Trueduck Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, -17, D:1) a +0 mace (7, -18, D:1) 18 bolts (9, 2, D:1) a +0 dagger (10, 6, D:1) a +0 dagger (10, 22, D:1) a +0 short sword (12, 19, D:1) a +0 leather armour (21, -19, D:1) a +0 ring mail (26, -9, D:1) a +0 robe (27, -16, D:1) a +0 club (27, 10, D:1) a +0 leather armour (28, 14, D:1) a +0 robe (29, 18, D:1) 18 sling bullets (30, 1, D:1) 19 sling bullets (32, 13, D:1) 15 sling bullets (33, -17, D:1) 22 stones (34, -9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (5, -17, D:2) a +0 hunting sling (24, -19, D:2) 14 arrows (31, -11, D:2) a +0 club a +2 robe of cold resistance (34, -30, D:2) 20 bolts (34, 0, D:2) a +0 club a +0 ring mail (37, -28, D:2) a +0 dagger Level 3 of the Dungeon (4, -1, D:3) a stone (6, -1, D:3) a stone a +0 scale mail (7, -6, D:3) a +0 leather armour (19, 8, D:3) a +0 whip 3 boomerangs (30, -15, D:3) a cursed +0 club (31, 18, D:3) a +0 great mace (34, 15, D:3) 23 bolts (35, 11, D:3) 8 stones Level 4 of the Dungeon (10, 5, D:4) a +0 ring mail a +0 short sword (11, 31, D:4) 15 stones (12, -1, D:4) a +0 hand axe (12, 7, D:4) a +0 trident (14, 36, D:4) 18 bolts (15, 0, D:4) 16 stones (22, 36, D:4) a +0 hand axe a +0 scale mail (24, 39, D:4) a +0 ring mail (26, 29, D:4) 18 stones (26, 30, D:4) a +0 mace (38, 21, D:4) a +0 dagger (39, 18, D:4) a +0 dagger (40, 16, D:4) a +0 dagger a +0 robe (42, 17, D:4) 11 bolts Level 5 of the Dungeon [Shop] Decrid's Assorted Antiques a +2 dire flail of venom (436 gold) a book of Hexes (1300 gold) a scroll of enchant armour (195 gold) a +0 war axe (91 gold) a scroll of remove curse (78 gold) a wand of iceblast (6) (260 gold) the +9 shortbow "Emmops" {flame, rF+ Str+2 Int+4 Dex+3} (2165 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your intelligence (+4). It affects your dexterity (+3). It protects you from fire. an uncursed amulet of magic regeneration (780 gold) a +0 morningstar (104 gold) a scroll of summoning (247 gold) a potion of cancellation (208 gold) a +0 quarterstaff (104 gold) (0, 0, D:5) a +0 shortbow 24 arrows a cursed ring of attention (1, 29, D:5) 25 stones (2, 21, D:5) a +0 dagger (7, 23, D:5) a +0 trident (23, -6, D:5) the -7 kite shield of the Lair of Beasts {+Inv rC++ Dex+6} It affects your dexterity (+6). It greatly protects you from cold. It lets you turn invisible. (27, 8, D:5) a +0 giant club (31, -14, D:5) a +0 short sword Level 6 of the Dungeon (4, 2, D:6) a +0 short sword (5, -12, D:6) a +0 scythe of freezing a +0 robe (9, -21, D:6) a +0 leather armour a +0 falchion (10, -14, D:6) a +0 spear (10, -9, D:6) a stone (11, -12, D:6) a stone (12, -12, D:6) a scroll of amnesia (12, -10, D:6) a stone (13, -14, D:6) 6 large rocks (13, -13, D:6) a stone (14, -9, D:6) a stone (14, -4, D:6) a +0 chain mail a +0 short sword (16, -20, D:6) 20 arrows (16, -13, D:6) a stone (16, -12, D:6) 26 stones (18, -15, D:6) a stone (20, -17, D:6) 3 stones a +0 dagger (21, -19, D:6) 2 stones (23, -20, D:6) a stone (26, -31, D:6) 20 arrows a +0 shortbow (26, -28, D:6) an arrow (28, -29, D:6) an arrow (28, -28, D:6) an arrow (28, -14, D:6) a +0 dagger a +0 robe (30, 21, D:6) a +0 dagger (30, 23, D:6) 21 stones (42, -3, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe a +0 hand axe (2, 1, D:7) a +0 dagger an orc corpse (4, -9, D:7) 10 gold pieces (4, 16, D:7) a jackal corpse (4, 19, D:7) a jackal corpse (8, -8, D:7) a +0 flail (10, -4, D:7) an arrow (11, -7, D:7) an arrow (11, -6, D:7) an arrow (15, -15, D:7) 2 potions of attraction