Trueduck Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, 6, D:1) 17 stones (6, 14, D:1) a +0 short sword (8, 4, D:1) a +0 club (21, 3, D:1) 5 boomerangs (28, 18, D:1) a stone (29, 16, D:1) 3 stones (35, 48, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a cursed +0 leather armour (1, -8, D:2) a +0 mace (1, -6, D:2) a +0 mace (1, 31, D:2) a frilled lizard corpse (3, -9, D:2) a +0 mace (3, -8, D:2) a +0 mace (3, -7, D:2) a +0 mace (3, 26, D:2) a +0 leather armour (4, -9, D:2) a +0 mace (4, -8, D:2) a +0 mace (4, -7, D:2) a +0 mace (4, -6, D:2) a +0 mace (5, -8, D:2) a +0 mace (5, -7, D:2) a +0 mace (5, 2, D:2) a +0 club a hobgoblin corpse (5, 7, D:2) a +0 whip (5, 33, D:2) a +0 robe (12, 17, D:2) 21 bolts (14, -6, D:2) a +0 mace (15, 47, D:2) a +0 falchion a +0 scale mail the human corpse of Terence (skeletalised by now) (17, 9, D:2) 19 stones (17, 27, D:2) a +0 leather armour (20, 14, D:2) a +0 hunting sling (26, 34, D:2) 2 stones (31, 0, D:2) a +0 club (32, 34, D:2) a stone (33, 34, D:2) a stone (49, 10, D:2) a +0 whip (50, 33, D:2) a +0 dagger (57, 22, D:2) a +0 dagger (58, 40, D:2) a +0 dagger