Trueduck Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 4, D:1) 14 sling bullets (7, 3, D:1) a +0 club (9, 5, D:1) a +0 robe (15, -5, D:1) 25 stones (15, -4, D:1) 7 gold pieces (15, -3, D:1) a +0 hand axe (16, -5, D:1) a scroll of identify (16, -4, D:1) 13 gold pieces (16, -3, D:1) 10 gold pieces (16, 5, D:1) a +0 robe (17, -5, D:1) a +0 mace (17, -4, D:1) a potion of might (17, -3, D:1) 13 gold pieces (19, -16, D:1) a +0 dagger (21, 7, D:1) a +0 plate armour (28, 2, D:1) a +0 ring mail (30, 6, D:1) a +0 club (34, -16, D:1) a +0 leather armour (35, -4, D:1) a +0 dagger (38, -19, D:1) a +0 dagger (43, -1, D:1) a +0 ring mail Level 2 of the Dungeon (1, -3, D:2) a +0 hand axe (1, 6, D:2) a +0 leather armour (2, 7, D:2) a +0 whip (4, -18, D:2) a cursed -2 club (4, -7, D:2) a +0 whip (6, -6, D:2) a +0 club (15, -26, D:2) 24 bolts (22, -12, D:2) a +0 short sword (27, 3, D:2) a +0 ring mail (still there?) a +0 short sword (still there?) (28, -21, D:2) a +0 hunting sling (29, 3, D:2) a +0 dagger (unseen) (36, 17, D:2) a +0 club (37, -4, D:2) a +0 mace (37, -1, D:2) a +0 club (39, -18, D:2) a +0 dagger (41, -2, D:2) a +0 dagger (45, 25, D:2) 13 arrows Level 3 of the Dungeon (0, 0, D:3) 28 bolts (1, -7, D:3) a +0 robe (5, -6, D:3) a +0 leather armour a +0 trident (18, -11, D:3) a +0 scythe a +0 robe (23, 16, D:3) a +0 club Level 4 of the Dungeon [Shop] Tude's Antique Weapon Boutique a +2 mace of draining (382 gold) a +3 arbalest (473 gold) a +0 whip (55 gold) the cursed +0 arbalest "Jipra" {speed, rPois} (477 gold) Attacks with this weapon are significantly faster. It protects you from poison. It has a curse placed upon it. a +3 vorpal flail (488 gold) the cursed +2 mace "Fish" {antimagic, rElec rF+} (814 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It insulates you from electricity. It has a curse placed upon it. [Shop] Ciomo's Antique Weapon Emporium a +0 long sword (101 gold) a +0 long sword (101 gold) a +0 dagger (58 gold) a +0 dagger (58 gold) a +1 antimagic quarterstaff (551 gold) a +6 falchion of holy wrath (1084 gold) a +3 short sword of freezing (649 gold) a +0 rapier (116 gold) a +0 long sword of holy wrath (240 gold) a +2 rapier of flaming (556 gold) a +0 club (29 gold) (0, 0, D:4) a +0 leather armour (6, -3, D:4) a +0 hand axe (16, 36, D:4) 19 arrows (17, 41, D:4) a +0 club (19, 14, D:4) 14 arrows (26, 37, D:4) a +3 whip a +0 dagger a +0 robe (27, 37, D:4) a +0 dagger a +0 robe (28, 38, D:4) a +0 flail a +0 scale mail (29, 17, D:4) 22 arrows (32, 16, D:4) a +0 robe (37, 18, D:4) 23 arrows (37, 20, D:4) a +0 mace a +0 robe a +0 dagger (37, 21, D:4) a +0 scale mail (40, 7, D:4) a +0 hunting sling (62, 3, D:4) 22 arrows Level 5 of the Dungeon [Shop] Daitzapi's Antique Armour Shop a +0 cloak (112 gold) a +0 pair of gloves (112 gold) a +0 leather armour (50 gold) a +0 robe (17 gold) the cursed +1 ring mail of the Tundras {Str+5} (587 gold) It affects your strength (+5). It has a curse placed upon it. a +0 leather armour (50 gold) a +0 chain mail (112 