a +0 mace 5 boomerangs (25, -1, D:5) 23 arrows (27, -8, D:5) a +0 flail (27, -7, D:5) a +0 leather armour (27, 11, D:5) a cursed -2 mace (27, 17, D:5) a +0 mace of protection (27, 18, D:5) a +0 mace a +0 leather armour a +0 hand axe (27, 19, D:5) a +0 dagger a +0 robe a +0 flail (28, -7, D:5) a +0 leather armour a +0 hand axe (28, -1, D:5) a +0 mace (29, -6, D:5) a +0 ring mail a cursed +0 club (30, -15, D:5) a +0 robe (39, -2, D:5) a +0 helmet (43, 14, D:5) a +1 whip of venom a +0 chain mail (44, 34, D:5) a +0 pair of gloves (50, 29, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (10, -17, D:6) 21 arrows a +0 shortbow (15, -36, D:6) a +0 robe (18, 10, D:6) a +0 quarterstaff (21, -24, D:6) a +0 scale mail (21, 7, D:6) 8 poisoned darts (25, -31, D:6) a +0 leather armour (38, -17, D:6) a +0 short sword (45, -5, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail a +0 hand axe (1, -14, D:7) a +0 hand axe (2, -14, D:7) a +0 robe a cursed +1 spear (3, 16, D:7) a +4 dagger a +0 robe (4, -17, D:7) an uncursed amulet of inaccuracy (5, 8, D:7) 22 poisoned darts (9, -2, D:7) a +0 flail (10, -11, D:7) a +0 robe a +1 hand axe (10, -3, D:7) a +0 short sword (15, -5, D:7) 2 large rocks (15, 4, D:7) a +1 dagger of speed (16, -6, D:7) a +0 giant club a +0 dire flail (16, 5, D:7) a +2 quarterstaff of crushing (18, 9, D:7) a sling bullet (19, 9, D:7) 3 sling bullets (20, -10, D:7) 13 arrows (20, 2, D:7) a +0 robe a +2 whip of pain a +0 spear of freezing (20, 18, D:7) a +0 robe (22, 9, D:7) a +0 hunting sling a +5 quarterstaff of protection 7 sling bullets a +0 leather armour (26, 16, D:7) a +0 mace a +0 leather armour (26, 19, D:7) a +0 dagger a +0 leather armour a +0 short sword (27, 17, D:7) a sling bullet (28, 10, D:7) a sling bullet (28, 15, D:7) a +0 flail (29, 5, D:7) a +0 whip (29, 11, D:7) a sling bullet (30, -6, D:7) a cursed +0 robe (30, 10, D:7) a sling bullet (38, 4, D:7) 23 bolts Level 8 of the Dungeon (0, 0, D:8) a +1 whip of freezing a +0 robe (3, -32, D:8) a +0 ring mail a +0 spear (3, -9, D:8) a +0 trident (7, -29, D:8) a +1 flail of draining a +0 spear (7, -10, D:8) a +0 morningstar (9, -9, D:8) a +0 giant club (13, -13, D:8) a +0 mace (17, -14, D:8) a +0 scale mail (19, -40, D:8) a cursed -3 hand axe (19, 0, D:8) an uncursed staff of cold (21, -7, D:8) 16 sling bullets (29, -38, D:8) a +0 leather armour (43, -24, D:8) a +2 helmet Level 9 of the Dungeon (0, 0, D:9) 2 poisoned darts (3, -8, D:9) a +0 shortbow 22 arrows (4, 38, D:9) 17 arrows (8, -8, D:9) 2 arrows (9, -8, D:9) an arrow (12, 35, D:9) a +0 giant club (15, 32, D:9) a +0 chain mail (17, 33, D:9) a +0 dagger (21, 37, D:9) a +0 falchion (22, -4, D:9) a +0 dagger (22, -3, D:9) a +0 dagger a +0 leather armour (22, 25, D:9) a +0 rapier (23, -3, D:9) a +0 dagger a +0 robe (23, -1, D:9) a +0 giant spiked club a +0 giant club (26, 16, D:9) a +0 giant club (36, -4, D:9) a +0 flail a +0 chain mail (37, -4, D:9) a +2 vampiric hand axe a +0 leather armour (43, 9, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) 15 sling bullets (0, 13, D:10) a +0 giant club (2, -15, D:10) a +0 dagger a +0 robe (3, -15, D:10) a +0 giant club a +0 dagger (7, -16, D:10) a +0 dagger a cursed +0 robe (7, -14, D:10) a +0 ring mail (7, -3, D:10) a +0 long sword (9, 16, D:10) a +0 plate armour a +0 glaive (10, 16, D:10) 20 sling bullets (15, 26, D:10) a +0 chain mail a +4 trident of freezing (15, 27, D:10) a +0 club (15, 29, D:10) a +0 giant club (24, -9, D:10) a +0 spear (24, 13, D:10) a +0 dagger a +0 robe a +0 mace a +0 giant club a +0 giant club (25, 13, D:10) a +0 mace a +0 club a +0 club a +0 giant club (25, 14, D:10) a +0 club a +0 club a +0 leather armour a +0 mace (25, 15, D:10) a +0 giant club (26, 13, D:10) a +0 club a +0 leather armour (29, 9, D:10) a +0 club (29, 13, D:10) a +0 leather