Trueduck Level 1 of the Dungeon (0, 0, D:1) 16 bolts (2, -26, D:1) a +0 hunting sling (3, -33, D:1) a +0 whip (6, -25, D:1) a cursed -3 dagger (7, -25, D:1) a +0 dagger (still there?) a +0 club (still there?) (17, -6, D:1) a +0 dagger (29, -6, D:1) a +1 ring mail of fire resistance 4 arrows (33, -31, D:1) a +0 club (36, -10, D:1) a +0 dagger (36, -9, D:1) a +0 club (36, -4, D:1) 18 arrows (38, -19, D:1) a +0 dagger (40, -18, D:1) a +0 club (40, -3, D:1) a +0 short sword a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 4, D:2) a +0 short sword (2, 4, D:2) a +0 hand axe (16, 8, D:2) 17 arrows (17, 6, D:2) a +0 ring mail (22, 11, D:2) a +0 club (23, 12, D:2) a +0 club (24, -8, D:2) a +0 robe (40, 39, D:2) a +0 club (51, 31, D:2) a +2 whip of distortion (55, 33, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (11, 28, D:3) 21 sling bullets (16, 32, D:3) 5 gold pieces (17, -7, D:3) a +0 leather armour (22, 13, D:3) a +0 club a +0 leather armour (22, 28, D:3) a +0 robe (24, 34, D:3) 2 stones (26, 45, D:3) a +0 whip (32, 9, D:3) a +0 hunting sling (36, 6, D:3) 24 sling bullets (37, 11, D:3) a +0 club (37, 12, D:3) 20 sling bullets (44, 14, D:3) 17 sling bullets (44, 17, D:3) a +0 robe Level 4 of the Dungeon (10, -2, D:4) a +0 war axe (14, -11, D:4) a +0 mace (17, 17, D:4) a +0 helmet (20, -3, D:4) a +0 whip (24, 14, D:4) a potion of berserk rage (24, 15, D:4) a cursed +0 pair of gloves (25, -7, D:4) 18 arrows (26, 7, D:4) a +0 leather armour (27, 15, D:4) a +0 club (28, 20, D:4) a +0 club (37, 2, D:4) a +0 chain mail (37, 18, D:4) a cursed -2 rapier a +0 dagger a +0 dagger a +0 club a cursed -2 dagger (38, -13, D:4) 11 bolts (38, 16, D:4) a +0 club a cursed -1 dagger (38, 18, D:4) a +0 animal skin (39, 17, D:4) a +0 club (39, 18, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 robe the +2 robe "Beuruunut" {rN+ rCorr Int+2 Slay+2} It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. (13, -32, D:5) a +0 robe (17, -38, D:5) a +0 giant spiked club (18, -37, D:5) a +0 giant spiked club (22, -9, D:5) a book of Changes (27, -39, D:5) a +0 leather armour (29, -15, D:5) a +0 mace (42, -10, D:5) 16 sling bullets Level 6 of the Dungeon (0, 26, D:6) a +0 flail a +0 flail (1, 26, D:6) a +0 spear (3, -6, D:6) a +0 plate armour (9, 0, D:6) a +0 helmet (20, 36, D:6) 26 arrows (23, 34, D:6) a cursed +0 spear (26, 13, D:6) a +0 giant club Level 7 of the Dungeon (8, 21, D:7) a cursed +0 ring mail (11, 27, D:7) a +0 scale mail (12, 27, D:7) a +0 trident (13, 26, D:7) a +0 dagger 3 boomerangs (13, 27, D:7) a +0 glaive a +0 chain mail (18, -3, D:7) a +1 dagger of venom a +0 rapier a +0 hand axe a +0 short sword (18, -1, D:7) a +0 spear (20, 7, D:7) a +0 ring mail a +3 trident of venom a +0 buckler a +0 ring mail a cursed -1 trident (20, 13, D:7) a +0 spear (20, 15, D:7) a +0 long sword (21, 