gold) a +0 ring mail (100 gold) (0, 1, D:5) a +0 giant spiked club (13, -9, D:5) a +0 leather armour (16, 2, D:5) a +0 spear (21, 5, D:5) a +0 dagger (40, -8, D:5) a +0 trident (43, -9, D:5) a +0 giant spiked club (47, -32, D:5) a +0 chain mail (47, -31, D:5) a +0 flail (50, -38, D:5) a +0 dagger a +0 robe (51, -39, D:5) a cursed -3 mace a +0 ring mail a +0 hand axe (55, -32, D:5) a cursed -1 flail (56, -12, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) an uncursed ring of attention (9, 5, D:6) a +0 club (11, -22, D:6) a +0 shortbow 15 arrows (11, -20, D:6) an arrow (11, 1, D:6) a +0 hand axe (14, 6, D:6) a +0 ring mail (25, 17, D:6) a +0 hand axe (27, -34, D:6) a +0 hand axe a +0 leather armour (29, -33, D:6) a cursed +0 leather armour (30, -32, D:6) a +0 club a +0 dagger a +0 leather armour (44, -37, D:6) a cursed -2 giant club (46, 16, D:6) a +0 hand axe (47, -7, D:6) a scroll of immolation (58, 1, D:6) a +0 mace Level 7 of the Dungeon (2, -21, D:7) a +0 dagger a +0 robe (2, 19, D:7) 21 arrows (3, -24, D:7) a +0 trident a +0 leather armour (4, -24, D:7) a cursed -2 club (4, -13, D:7) a +0 hand axe a +0 chain mail (17, 7, D:7) a +0 trident a +0 leather armour (18, 5, D:7) a cursed -2 club (18, 6, D:7) a +0 club a +0 leather armour a +0 leather armour a +0 dagger a cursed -2 robe (19, -18, D:7) a scroll of immolation (25, 16, D:7) a +0 short sword (29, 17, D:7) a cursed -2 halberd (30, 16, D:7) a +0 whip a +0 flail (34, -11, D:7) a +0 flail a +0 plate armour (35, -12, D:7) a +0 mace a +0 ring mail (43, -5, D:7) a +0 leather armour (43, -4, D:7) a +0 vampiric short sword a +0 trident a +0 plate armour (51, -14, D:7) a +1 morningstar of flaming (63, 15, D:7) a +0 leather armour Level 8 of the Dungeon (0, 5, D:8) a +0 dagger (1, 5, D:8) a +0 flail a +0 whip (1, 7, D:8) a +0 club (2, 5, D:8) a +0 club (23, 4, D:8) a cursed -4 ring of dexterity a +0 scale mail a cursed -3 club (25, 0, D:8) a cursed +0 dagger (25, 2, D:8) a +0 dagger (29, 40, D:8) a +0 dagger (34, 2, D:8) an arrow (35, 1, D:8) a +0 giant spiked club (35, 3, D:8) 19 arrows a +0 shortbow (43, 39, D:8) a cursed -1 giant spiked club Level 9 of the Dungeon (0, 0, D:9) 2 arrows (1, -1, D:9) an arrow (1, 2, D:9) an arrow (1, 3, D:9) 7 arrows a +0 shortbow (13, 6, D:9) a +0 giant club (14, 4, D:9) a +0 robe a +0 dagger (15, 3, D:9) a +0 robe a +4 dagger (15, 4, D:9) a +0 scale mail a +0 whip (15, 5, D:9) a cursed +0 leather armour a +0 whip (16, 4, D:9) a +0 leather armour a +0 club (16, 5, D:9) a +0 whip (19, 15, D:9) a +0 falchion (19, 17, D:9) a +0 hand axe (21, 15, D:9) a +0 mace (21, 17, D:9) a +0 spear (46, -11, D:9) a +0 flail (47, -9, D:9) a +0 scimitar a +0 chain mail (47, -7, D:9) a +0 dagger a +0 robe (47, -4, D:9) a +0 leather armour a +0 whip 2 potions of degeneration (47, -3, D:9) a +0 hand axe (47, -2, D:9) a +0 hand axe (48, -11, D:9) a +0 mace a cursed +0 leather armour (48, -10, D:9) a +0 hand axe (48, -6, D:9) a +0 hand axe (49, 1, D:9) a +0 robe a +0 dagger (49, 2, D:9) a +0 leather