armour a cursed -1 mace (30, 20, D:10) a +0 giant club (32, 0, D:10) a +0 plate armour a +3 glaive (35, -26, D:10) a +0 rapier (37, 25, D:10) a +0 trident a cursed +0 ring mail (44, 13, D:10) 2 throwing nets Level 11 of the Dungeon [Shop] Qut Lofa's General Store a +2 pair of gloves of archery (236 gold) a +0 great sword (71 gold) a +2 robe of cold resistance (194 gold) a book of Spatial Translocations (715 gold) a +0 plate armour (253 gold) an uncursed ring of fire (275 gold) a ration (55 gold) a +2 mace of protection (171 gold) 3 atropa-tipped darts (19 gold) 17 sling bullets (93 gold) the +7 spear of Xuoremye {pierce, Dex+5 SInv Stlth-} (657 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+5). It lets you see invisible. It makes you less stealthy. a +0 plate armour (253 gold) a scroll of remove curse (33 gold) a scroll of immolation (38 gold) [Shop] Cezocwow's Assorted Antiques a scroll of magic mapping (119 gold) a potion of ambrosia (272 gold) a +0 dagger (68 gold) a scroll of amnesia (119 gold) an uncursed staff of death (850 gold) a +0 robe (23 gold) a scroll of noise (34 gold) a potion of curing (102 gold) 3 scrolls of immolation (357 gold) a book of Changes (850 gold) (0, 0, D:11) 3 large rocks (4, 24, D:11) a +0 helmet (5, 33, D:11) a cursed -3 morningstar (12, 25, D:11) an ugly thing skeleton (13, -7, D:11) a +0 club a +0 hand axe 5 silver boomerangs an orc corpse (13, -6, D:11) a +0 club a +0 leather armour an orc skeleton (13, -5, D:11) a +0 dagger a +0 leather armour an orc corpse (13, 27, D:11) a potion of degeneration (14, -6, D:11) a +0 dagger a cursed +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (3, -31, Lair:1) a +0 scale mail (12, -23, Lair:1) 16 bolts (23, -12, Lair:1) a +0 ring mail (28, 3, Lair:1) a +0 long sword of holy wrath (31, 11, Lair:1) 21 arrows (36, -31, Lair:1) a +0 dagger (44, -2, Lair:1) a potion of degeneration a potion of might a +0 troll leather armour an uncursed staff of cold the amulet "Qoamooco" {Harm *Drain rElec MR+ Str-5 Dex+2} [amulet of harm] It increases damage dealt and taken. It affects your strength (-5). It affects your dexterity (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It causes draining when unequipped. a +0 large shield (44, 7, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 silver boomerangs (8, 1, Lair:2) a +0 leather armour (32, -11, Lair:2) a -3 ring of evasion (32, 2, Lair:2) an uncursed staff of cold (34, 2, Lair:2) a +0 great sword (42, 46, Lair:2) a +0 war axe (59, 46, Lair:2) 3 silver boomerangs Level 3 of the Lair of Beasts (6, -20, Lair:3) 7 silver boomerangs (8, 4, Lair:3) a +0 ring mail (25, -26, Lair:3) a +0 chain mail (28, -5, Lair:3) a +0 ring mail (30, -14, Lair:3) a +0 pair of gloves (38, -9, Lair:3) 27 bolts (41, -9, Lair:3) a -3 ring of protection an uncursed amulet of harm a +2 ring mail of cold resistance an uncursed ring of positive energy Level 4 of the Lair of Beasts (0, 0, Lair:4) an uncursed staff of earth (1, 40, Lair:4) 22 sling bullets (2, -1, Lair:4) a +1 quarterstaff of protection a +2 triple crossbow of freezing (2, 19, Lair:4) a +0 shortbow (3, -12, Lair:4) a book of Air (10, -17, Lair:4) an uncursed ring of fire 3 curare-tipped darts (21, 37, Lair:4) 3 scrolls of random uselessness 2 scrolls of noise (22, 13, Lair:4) 20 bolts (47, -11, Lair:4) a +0 arbalest Level 5 of the Lair of Beasts (7, -16, Lair:5) a +0 plate armour (8, 16, Lair:5) a +0 lajatang (26, 26, Lair:5) a book of Conjurations (28, 23, Lair:5) 29 sling bullets (38, -12, Lair:5) a +0 war axe (41, -22, Lair:5) a +2 cloak Level 6 of the Lair of Beasts (9, 39, Lair:6) a +0 flail (23, 0, Lair:6) 2 large rocks (24, 45, Lair:6) a +0 mace (25, 22, Lair:6) a +0 rapier of electrocution (25, 26, Lair:6) a +2 quarterstaff of protection (47, 34, Lair:6) a +0 flail