Trueduck Level 1 of the Dungeon (0, 0, D:1) 2 stones (4, -8, D:1) a +0 club (5, -10, D:1) a +0 club (6, -30, D:1) 27 sling bullets (15, -8, D:1) a +0 whip (16, -23, D:1) a +0 club (22, -26, D:1) a cursed -3 club (24, -28, D:1) a +0 club (24, -10, D:1) a +0 dagger (26, -4, D:1) a stone (27, -4, D:1) a stone (38, 4, D:1) a +0 dagger (38, 5, D:1) 4 stones (40, 2, D:1) a stone (48, -18, D:1) 24 sling bullets Level 2 of the Dungeon (1, 9, D:2) a +0 mace (37, 36, D:2) a +0 club (37, 37, D:2) a throwing net (38, 20, D:2) 17 stones (44, 35, D:2) a +0 spear (46, 29, D:2) a +0 dagger (49, 41, D:2) a +0 club Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 short sword of the Vendetta {flame, rF+ Str+6 SInv} (4620 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). It protects you from fire. It lets you see invisible. the +4 hunting sling of Indignation {flame, MR+} (3530 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. the cursed +0 leather armour "Zerid" {rPois rF++ MR+ Dex-4} (2490 gold) It affects your dexterity (-4). It greatly protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. the +6 chain mail of Yriuw {rPois rN+ MR++ Dex-2} (5410 gold) It affects your dexterity (-2). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. (0, 0, D:3) 20 stones (14, -3, D:3) a +0 club a +0 robe (14, 35, D:3) a +0 robe (27, 11, D:3) 16 bolts (27, 12, D:3) a +0 club (28, 9, D:3) a cursed +0 trident a +0 animal skin a +0 helmet (28, 22, D:3) a +0 chain mail (33, 7, D:3) a +0 club (34, 7, D:3) a +0 club (35, 0, D:3) a +0 club (35, 2, D:3) a +0 club (36, 1, D:3) a +0 club (40, 20, D:3) a +0 robe (41, 19, D:3) a cursed +0 club (46, 32, D:3) a +0 dagger (47, 36, D:3) a +0 leather armour (48, 1, D:3) 31 sling bullets Level 4 of the Dungeon (0, 0, D:4) 26 arrows (3, -5, D:4) a +0 mace (10, 29, D:4) a +0 chain mail (12, 34, D:4) a +0 ring mail (18, 37, D:4) a cursed +0 club (26, 24, D:4) 8 boomerangs (38, 15, D:4) 24 arrows (41, 8, D:4) 14 stones (42, 11, D:4) 21 sling bullets Level 5 of the Dungeon (0, 0, D:5) a cursed +0 giant club (14, -7, D:5) a +0 short sword (24, -4, D:5) 14 sling bullets (26, -15, D:5) a cursed +0 leather armour (26, 2, D:5) a scroll of immolation (32, 4, D:5) a +0 giant club (unseen) (33, 17, D:5) 3 javelins (39, 4, D:5) 23 arrows (40, -9, D:5) 12 sling bullets (43, -13, D:5) a +0 club Level 8 of the Dungeon (0, 0, D:8) 23 stones (19, -20, D:8) a scroll of identify (21, -1, D:8) 9 poisoned darts an ossuary (0, 0, Ossuary) a scorpion corpse (0, 12, Ossuary) a +0 dagger (15, 12, Ossuary) a scroll of remove curse (15, 13, Ossuary) a scroll of immolation (16, 11, Ossuary) a potion of might (16, 13, Ossuary) a scroll of identify (17, 11, Ossuary) a potion of curing (17, 13, Ossuary) a potion of brilliance