armour a +1 dagger of venom 6 potions of degeneration (50, -6, D:9) a +0 hand axe Level 10 of the Dungeon [Shop] Irae's Magic Scroll Boutique a scroll of amnesia (38 gold) a scroll of magic mapping (38 gold) a scroll of identify (22 gold) a scroll of remove curse (33 gold) a scroll of acquirement (572 gold) a scroll of fear (38 gold) a scroll of teleportation (33 gold) 3 scrolls of teleportation (99 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) (0, 0, D:10) a +0 flail (0, 1, D:10) 31 arrows (1, 4, D:10) a +0 leather armour (2, -28, D:10) a +0 short sword a +0 leather armour (3, -28, D:10) a +0 hand axe a +0 dagger a +0 robe a +0 whip (3, -26, D:10) a +0 ring mail (3, -25, D:10) a +0 hand axe (4, -28, D:10) a cursed -3 short sword (13, -11, D:10) a +0 pair of boots (39, -18, D:10) a cursed +0 mace (39, -17, D:10) a cursed -1 club a +0 flail (42, -9, D:10) a +0 lajatang (44, -38, D:10) a +0 helmet (51, -40, D:10) 22 sling bullets (51, 0, D:10) a +0 scale mail (55, -7, D:10) 20 arrows Level 11 of the Dungeon (0, 0, D:11) 15 sling bullets (0, 17, D:11) 17 bolts (5, -30, D:11) 2 arrows (5, -26, D:11) 3 arrows (5, -23, D:11) a +0 shortbow 17 arrows (18, -34, D:11) a +0 whip (19, -34, D:11) a +0 mace a +0 leather armour (20, -35, D:11) a cursed +0 falchion (20, -34, D:11) a +0 falchion a +0 chain mail (20, -33, D:11) a cursed -2 short sword a +0 chain mail (28, -25, D:11) a cursed +0 dagger (39, -31, D:11) an arrow (40, -29, D:11) a +0 shortbow 21 arrows (40, 11, D:11) a scroll of immolation (41, -33, D:11) an arrow (41, -29, D:11) an arrow (42, -30, D:11) a +0 shortbow 15 arrows (42, -29, D:11) an arrow (43, -29, D:11) 3 arrows (44, -29, D:11) a +2 shortbow of flaming 21 arrows (44, -28, D:11) an arrow (45, -30, D:11) 5 arrows (45, -29, D:11) an arrow Level 1 of the Lair of Beasts (0, 0, Lair:1) the +1 scale mail "Weane" {-Cast rElec Str+8 Slay+2} It affects your strength (+8). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It prevents spellcasting. (0, 2, Lair:1) 12 bolts (1, 8, Lair:1) a +0 hunting sling (10, 25, Lair:1) 15 bolts (22, 9, Lair:1) a cursed +0 ring mail (32, 37, Lair:1) a +0 robe (33, 6, Lair:1) 11 arrows (35, 13, Lair:1) a +0 long sword (43, 16, Lair:1) 2 potions of attraction a +2 robe of cold resistance Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of noise the +5 morningstar of the Nexus {flame, *Noise rElec MR- MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It may make noises in combat. the +12 halberd of the Hero {protect, +Rage rF+} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from fire. It lets you go berserk. the +1 scale mail of Fugra {Rampage *Slow Str+7 Int-2} It affects your strength (+7). It affects your intelligence (-2). It may slow you when you take damage. It bestows one free step when moving towards enemies. a cursed +0 chain mail a +0 kite shield +0 acid dragon scales (24, 46, Lair:2) 2 scrolls of random uselessness a +0 quarterstaff of freezing a +1 short sword of venom (25, 28, Lair:2) 20 arrows (26, 24, Lair:2) 18 bolts (37, 6, Lair:2) 13 bolts (47, 21, Lair:2) a +0 falchion (49, 16, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (1, -9, Lair:3) a +0 pair of boots (2, -19, Lair:3) 32 arrows (22, -8, Lair:3) a +0 robe (27, -8, Lair:3) a cursed +0 spear (28, -6, Lair:3) a +0 trident (28, 17, Lair:3) a +0 shortbow (29, -6, Lair:3) a +0 spear (30, -24, Lair:3) an uncursed ring of positive energy (38, -20, Lair:3) an uncursed ring of resist corrosion (43, 14, Lair:3) a +0 scale mail (51, 2, Lair:3) a +0 spear Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 plate armour (5, -42, Lair:4) a +0 scale mail (6, -31, Lair:4) the +2 plate armour "Gifra" {rElec rF+} It protects you from fire. It insulates you from electricity. the +7 quarterstaff of Twilight {vamp, rF- Dex+5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+5). It makes you vulnerable to fire. (6, 8, Lair:4) a +0 battleaxe of freezing (7, -24, Lair:4) a +0 shortbow (12, -41, Lair:4) a +0 short sword (12, -33, Lair:4) a +2 great mace of holy wrath a +0 ring mail (13, -24, Lair:4) a +0 hunting sling (21, -27, Lair:4) 23 arrows (23, -28, Lair:4) 21 bolts Level 5 of the Lair of Beasts (0, 0, Lair:5) a -4 ring of protection (0, 1, Lair:5) the +0 pair of fencer's gloves {Riposte Dex+3} It affects your dexterity (+3). (2, -10, Lair:5) a +0 long sword (5, -21, Lair:5) a +1 pair of boots of stealth (16, -26, Lair:5) a +0 hunting sling (20, 19, Lair:5) a +0 pair of gloves (27, -14, Lair:5) 26 sling bullets (35, -14, Lair:5) a +0 mace (56, 5, Lair:5) 22 bolts Level 6 of the Lair of Beasts (0, 0, Lair:6) 13 gold pieces (3, -6, Lair:6) 22 arrows (13, -5, Lair:6) a water moccasin corpse (skeletalised by now) (16, -7, Lair:6) a yak corpse (skeletalised by now) (16, -4, Lair:6) an uncursed amulet of regeneration (20, 0, Lair:6) 21 arrows a Gauntlet (2, 0, Gauntlet) a +2 hunting sling of freezing (3, 27, Gauntlet) a +0 morningstar (4, 0, Gauntlet) a +6 ring of strength (5, 0, Gauntlet) a potion of mutation (5, 29, Gauntlet) a +0 flail (9, 11, Gauntlet) 28 arrows (10, 11, Gauntlet) the +1 pair of boots of Unreason {rF+++ rC+ MR+ Stlth-} It renders you almost immune to fire. It protects you from cold. It affects your resistance to hostile enchantments. It makes you less stealthy. (12, 0, Gauntlet) 25 stones (13, 1, Gauntlet) the +3 leather armour "Duen" {rPois rF- Dex+5} It affects your dexterity (+5). It makes you vulnerable to fire. It protects you from poison. (14, 0, Gauntlet) a +0 pair of boots of rampaging (14, 17, Gauntlet) a shapeshifter corpse (15, 24, Gauntlet) 10 arrows (16, 11, Gauntlet) a +0 whip (16, 24, Gauntlet) a scroll of remove curse (22, 0, Gauntlet) 12 arrows (22, 24, Gauntlet) 10 sling bullets (24, 0, Gauntlet) a potion of curing (25, 0, Gauntlet) the ring "Yjaputt" {rF+ MP+9 Str-3 Int+2} [ring of magical power] It affects your strength (-3). It affects your intelligence (+2). It protects you from fire. It affects your magic capacity (+9). (25, 24, Gauntlet) a scroll of teleportation