7, D:7) a +0 spear a +0 flail (21, 8, D:7) a cursed -1 spear a +0 halberd (27, 7, D:7) a +0 trident (34, 28, D:7) a +0 club a +0 falchion a +0 chain mail a +0 flail (35, 28, D:7) a +0 robe a +0 dagger (37, 33, D:7) a +0 dagger (unseen) (39, 31, D:7) a +1 vorpal mace (39, 32, D:7) a +0 mace (still there?) a +0 scale mail (still there?) (47, 21, D:7) a +0 ring mail Level 8 of the Dungeon (2, -18, D:8) 28 bolts (8, -3, D:8) an arrow (8, -2, D:8) 2 arrows (9, -5, D:8) a +0 shortbow 14 arrows (10, -4, D:8) an arrow (17, -25, D:8) a sling bullet (17, -24, D:8) a sling bullet (18, -27, D:8) a +0 halberd (18, -26, D:8) 3 sling bullets (18, -25, D:8) 2 sling bullets (19, -26, D:8) an arrow (19, -23, D:8) an arrow (20, -27, D:8) a +0 ring mail 21 sling bullets a +0 quarterstaff a +0 hunting sling (22, 2, D:8) a cursed -4 ring of protection (24, -29, D:8) 24 arrows a +0 shortbow (26, 10, D:8) a +0 robe a +0 dagger (27, 11, D:8) a +0 robe a +0 dagger (31, -44, D:8) a +0 giant club a +0 giant club (38, -18, D:8) a +0 scale mail (47, -9, D:8) a +0 hunting sling Level 9 of the Dungeon (5, 11, D:9) a +0 shortbow (5, 13, D:9) a +0 flail (13, 13, D:9) a cursed -2 pair of gloves (25, -13, D:9) a +2 vorpal shortbow 18 arrows (26, -12, D:9) 2 arrows (28, -10, D:9) 2 arrows (31, 15, D:9) a +0 scimitar a +0 robe a +4 dagger of freezing a +0 robe a cursed +4 mace a +0 robe (33, 12, D:9) a +0 ring mail (34, -17, D:9) a +0 flail (35, 17, D:9) a +0 scale mail (47, -26, D:9) a +0 rapier (51, -24, D:9) a +0 dagger a +0 robe (51, -23, D:9) a +0 dagger a +0 robe (52, -25, D:9) 2 boomerangs a +0 ring mail (52, -23, D:9) a +0 hand axe (53, -24, D:9) an uncursed staff of death a +2 hat (56, 6, D:9) a +1 war axe of pain a +0 plate armour (56, 7, D:9) a +0 short sword a +0 giant spiked club a +0 hand axe a +0 ring mail a +0 giant club (57, 8, D:9) a +3 falchion a +0 ring mail Level 10 of the Dungeon (9, 9, D:10) a +0 dagger a +0 robe (9, 10, D:10) a +0 leather armour (11, 10, D:10) a +0 trident a +0 chain mail (23, 26, D:10) a +0 war axe (28, 17, D:10) a +0 club (29, 17, D:10) a +0 dagger a +0 robe (30, 18, D:10) a +0 flail (30, 19, D:10) a +0 war axe 2 silver boomerangs a +0 scale mail (30, 20, D:10) a +0 short sword a +0 ring mail (36, 42, D:10) a +0 giant club (47, 24, D:10) a +0 robe a +1 dire flail a +0 robe a +2 dagger a +0 robe (47, 26, D:10) a +0 mace a +0 robe a +0 spear Level 11 of the Dungeon (0, 0, D:11) a poisoned dart (1, -1, D:11) 2 poisoned darts (2, -6, D:11) a quokka corpse (2, -3, D:11) a +0 battleaxe (4, -2, D:11) a potion of heal wounds (5, -6, D:11) a +0 dagger (8, -9, D:11) a yak corpse (10, -9, D:11) a yak corpse (13, -22, D:11) 17 gold pieces (15, -2, D:11) a troll corpse (skeletalised by now) (15, 0, D:11) a black bear corpse (skeletalised by now) (16, 0, D:11) a bullfrog corpse (skeletalised by now)